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For any normal use case where a downwards velocity setpoint is set this works exactly the same as before. E.g. autonomous landing, landing in Altitude or Position mode The advantage is that the very common case where a vehicle tries to hold a constant altitude but fails to do so e.g. during a hard brake with too much lift the resulting downwards velocity was interpreted as descend intent and since the vehicle already struggled to hold altitude with low thrust and was not moving fast anymore because it was braking this lead to a lot more false positives on certain vehicle types. The disadvantage is that not setting a downwards velocity setpoint but just moving the position setpoint into the ground does not result in land detection anymore. We do not use this method of landing anymore for quite a while. It's not recommended and I wonder if there's some rare use case like offboard where this is done. We could add an additional case for the specific case to land with a position setpoint only.
152 lines
5.7 KiB
C++
152 lines
5.7 KiB
C++
/****************************************************************************
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*
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* Copyright (c) 2013-2016 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/**
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* @file MulticopterLandDetector.h
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* Land detection implementation for multicopters.
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*
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* @author Johan Jansen <jnsn.johan@gmail.com>
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* @author Morten Lysgaard <morten@lysgaard.no>
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* @author Julian Oes <julian@oes.ch>
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*/
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#pragma once
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#include <uORB/topics/actuator_controls.h>
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#include <uORB/topics/hover_thrust_estimate.h>
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#include <uORB/topics/vehicle_angular_velocity.h>
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#include <uORB/topics/vehicle_control_mode.h>
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#include <uORB/topics/vehicle_local_position_setpoint.h>
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#include <uORB/topics/takeoff_status.h>
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#include "LandDetector.h"
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using namespace time_literals;
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namespace land_detector
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{
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class MulticopterLandDetector : public LandDetector
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{
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public:
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MulticopterLandDetector();
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~MulticopterLandDetector() override = default;
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protected:
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void _update_params() override;
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void _update_topics() override;
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bool _get_landed_state() override;
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bool _get_ground_contact_state() override;
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bool _get_maybe_landed_state() override;
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bool _get_freefall_state() override;
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bool _get_ground_effect_state() override;
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bool _get_in_descend() override { return _in_descend; }
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bool _get_has_low_throttle() override { return _has_low_throttle; }
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bool _get_horizontal_movement() override { return _horizontal_movement; }
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bool _get_vertical_movement() override { return _vertical_movement; }
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bool _get_close_to_ground_or_skipped_check() override { return _close_to_ground_or_skipped_check; }
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float _get_max_altitude() override;
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void _set_hysteresis_factor(const int factor) override;
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private:
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float _get_gnd_effect_altitude();
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bool _is_close_to_ground();
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/** Time in us that freefall has to hold before triggering freefall */
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static constexpr hrt_abstime FREEFALL_TRIGGER_TIME_US = 300_ms;
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/** Time interval in us in which wider acceptance thresholds are used after landed. */
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static constexpr hrt_abstime LAND_DETECTOR_LAND_PHASE_TIME_US = 2_s;
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/** Distance above ground below which entering ground contact state is possible when distance to ground is available. */
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static constexpr float DIST_FROM_GROUND_THRESHOLD = 1.0f;
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/** Handles for interesting parameters. **/
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struct {
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param_t minThrottle;
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param_t hoverThrottle;
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param_t minManThrottle;
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param_t landSpeed;
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param_t useHoverThrustEstimate;
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} _paramHandle{};
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struct {
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float minThrottle;
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float hoverThrottle;
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float minManThrottle;
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float landSpeed;
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bool useHoverThrustEstimate;
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} _params{};
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uORB::Subscription _actuator_controls_sub{ORB_ID(actuator_controls_0)};
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uORB::Subscription _hover_thrust_estimate_sub{ORB_ID(hover_thrust_estimate)};
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uORB::Subscription _trajectory_setpoint_sub{ORB_ID(trajectory_setpoint)};
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uORB::Subscription _vehicle_angular_velocity_sub{ORB_ID(vehicle_angular_velocity)};
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uORB::Subscription _vehicle_control_mode_sub{ORB_ID(vehicle_control_mode)};
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uORB::Subscription _takeoff_status_sub{ORB_ID(takeoff_status)};
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hrt_abstime _hover_thrust_estimate_last_valid{0};
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bool _hover_thrust_estimate_valid{false};
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bool _flag_control_climb_rate_enabled{false};
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bool _hover_thrust_initialized{false};
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float _actuator_controls_throttle{0.f};
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uint8_t _takeoff_state{takeoff_status_s::TAKEOFF_STATE_DISARMED};
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hrt_abstime _min_thrust_start{0}; ///< timestamp when minimum trust was applied first
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hrt_abstime _landed_time{0};
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bool _in_descend{false}; ///< vehicle is desending
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bool _horizontal_movement{false}; ///< vehicle is moving horizontally
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bool _vertical_movement{false};
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bool _has_low_throttle{false};
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bool _close_to_ground_or_skipped_check{false};
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bool _below_gnd_effect_hgt{false}; ///< vehicle height above ground is below height where ground effect occurs
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DEFINE_PARAMETERS_CUSTOM_PARENT(
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LandDetector,
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(ParamFloat<px4::params::LNDMC_TRIG_TIME>) _param_lndmc_trig_time,
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(ParamFloat<px4::params::LNDMC_ALT_MAX>) _param_lndmc_alt_max,
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(ParamFloat<px4::params::LNDMC_ROT_MAX>) _param_lndmc_rot_max,
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(ParamFloat<px4::params::LNDMC_XY_VEL_MAX>) _param_lndmc_xy_vel_max,
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(ParamFloat<px4::params::LNDMC_Z_VEL_MAX>) _param_lndmc_z_vel_max,
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(ParamFloat<px4::params::LNDMC_ALT_GND>) _param_lndmc_alt_gnd_effect
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);
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};
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} // namespace land_detector
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