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https://gitee.com/mirrors_PX4/PX4-Autopilot.git
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203 lines
6.8 KiB
C++
203 lines
6.8 KiB
C++
/****************************************************************************
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*
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* Copyright (c) 2013-2015 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/**
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* @file MultiCopterLandDetector.cpp
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* Land detection algorithm for multicopters
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*
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* @author Johan Jansen <jnsn.johan@gmail.com>
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* @author Morten Lysgaard <morten@lysgaard.no>
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*/
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#include "MulticopterLandDetector.h"
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#include <stdio.h>
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#include <cmath>
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#include <drivers/drv_hrt.h>
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#include <unistd.h> //usleep
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MulticopterLandDetector::MulticopterLandDetector() :
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_landDetectedPub(-1),
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_landDetected({0,false}),
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_vehicleGlobalPositionSub(-1),
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_sensorsCombinedSub(-1),
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_waypointSub(-1),
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_actuatorsSub(-1),
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_armingSub(-1),
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_vehicleGlobalPosition({}),
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_sensors({}),
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_waypoint({}),
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_actuators({}),
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_arming({}),
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_taskShouldExit(false),
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_taskIsRunning(false),
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_landTimer(0)
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{
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//Advertise the first land detected uORB
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_landDetected.timestamp = hrt_absolute_time();
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_landDetected.landed = false;
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_landDetectedPub = orb_advertise(ORB_ID(vehicle_land_detected), &_landDetected);
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}
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MulticopterLandDetector::~MulticopterLandDetector()
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{
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_taskShouldExit = true;
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close(_landDetectedPub);
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}
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/**
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* @brief Convinience function for polling uORB subscriptions
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* @return true if there was new data and it was successfully copied
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**/
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static bool orb_update(const struct orb_metadata *meta, int handle, void *buffer)
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{
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bool newData = false;
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//Check if there is new data to grab
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if(orb_check(handle, &newData) != OK) {
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return false;
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}
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if(!newData) {
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return false;
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}
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if(orb_copy(meta, handle, buffer) != OK) {
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return false;
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}
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return true;
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}
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void MulticopterLandDetector::shutdown()
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{
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_taskShouldExit = true;
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}
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void MulticopterLandDetector::updateSubscriptions()
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{
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orb_update(ORB_ID(vehicle_global_position), _vehicleGlobalPositionSub, &_vehicleGlobalPosition);
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orb_update(ORB_ID(sensor_combined), _sensorsCombinedSub, &_sensors);
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orb_update(ORB_ID(position_setpoint_triplet), _waypointSub, &_waypoint);
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orb_update(ORB_ID_VEHICLE_ATTITUDE_CONTROLS, _actuatorsSub, &_actuators);
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orb_update(ORB_ID(actuator_armed), _armingSub, &_arming);
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}
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void MulticopterLandDetector::landDetectorLoop()
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{
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//This should never happen!
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if(_taskIsRunning) return;
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//Subscribe to position, attitude, arming and velocity changes
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_vehicleGlobalPositionSub = orb_subscribe(ORB_ID(vehicle_global_position));
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_sensorsCombinedSub = orb_subscribe(ORB_ID(sensor_combined));
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_waypointSub = orb_subscribe(ORB_ID(position_setpoint_triplet));
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_actuatorsSub = orb_subscribe(ORB_ID_VEHICLE_ATTITUDE_CONTROLS);
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_armingSub = orb_subscribe(ORB_ID(actuator_armed));
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//Begin task
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_taskIsRunning = true;
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_taskShouldExit = false;
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while (!_taskShouldExit) {
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//First poll for new data from our subscriptions
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updateSubscriptions();
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const uint64_t now = hrt_absolute_time();
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//only detect landing if the autopilot is actively trying to land
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if(!_waypoint.current.valid || _waypoint.current.type != SETPOINT_TYPE_LAND) {
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_landTimer = now;
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}
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else {
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//Check if we are moving vertically
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bool verticalMovement = fabsf(_vehicleGlobalPosition.vel_d) > MC_LAND_DETECTOR_CLIMBRATE_MAX;
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bool horizontalMovement = sqrtf(_vehicleGlobalPosition.vel_n*_vehicleGlobalPosition.vel_n
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+ _vehicleGlobalPosition.vel_e*_vehicleGlobalPosition.vel_e) > MC_LAND_DETECTOR_VELOCITY_MAX;
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//Next look if all rotation angles are not moving
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bool rotating = sqrtf(_sensors.gyro_rad_s[0]*_sensors.gyro_rad_s[0]+
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_sensors.gyro_rad_s[1]*_sensors.gyro_rad_s[1]+
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_sensors.gyro_rad_s[2]*_sensors.gyro_rad_s[2]) > MC_LAND_DETECTOR_ROTATION_MAX;
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//Check if thrust output is minimal (about half of default)
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bool minimalThrust = _arming.armed && _actuators.control[3] <= MC_LAND_DETECTOR_THRUST_MAX;
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if(verticalMovement || rotating || !minimalThrust || horizontalMovement) {
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//Sensed movement, so reset the land detector
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_landTimer = now;
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}
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}
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// if we have detected a landing for 2 continious seconds
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if(now-_landTimer > 2000000) {
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if(!_landDetected.landed)
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{
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_landDetected.timestamp = now;
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_landDetected.landed = true;
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/* publish the land detected broadcast */
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orb_publish(ORB_ID(vehicle_land_detected), _landDetectedPub, &_landDetected);
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}
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}
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else {
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// if we currently think we have landed, but the latest data says we are flying
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if(_landDetected.landed)
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{
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_landDetected.timestamp = now;
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_landDetected.landed = false;
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/* publish the land detected broadcast */
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orb_publish(ORB_ID(vehicle_land_detected), _landDetectedPub, &_landDetected);
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}
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}
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//Limit loop rate
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usleep(1000000 / MC_LAND_DETECTOR_UPDATE_RATE);
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}
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_taskIsRunning = false;
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_exit(0);
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}
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bool MulticopterLandDetector::isRunning() const
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{
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return _taskIsRunning;
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}
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