/**************************************************************************** * * Copyright (c) 2019 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file px4_console_buffer.h * This implements a simple console buffer to store the full bootup output. * It can be printed via the 'dmesg' utility. * The output of stdout is redirected to CONSOLE_BUFFER_DEVICE, which is stored * to a circular buffer and output to stderr, so that everything is still printed * to the original console. */ #include #define CONSOLE_BUFFER_DEVICE "/dev/console_buf" #ifdef BOARD_ENABLE_CONSOLE_BUFFER __BEGIN_DECLS /** * Initialize the console buffer: register the CONSOLE_BUFFER_DEVICE * @return 0 on success, <0 error otherwise */ int px4_console_buffer_init(); /** * Print content of the console buffer to stdout * @param follow if true keep waiting and print new content whenever the buffer * is updated */ void px4_console_buffer_print(bool follow); /** * Get the current used buffer size */ int px4_console_buffer_size(); /** * Read (chunks) of the console buffer. * Note that no lock is held between reading multiple chunks, so the buffer could get * updated meanwhile. Use px4_console_buffer_size() to read no more than expected. * @param buffer output buffer * @param buffer_length output buffer length * @param offset input and output argument for the offset. Initially set this to -1. * @return number of bytes written to the buffer (or <0 on error) */ int px4_console_buffer_read(char *buffer, int buffer_length, int *offset); __END_DECLS #else static inline int px4_console_buffer_init() { return 0; } static inline int px4_console_buffer_size() { return 0; } static inline int px4_console_buffer_read(char *buffer, int buffer_length, int *offset) { return 0; } #endif /* BOARD_ENABLE_CONSOLE_BUFFER */