Files
PX4-Autopilot/src/modules/control_allocator/ActuatorEffectiveness/ActuatorEffectivenessMCTilt.cpp
T
Silvan Fuhrer 410206aa5d Control Allocation: fixes in yaw saturation detection for vehicles with tilt-for-yaw (#21994)
* ActuatorEffectiveness: base yaw saturation on tilt actuator limits (VTOL Tiltrotor)

* ActuatorEffectiveness: add custom yaw saturation for MC Tilt


---------

Signed-off-by: Silvan Fuhrer <silvan@auterion.com>
2023-08-24 13:58:58 +02:00

131 lines
5.1 KiB
C++

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#include "ActuatorEffectivenessMCTilt.hpp"
using namespace matrix;
ActuatorEffectivenessMCTilt::ActuatorEffectivenessMCTilt(ModuleParams *parent)
: ModuleParams(parent),
_mc_rotors(this, ActuatorEffectivenessRotors::AxisConfiguration::FixedUpwards, true),
_tilts(this)
{
}
bool
ActuatorEffectivenessMCTilt::getEffectivenessMatrix(Configuration &configuration,
EffectivenessUpdateReason external_update)
{
if (external_update == EffectivenessUpdateReason::NO_EXTERNAL_UPDATE) {
return false;
}
// MC motors
_mc_rotors.enableYawByDifferentialThrust(!_tilts.hasYawControl());
const bool rotors_added_successfully = _mc_rotors.addActuators(configuration);
// Tilts
_first_tilt_idx = configuration.num_actuators_matrix[0];
_tilts.updateTorqueSign(_mc_rotors.geometry());
const bool tilts_added_successfully = _tilts.addActuators(configuration);
// Set offset such that tilts point upwards when control input == 0 (trim is 0 if min_angle == -max_angle).
// Note that we don't set configuration.trim here, because in the case of trim == +-1, yaw is always saturated
// and reduced to 0 with the sequential desaturation method. Instead we add it after.
_tilt_offsets.setZero();
for (int i = 0; i < _tilts.count(); ++i) {
float delta_angle = _tilts.config(i).max_angle - _tilts.config(i).min_angle;
if (delta_angle > FLT_EPSILON) {
float trim = -1.f - 2.f * _tilts.config(i).min_angle / delta_angle;
_tilt_offsets(_first_tilt_idx + i) = trim;
}
}
return (rotors_added_successfully && tilts_added_successfully);
}
void ActuatorEffectivenessMCTilt::updateSetpoint(const matrix::Vector<float, NUM_AXES> &control_sp,
int matrix_index, ActuatorVector &actuator_sp, const matrix::Vector<float, NUM_ACTUATORS> &actuator_min,
const matrix::Vector<float, NUM_ACTUATORS> &actuator_max)
{
actuator_sp += _tilt_offsets;
// TODO: dynamic matrix update
bool yaw_saturated_positive = true;
bool yaw_saturated_negative = true;
for (int i = 0; i < _tilts.count(); ++i) {
// custom yaw saturation logic: only declare yaw saturated if all tilts are at the negative or positive yawing limit
if (_tilts.getYawTorqueOfTilt(i) > FLT_EPSILON) {
if (yaw_saturated_positive && actuator_sp(i + _first_tilt_idx) < actuator_max(i + _first_tilt_idx) - FLT_EPSILON) {
yaw_saturated_positive = false;
}
if (yaw_saturated_negative && actuator_sp(i + _first_tilt_idx) > actuator_min(i + _first_tilt_idx) + FLT_EPSILON) {
yaw_saturated_negative = false;
}
} else if (_tilts.getYawTorqueOfTilt(i) < -FLT_EPSILON) {
if (yaw_saturated_negative && actuator_sp(i + _first_tilt_idx) < actuator_max(i + _first_tilt_idx) - FLT_EPSILON) {
yaw_saturated_negative = false;
}
if (yaw_saturated_positive && actuator_sp(i + _first_tilt_idx) > actuator_min(i + _first_tilt_idx) + FLT_EPSILON) {
yaw_saturated_positive = false;
}
}
}
_yaw_tilt_saturation_flags.tilt_yaw_neg = yaw_saturated_negative;
_yaw_tilt_saturation_flags.tilt_yaw_pos = yaw_saturated_positive;
}
void ActuatorEffectivenessMCTilt::getUnallocatedControl(int matrix_index, control_allocator_status_s &status)
{
// Note: the values '-1', '1' and '0' are just to indicate a negative,
// positive or no saturation to the rate controller. The actual magnitude is not used.
if (_yaw_tilt_saturation_flags.tilt_yaw_pos) {
status.unallocated_torque[2] = 1.f;
} else if (_yaw_tilt_saturation_flags.tilt_yaw_neg) {
status.unallocated_torque[2] = -1.f;
} else {
status.unallocated_torque[2] = 0.f;
}
}