Dennis Mannhart 2f164602b4 LandDetector:
- constructor initalization fix
- set trigger time for ground contact hysteresis
- updated ground_contact_state logic
MulticopterLandDetector:
- added hysteresis for ground_contact
VtolLandDetector:
- get_ground_contact_state function that return the one form MultcopterLandDetector
FixedWingLandDetector:
- get_ground_contact_state with a return false: requires implementation
2017-01-28 16:23:04 +01:00

221 lines
6.0 KiB
C++

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/*
* @file LandDetector.cpp
*
* @author Johan Jansen <jnsn.johan@gmail.com>
* @author Julian Oes <julian@oes.ch>
*/
#include <px4_config.h>
#include <px4_defines.h>
#include <drivers/drv_hrt.h>
#include "LandDetector.h"
namespace land_detector
{
LandDetector::LandDetector() :
_landDetectedPub(nullptr),
_landDetected{0, false, false},
_parameterSub(0),
_state{},
_freefall_hysteresis(false),
_landed_hysteresis(true),
_ground_contact_hysteresis(false),
_taskShouldExit(false),
_taskIsRunning(false),
_work{}
{
// Use Trigger time when transitioning from in-air (false) to landed (true) / ground contact (true).
_landed_hysteresis.set_hysteresis_time_from(false, LAND_DETECTOR_TRIGGER_TIME_US);
_ground_contact_hysteresis.set_hysteresis_time_from(false, GROUND_CONTACT_TRIGGER_TIME_US);
}
LandDetector::~LandDetector()
{
work_cancel(HPWORK, &_work);
_taskShouldExit = true;
}
int LandDetector::start()
{
_taskShouldExit = false;
/* schedule a cycle to start things */
work_queue(HPWORK, &_work, (worker_t)&LandDetector::_cycle_trampoline, this, 0);
return 0;
}
void LandDetector::stop()
{
_taskShouldExit = true;
}
void
LandDetector::_cycle_trampoline(void *arg)
{
LandDetector *dev = reinterpret_cast<LandDetector *>(arg);
dev->_cycle();
}
void LandDetector::_cycle()
{
if (!_taskIsRunning) {
// Advertise the first land detected uORB.
_landDetected.timestamp = hrt_absolute_time();
_landDetected.landed = false;
_landDetected.freefall = false;
_landDetected.ground_contact = false;
// Initialize uORB topics.
_initialize_topics();
_check_params(true);
// Task is now running, keep doing so until we need to stop.
_taskIsRunning = true;
}
_check_params(false);
_update_topics();
_update_state();
bool landDetected = (_state == LandDetectionState::LANDED);
bool freefallDetected = (_state == LandDetectionState::FREEFALL);
bool groundContactDetected = ( _state == LandDetectionState::GROUND_CONTACT);
// Only publish very first time or when the result has changed.
if ((_landDetectedPub == nullptr) ||
(_landDetected.landed != landDetected) ||
(_landDetected.freefall != freefallDetected) ||
(_landDetected.ground_contact != groundContactDetected)) {
_landDetected.timestamp = hrt_absolute_time();
_landDetected.landed = (_state == LandDetectionState::LANDED);
_landDetected.freefall = (_state == LandDetectionState::FREEFALL);
_landDetected.ground_contact = (_state == LandDetectionState::GROUND_CONTACT);
int instance;
orb_publish_auto(ORB_ID(vehicle_land_detected), &_landDetectedPub, &_landDetected,
&instance, ORB_PRIO_DEFAULT);
}
if (!_taskShouldExit) {
// Schedule next cycle.
work_queue(HPWORK, &_work, (worker_t)&LandDetector::_cycle_trampoline, this,
USEC2TICK(1000000 / LAND_DETECTOR_UPDATE_RATE_HZ));
} else {
_taskIsRunning = false;
}
}
void LandDetector::_check_params(const bool force)
{
bool updated;
parameter_update_s paramUpdate;
orb_check(_parameterSub, &updated);
if (updated) {
orb_copy(ORB_ID(parameter_update), _parameterSub, &paramUpdate);
}
if (updated || force) {
_update_params();
}
}
void LandDetector::_update_state()
{
/* ground contact and landed can be true simultaneously but only one state can be true at a particular time
* with higher priority for landed */
bool groundContact = _get_ground_contact_state();
bool landed = _get_landed_state();
bool freefall = _get_freefall_state();
_ground_contact_hysteresis.set_state_and_update(groundContact);
_landed_hysteresis.set_state_and_update(landed);
_freefall_hysteresis.set_state_and_update(freefall);
if (_freefall_hysteresis.get_state()) {
_state = LandDetectionState::FREEFALL;
} else if (_landed_hysteresis.get_state()) {
_state = LandDetectionState::LANDED;
/* need to set ground_contact_state to false */
_ground_contact_hysteresis.set_state_and_update(false);
} else if (_ground_contact_hysteresis.get_state()){
_state = LandDetectionState::GROUND_CONTACT;
} else {
_state = LandDetectionState::FLYING;
}
return;
}
bool LandDetector::_orb_update(const struct orb_metadata *meta, int handle, void *buffer)
{
bool newData = false;
// check if there is new data to grab
if (orb_check(handle, &newData) != OK) {
return false;
}
if (!newData) {
return false;
}
if (orb_copy(meta, handle, buffer) != OK) {
return false;
}
return true;
}
} // namespace land_detector