PX4-Autopilot/src/modules/mc_att_control/mc_att_control_main.cpp
Matthias Grob 331cb21dee manual_control_setpoint: change stick axes naming
In review it was requested to have a different name for
manual_control_setpoint.z because of the adjusted range.

I started to investigate what naming is most intuitive and found
that most people recognize the stick axes as roll, pitch, yaw, throttle.
It comes at no surprise because other autopilots
and APIs seem to share this convention.

While changing the code I realized that even within the code base
the axes are usually assigned to a variable with that name or
have comments next to the assignment clarifying the axes
using these names.
2022-11-28 19:25:55 +01:00

429 lines
15 KiB
C++

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/**
* @file mc_att_control_main.cpp
* Multicopter attitude controller.
*
* @author Lorenz Meier <lorenz@px4.io>
* @author Anton Babushkin <anton.babushkin@me.com>
* @author Sander Smeets <sander@droneslab.com>
* @author Matthias Grob <maetugr@gmail.com>
* @author Beat Küng <beat-kueng@gmx.net>
*
*/
#include "mc_att_control.hpp"
#include <drivers/drv_hrt.h>
#include <mathlib/math/Limits.hpp>
#include <mathlib/math/Functions.hpp>
using namespace matrix;
MulticopterAttitudeControl::MulticopterAttitudeControl(bool vtol) :
ModuleParams(nullptr),
WorkItem(MODULE_NAME, px4::wq_configurations::nav_and_controllers),
_vehicle_attitude_setpoint_pub(vtol ? ORB_ID(mc_virtual_attitude_setpoint) : ORB_ID(vehicle_attitude_setpoint)),
_loop_perf(perf_alloc(PC_ELAPSED, MODULE_NAME": cycle")),
_vtol(vtol)
{
parameters_updated();
}
MulticopterAttitudeControl::~MulticopterAttitudeControl()
{
perf_free(_loop_perf);
}
bool
MulticopterAttitudeControl::init()
{
if (!_vehicle_attitude_sub.registerCallback()) {
PX4_ERR("callback registration failed");
return false;
}
return true;
}
void
MulticopterAttitudeControl::parameters_updated()
{
// Store some of the parameters in a more convenient way & precompute often-used values
_attitude_control.setProportionalGain(Vector3f(_param_mc_roll_p.get(), _param_mc_pitch_p.get(), _param_mc_yaw_p.get()),
_param_mc_yaw_weight.get());
// angular rate limits
using math::radians;
_attitude_control.setRateLimit(Vector3f(radians(_param_mc_rollrate_max.get()), radians(_param_mc_pitchrate_max.get()),
radians(_param_mc_yawrate_max.get())));
_man_tilt_max = math::radians(_param_mpc_man_tilt_max.get());
}
float
MulticopterAttitudeControl::throttle_curve(float throttle_stick_input)
{
// throttle_stick_input is in range [0, 1]
switch (_param_mpc_thr_curve.get()) {
case 1: // no rescaling to hover throttle
return math::interpolate(throttle_stick_input, 0.f, 1.f, _param_mpc_manthr_min.get(), _param_mpc_thr_max.get());
default: // 0 or other: rescale to hover throttle at 0.5 stick
return math::interpolateN(throttle_stick_input, {_param_mpc_manthr_min.get(), _param_mpc_thr_hover.get(), _param_mpc_thr_max.get()});
}
}
void
MulticopterAttitudeControl::generate_attitude_setpoint(const Quatf &q, float dt, bool reset_yaw_sp)
{
vehicle_attitude_setpoint_s attitude_setpoint{};
const float yaw = Eulerf(q).psi();
/* reset yaw setpoint to current position if needed */
if (reset_yaw_sp) {
_man_yaw_sp = yaw;
} else if ((_manual_control_setpoint.throttle > -.9f)
|| (_param_mc_airmode.get() == 2)) {
const float yaw_rate = math::radians(_param_mpc_man_y_max.get());
attitude_setpoint.yaw_sp_move_rate = _manual_control_setpoint.yaw * yaw_rate;
_man_yaw_sp = wrap_pi(_man_yaw_sp + attitude_setpoint.yaw_sp_move_rate * dt);
}
/*
* Input mapping for roll & pitch setpoints
* ----------------------------------------
* We control the following 2 angles:
* - tilt angle, given by sqrt(roll*roll + pitch*pitch)
* - the direction of the maximum tilt in the XY-plane, which also defines the direction of the motion
*
* This allows a simple limitation of the tilt angle, the vehicle flies towards the direction that the stick
* points to, and changes of the stick input are linear.
*/
_man_roll_input_filter.setParameters(dt, _param_mc_man_tilt_tau.get());
_man_pitch_input_filter.setParameters(dt, _param_mc_man_tilt_tau.get());
// we want to fly towards the direction of (roll, pitch)
Vector2f v = Vector2f(_man_roll_input_filter.update(_manual_control_setpoint.roll * _man_tilt_max),
-_man_pitch_input_filter.update(_manual_control_setpoint.pitch * _man_tilt_max));
float v_norm = v.norm(); // the norm of v defines the tilt angle
if (v_norm > _man_tilt_max) { // limit to the configured maximum tilt angle
v *= _man_tilt_max / v_norm;
}
Quatf q_sp_rpy = AxisAnglef(v(0), v(1), 0.f);
Eulerf euler_sp = q_sp_rpy;
attitude_setpoint.roll_body = euler_sp(0);
attitude_setpoint.pitch_body = euler_sp(1);
// The axis angle can change the yaw as well (noticeable at higher tilt angles).
// This is the formula by how much the yaw changes:
// let a := tilt angle, b := atan(y/x) (direction of maximum tilt)
// yaw = atan(-2 * sin(b) * cos(b) * sin^2(a/2) / (1 - 2 * cos^2(b) * sin^2(a/2))).
attitude_setpoint.yaw_body = _man_yaw_sp + euler_sp(2);
/* modify roll/pitch only if we're a VTOL */
if (_vtol) {
// Construct attitude setpoint rotation matrix. Modify the setpoints for roll
// and pitch such that they reflect the user's intention even if a large yaw error
// (yaw_sp - yaw) is present. In the presence of a yaw error constructing a rotation matrix
// from the pure euler angle setpoints will lead to unexpected attitude behaviour from
// the user's view as the euler angle sequence uses the yaw setpoint and not the current
// heading of the vehicle.
// However there's also a coupling effect that causes oscillations for fast roll/pitch changes
// at higher tilt angles, so we want to avoid using this on multicopters.
// The effect of that can be seen with:
// - roll/pitch into one direction, keep it fixed (at high angle)
// - apply a fast yaw rotation
// - look at the roll and pitch angles: they should stay pretty much the same as when not yawing
// calculate our current yaw error
float yaw_error = wrap_pi(attitude_setpoint.yaw_body - yaw);
// compute the vector obtained by rotating a z unit vector by the rotation
// given by the roll and pitch commands of the user
Vector3f zB = {0.0f, 0.0f, 1.0f};
Dcmf R_sp_roll_pitch = Eulerf(attitude_setpoint.roll_body, attitude_setpoint.pitch_body, 0.0f);
Vector3f z_roll_pitch_sp = R_sp_roll_pitch * zB;
// transform the vector into a new frame which is rotated around the z axis
// by the current yaw error. this vector defines the desired tilt when we look
// into the direction of the desired heading
Dcmf R_yaw_correction = Eulerf(0.0f, 0.0f, -yaw_error);
z_roll_pitch_sp = R_yaw_correction * z_roll_pitch_sp;
// use the formula z_roll_pitch_sp = R_tilt * [0;0;1]
// R_tilt is computed from_euler; only true if cos(roll) not equal zero
// -> valid if roll is not +-pi/2;
attitude_setpoint.roll_body = -asinf(z_roll_pitch_sp(1));
attitude_setpoint.pitch_body = atan2f(z_roll_pitch_sp(0), z_roll_pitch_sp(2));
}
/* copy quaternion setpoint to attitude setpoint topic */
Quatf q_sp = Eulerf(attitude_setpoint.roll_body, attitude_setpoint.pitch_body, attitude_setpoint.yaw_body);
q_sp.copyTo(attitude_setpoint.q_d);
attitude_setpoint.thrust_body[2] = -throttle_curve((_manual_control_setpoint.throttle + 1.f) * .5f);
attitude_setpoint.timestamp = hrt_absolute_time();
_vehicle_attitude_setpoint_pub.publish(attitude_setpoint);
// update attitude controller setpoint immediately
_attitude_control.setAttitudeSetpoint(q_sp, attitude_setpoint.yaw_sp_move_rate);
_thrust_setpoint_body = Vector3f(attitude_setpoint.thrust_body);
_last_attitude_setpoint = attitude_setpoint.timestamp;
}
void
MulticopterAttitudeControl::Run()
{
if (should_exit()) {
_vehicle_attitude_sub.unregisterCallback();
exit_and_cleanup();
return;
}
perf_begin(_loop_perf);
// Check if parameters have changed
if (_parameter_update_sub.updated()) {
// clear update
parameter_update_s param_update;
_parameter_update_sub.copy(&param_update);
updateParams();
parameters_updated();
}
// run controller on attitude updates
vehicle_attitude_s v_att;
if (_vehicle_attitude_sub.update(&v_att)) {
// Guard against too small (< 0.2ms) and too large (> 20ms) dt's.
const float dt = math::constrain(((v_att.timestamp_sample - _last_run) * 1e-6f), 0.0002f, 0.02f);
_last_run = v_att.timestamp_sample;
const Quatf q{v_att.q};
// Check for new attitude setpoint
if (_vehicle_attitude_setpoint_sub.updated()) {
vehicle_attitude_setpoint_s vehicle_attitude_setpoint;
if (_vehicle_attitude_setpoint_sub.copy(&vehicle_attitude_setpoint)
&& (vehicle_attitude_setpoint.timestamp > _last_attitude_setpoint)) {
_attitude_control.setAttitudeSetpoint(Quatf(vehicle_attitude_setpoint.q_d), vehicle_attitude_setpoint.yaw_sp_move_rate);
_thrust_setpoint_body = Vector3f(vehicle_attitude_setpoint.thrust_body);
_last_attitude_setpoint = vehicle_attitude_setpoint.timestamp;
}
}
// Check for a heading reset
if (_quat_reset_counter != v_att.quat_reset_counter) {
const Quatf delta_q_reset(v_att.delta_q_reset);
// for stabilized attitude generation only extract the heading change from the delta quaternion
_man_yaw_sp = wrap_pi(_man_yaw_sp + Eulerf(delta_q_reset).psi());
if (v_att.timestamp > _last_attitude_setpoint) {
// adapt existing attitude setpoint unless it was generated after the current attitude estimate
_attitude_control.adaptAttitudeSetpoint(delta_q_reset);
}
_quat_reset_counter = v_att.quat_reset_counter;
}
/* check for updates in other topics */
_manual_control_setpoint_sub.update(&_manual_control_setpoint);
_vehicle_control_mode_sub.update(&_vehicle_control_mode);
if (_vehicle_land_detected_sub.updated()) {
vehicle_land_detected_s vehicle_land_detected;
if (_vehicle_land_detected_sub.copy(&vehicle_land_detected)) {
_landed = vehicle_land_detected.landed;
}
}
if (_vehicle_status_sub.updated()) {
vehicle_status_s vehicle_status;
if (_vehicle_status_sub.copy(&vehicle_status)) {
_vehicle_type_rotary_wing = (vehicle_status.vehicle_type == vehicle_status_s::VEHICLE_TYPE_ROTARY_WING);
_vtol = vehicle_status.is_vtol;
_vtol_in_transition_mode = vehicle_status.in_transition_mode;
_vtol_tailsitter = vehicle_status.is_vtol_tailsitter;
}
}
bool attitude_setpoint_generated = false;
const bool is_hovering = (_vehicle_type_rotary_wing && !_vtol_in_transition_mode);
// vehicle is a tailsitter in transition mode
const bool is_tailsitter_transition = (_vtol_tailsitter && _vtol_in_transition_mode);
bool run_att_ctrl = _vehicle_control_mode.flag_control_attitude_enabled && (is_hovering || is_tailsitter_transition);
if (run_att_ctrl) {
// Generate the attitude setpoint from stick inputs if we are in Manual/Stabilized mode
if (_vehicle_control_mode.flag_control_manual_enabled &&
!_vehicle_control_mode.flag_control_altitude_enabled &&
!_vehicle_control_mode.flag_control_velocity_enabled &&
!_vehicle_control_mode.flag_control_position_enabled) {
generate_attitude_setpoint(q, dt, _reset_yaw_sp);
attitude_setpoint_generated = true;
} else {
_man_roll_input_filter.reset(0.f);
_man_pitch_input_filter.reset(0.f);
}
Vector3f rates_sp = _attitude_control.update(q);
const hrt_abstime now = hrt_absolute_time();
autotune_attitude_control_status_s pid_autotune;
if (_autotune_attitude_control_status_sub.copy(&pid_autotune)) {
if ((pid_autotune.state == autotune_attitude_control_status_s::STATE_ROLL
|| pid_autotune.state == autotune_attitude_control_status_s::STATE_PITCH
|| pid_autotune.state == autotune_attitude_control_status_s::STATE_YAW
|| pid_autotune.state == autotune_attitude_control_status_s::STATE_TEST)
&& ((now - pid_autotune.timestamp) < 1_s)) {
rates_sp += Vector3f(pid_autotune.rate_sp);
}
}
// publish rate setpoint
vehicle_rates_setpoint_s rates_setpoint{};
rates_setpoint.roll = rates_sp(0);
rates_setpoint.pitch = rates_sp(1);
rates_setpoint.yaw = rates_sp(2);
_thrust_setpoint_body.copyTo(rates_setpoint.thrust_body);
rates_setpoint.timestamp = hrt_absolute_time();
_vehicle_rates_setpoint_pub.publish(rates_setpoint);
}
// reset yaw setpoint during transitions, tailsitter.cpp generates
// attitude setpoint for the transition
_reset_yaw_sp = !attitude_setpoint_generated || _landed || (_vtol && _vtol_in_transition_mode);
}
perf_end(_loop_perf);
}
int MulticopterAttitudeControl::task_spawn(int argc, char *argv[])
{
bool vtol = false;
if (argc > 1) {
if (strcmp(argv[1], "vtol") == 0) {
vtol = true;
}
}
MulticopterAttitudeControl *instance = new MulticopterAttitudeControl(vtol);
if (instance) {
_object.store(instance);
_task_id = task_id_is_work_queue;
if (instance->init()) {
return PX4_OK;
}
} else {
PX4_ERR("alloc failed");
}
delete instance;
_object.store(nullptr);
_task_id = -1;
return PX4_ERROR;
}
int MulticopterAttitudeControl::custom_command(int argc, char *argv[])
{
return print_usage("unknown command");
}
int MulticopterAttitudeControl::print_usage(const char *reason)
{
if (reason) {
PX4_WARN("%s\n", reason);
}
PRINT_MODULE_DESCRIPTION(
R"DESCR_STR(
### Description
This implements the multicopter attitude controller. It takes attitude
setpoints (`vehicle_attitude_setpoint`) as inputs and outputs a rate setpoint.
The controller has a P loop for angular error
Publication documenting the implemented Quaternion Attitude Control:
Nonlinear Quadrocopter Attitude Control (2013)
by Dario Brescianini, Markus Hehn and Raffaello D'Andrea
Institute for Dynamic Systems and Control (IDSC), ETH Zurich
https://www.research-collection.ethz.ch/bitstream/handle/20.500.11850/154099/eth-7387-01.pdf
)DESCR_STR");
PRINT_MODULE_USAGE_NAME("mc_att_control", "controller");
PRINT_MODULE_USAGE_COMMAND("start");
PRINT_MODULE_USAGE_ARG("vtol", "VTOL mode", true);
PRINT_MODULE_USAGE_DEFAULT_COMMANDS();
return 0;
}
/**
* Multicopter attitude control app start / stop handling function
*/
extern "C" __EXPORT int mc_att_control_main(int argc, char *argv[])
{
return MulticopterAttitudeControl::main(argc, argv);
}