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215 lines
10 KiB
C++
215 lines
10 KiB
C++
/****************************************************************************
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*
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* Copyright (c) 2018-2023 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/**
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* @file FlightTaskAuto.hpp
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*
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* Map from global triplet to local quadruple.
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*/
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#pragma once
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#include "FlightTask.hpp"
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#include <uORB/topics/position_setpoint_triplet.h>
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#include <uORB/topics/position_setpoint.h>
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#include <uORB/topics/home_position.h>
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#include <uORB/topics/manual_control_setpoint.h>
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#include <uORB/topics/vehicle_status.h>
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#include <lib/geo/geo.h>
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#include <lib/weather_vane/WeatherVane.hpp>
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#include <lib/mathlib/math/filter/AlphaFilter.hpp>
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#include <lib/motion_planning/PositionSmoothing.hpp>
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#include "Sticks.hpp"
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#include "StickAccelerationXY.hpp"
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#include "StickYaw.hpp"
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// TODO: make this switchable in the board config, like a module
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#if CONSTRAINED_FLASH
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#include <lib/avoidance/ObstacleAvoidance_dummy.hpp>
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#else
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#include <lib/avoidance/ObstacleAvoidance.hpp>
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#endif
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/**
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* This enum has to agree with position_setpoint_s type definition
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* The only reason for not using the struct position_setpoint is because
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* of the size
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*/
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enum class WaypointType : int {
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position = position_setpoint_s::SETPOINT_TYPE_POSITION,
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velocity = position_setpoint_s::SETPOINT_TYPE_VELOCITY,
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loiter = position_setpoint_s::SETPOINT_TYPE_LOITER,
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takeoff = position_setpoint_s::SETPOINT_TYPE_TAKEOFF,
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land = position_setpoint_s::SETPOINT_TYPE_LAND,
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idle = position_setpoint_s::SETPOINT_TYPE_IDLE
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};
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enum class State {
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offtrack, /**< Vehicle is more than cruise speed away from track */
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target_behind, /**< Vehicle is in front of target. */
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previous_infront, /**< Vehilce is behind previous waypoint.*/
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none /**< Vehicle is in normal tracking mode from triplet previous to triplet target */
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};
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class FlightTaskAuto : public FlightTask
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{
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public:
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FlightTaskAuto() = default;
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virtual ~FlightTaskAuto() = default;
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bool activate(const trajectory_setpoint_s &last_setpoint) override;
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void reActivate() override;
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bool updateInitialize() override;
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bool update() override;
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void overrideCruiseSpeed(const float cruise_speed_m_s) override;
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protected:
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void _updateInternalWaypoints(); /**< Depending on state of vehicle, the internal waypoints might differ from target (for instance if offtrack). */
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bool _compute_heading_from_2D_vector(float &heading, matrix::Vector2f v); /**< Computes and sets heading a 2D vector */
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/** Reset position or velocity setpoints in case of EKF reset event */
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void _ekfResetHandlerPositionXY(const matrix::Vector2f &delta_xy) override;
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void _ekfResetHandlerVelocityXY(const matrix::Vector2f &delta_vxy) override;
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void _ekfResetHandlerPositionZ(float delta_z) override;
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void _ekfResetHandlerVelocityZ(float delta_vz) override;
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void _ekfResetHandlerHeading(float delta_psi) override;
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void _checkEmergencyBraking();
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bool _generateHeadingAlongTraj(); /**< Generates heading along trajectory. */
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bool isTargetModified() const;
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void _updateTrajConstraints();
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void rcHelpModifyYaw(float &yaw_sp);
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/** determines when to trigger a takeoff (ignored in flight) */
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bool _checkTakeoff() override { return _want_takeoff; };
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void _prepareLandSetpoints();
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void updateParams() override; /**< See ModuleParam class */
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matrix::Vector3f _prev_prev_wp{}; /**< Pre-previous waypoint (local frame). This will be used for smoothing trajectories -> not used yet. */
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matrix::Vector3f _prev_wp{}; /**< Previous waypoint (local frame). If no previous triplet is available, the prev_wp is set to current position. */
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bool _prev_was_valid{false};
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matrix::Vector3f _target{}; /**< Target waypoint (local frame).*/
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matrix::Vector3f _next_wp{}; /**< The next waypoint after target (local frame). If no next setpoint is available, next is set to target. */
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bool _next_was_valid{false};
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float _mc_cruise_speed{NAN}; /**< Requested cruise speed. If not valid, default cruise speed is used. */
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WaypointType _type{WaypointType::idle}; /**< Type of current target triplet. */
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uORB::SubscriptionData<home_position_s> _sub_home_position{ORB_ID(home_position)};
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uORB::SubscriptionData<vehicle_status_s> _sub_vehicle_status{ORB_ID(vehicle_status)};
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State _current_state{State::none};
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float _target_acceptance_radius{0.0f}; /**< Acceptances radius of the target */
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float _yaw_sp_prev{NAN};
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AlphaFilter<float> _yawspeed_filter;
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bool _yaw_sp_aligned{false};
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ObstacleAvoidance _obstacle_avoidance{this}; /**< class adjusting setpoints according to external avoidance module's input */
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PositionSmoothing _position_smoothing;
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Vector3f _unsmoothed_velocity_setpoint;
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Sticks _sticks{this};
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StickAccelerationXY _stick_acceleration_xy{this};
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StickYaw _stick_yaw{this};
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matrix::Vector3f _land_position;
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float _land_heading;
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WaypointType _type_previous{WaypointType::idle}; /**< Previous type of current target triplet. */
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bool _is_emergency_braking_active{false};
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bool _want_takeoff{false};
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DEFINE_PARAMETERS_CUSTOM_PARENT(FlightTask,
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(ParamFloat<px4::params::MPC_XY_CRUISE>) _param_mpc_xy_cruise,
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(ParamFloat<px4::params::NAV_MC_ALT_RAD>)
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_param_nav_mc_alt_rad, //vertical acceptance radius at which waypoints are updated
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(ParamInt<px4::params::MPC_YAW_MODE>) _param_mpc_yaw_mode, // defines how heading is executed,
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(ParamInt<px4::params::COM_OBS_AVOID>) _param_com_obs_avoid, // obstacle avoidance active
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(ParamFloat<px4::params::MPC_YAWRAUTO_MAX>) _param_mpc_yawrauto_max,
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(ParamFloat<px4::params::MIS_YAW_ERR>) _param_mis_yaw_err, // yaw-error threshold
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(ParamFloat<px4::params::MPC_ACC_HOR>) _param_mpc_acc_hor, // acceleration in flight
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(ParamFloat<px4::params::MPC_ACC_UP_MAX>) _param_mpc_acc_up_max,
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(ParamFloat<px4::params::MPC_ACC_DOWN_MAX>) _param_mpc_acc_down_max,
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(ParamFloat<px4::params::MPC_JERK_AUTO>) _param_mpc_jerk_auto,
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(ParamFloat<px4::params::MPC_XY_TRAJ_P>) _param_mpc_xy_traj_p,
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(ParamFloat<px4::params::MPC_XY_ERR_MAX>) _param_mpc_xy_err_max,
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(ParamFloat<px4::params::MPC_LAND_SPEED>) _param_mpc_land_speed,
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(ParamFloat<px4::params::MPC_LAND_CRWL>) _param_mpc_land_crawl_speed,
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(ParamInt<px4::params::MPC_LAND_RC_HELP>) _param_mpc_land_rc_help,
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(ParamFloat<px4::params::MPC_LAND_RADIUS>) _param_mpc_land_radius,
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(ParamFloat<px4::params::MPC_LAND_ALT1>)
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_param_mpc_land_alt1, // altitude at which we start ramping down speed
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(ParamFloat<px4::params::MPC_LAND_ALT2>)
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_param_mpc_land_alt2, // altitude at which we descend at land speed
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(ParamFloat<px4::params::MPC_LAND_ALT3>)
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_param_mpc_land_alt3, // altitude where we switch to crawl speed, if LIDAR available
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(ParamFloat<px4::params::MPC_Z_V_AUTO_UP>) _param_mpc_z_v_auto_up,
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(ParamFloat<px4::params::MPC_Z_V_AUTO_DN>) _param_mpc_z_v_auto_dn,
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(ParamFloat<px4::params::MPC_TKO_SPEED>) _param_mpc_tko_speed,
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(ParamFloat<px4::params::MPC_TKO_RAMP_T>)
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_param_mpc_tko_ramp_t // time constant for smooth takeoff ramp
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);
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private:
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matrix::Vector2f _lock_position_xy{NAN, NAN}; /**< if no valid triplet is received, lock positition to current position */
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bool _yaw_lock{false}; /**< if within acceptance radius, lock yaw to current yaw */
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uORB::SubscriptionData<position_setpoint_triplet_s> _sub_triplet_setpoint{ORB_ID(position_setpoint_triplet)};
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matrix::Vector3f
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_triplet_target; /**< current triplet from navigator which may differ from the intenal one (_target) depending on the vehicle state. */
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matrix::Vector3f
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_triplet_prev_wp; /**< previous triplet from navigator which may differ from the intenal one (_prev_wp) depending on the vehicle state.*/
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matrix::Vector3f
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_triplet_next_wp; /**< next triplet from navigator which may differ from the intenal one (_next_wp) depending on the vehicle state.*/
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matrix::Vector3f _closest_pt; /**< closest point to the vehicle position on the line previous - target */
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hrt_abstime _time_last_cruise_speed_override{0}; ///< timestamp the cruise speed was last time overridden using DO_CHANGE_SPEED
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MapProjection _reference_position{}; /**< Class used to project lat/lon setpoint into local frame. */
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float _reference_altitude{NAN}; /**< Altitude relative to ground. */
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hrt_abstime _time_stamp_reference{0}; /**< time stamp when last reference update occured. */
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WeatherVane _weathervane{this}; /**< weathervane library, used to implement a yaw control law that turns the vehicle nose into the wind */
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matrix::Vector3f _initial_land_position;
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void _limitYawRate(); /**< Limits the rate of change of the yaw setpoint. */
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bool _evaluateTriplets(); /**< Checks and sets triplets. */
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bool _isFinite(const position_setpoint_s &sp); /**< Checks if all waypoint triplets are finite. */
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bool _evaluateGlobalReference(); /**< Check is global reference is available. */
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State _getCurrentState(); /**< Computes the current vehicle state based on the vehicle position and navigator triplets. */
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void _set_heading_from_mode(); /**< @see MPC_YAW_MODE */
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};
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