/**************************************************************************** * * Copyright (C) 2012 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file blocks.h * * Controller library code */ #pragma once #include #include #include #include #include #include #include #include "block/Block.hpp" #include "block/BlockParam.hpp" #include "matrix/math.hpp" namespace control { template class __EXPORT BlockLowPassVector: public Block { public: // methods BlockLowPassVector(SuperBlock *parent, const char *name) : Block(parent, name), _state(), _fCut(this, "") // only one parameter, no need to name { for (size_t i = 0; i < M; i++) { _state(i) = 0.0f / 0.0f; } } virtual ~BlockLowPassVector() {} matrix::Vector update(const matrix::Matrix &input) { for (size_t i = 0; i < M; i++) { if (!PX4_ISFINITE(getState()(i))) { setState(input); } } float b = 2 * float(M_PI) * getFCut() * getDt(); float a = b / (1 + b); setState(input * a + getState() * (1 - a)); return getState(); } // accessors matrix::Vector getState() { return _state; } float getFCut() { return _fCut.get(); } void setState(const matrix::Vector &state) { _state = state; } private: // attributes matrix::Vector _state; control::BlockParamFloat _fCut; }; } // namespace control