/**************************************************************************** * * Copyright (C) 2012 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file Quaternion.cpp * * math vector */ #include #include "Quaternion.hpp" #include "Dcm.hpp" #include "EulerAngles.hpp" namespace math { Quaternion::Quaternion() : Vector(4) { setA(1.0f); setB(0.0f); setC(0.0f); setD(0.0f); } Quaternion::Quaternion(float a, float b, float c, float d) : Vector(4) { setA(a); setB(b); setC(c); setD(d); } Quaternion::Quaternion(const float * data) : Vector(4,data) { } Quaternion::Quaternion(const Vector & v) : Vector(v) { } Quaternion::Quaternion(const Dcm & dcm) : Vector(4) { setA(0.5f*sqrtf(1 + dcm(0,0) + dcm(1,1) + dcm(2,2))); setB((dcm(2,1) - dcm(1,2))/ (4*getA())); setC((dcm(0,2) - dcm(2,0))/ (4*getA())); setD((dcm(1,0) - dcm(0,1))/ (4*getA())); } Quaternion::Quaternion(const EulerAngles & euler) : Vector(4) { float cosPhi_2 = cosf(euler.getPhi()/2.0f); float cosTheta_2 = cosf(euler.getTheta()/2.0f); float cosPsi_2 = cosf(euler.getPsi()/2.0f); float sinPhi_2 = sinf(euler.getPhi()/2.0f); float sinTheta_2 = sinf(euler.getTheta()/2.0f); float sinPsi_2 = sinf(euler.getPsi()/2.0f); setA(cosPhi_2*cosTheta_2*cosPsi_2 + sinPhi_2*sinTheta_2*sinPsi_2); setB(sinPhi_2*cosTheta_2*cosPsi_2 - cosPhi_2*sinTheta_2*sinPsi_2); setC(cosPhi_2*sinTheta_2*cosPsi_2 + sinPhi_2*cosTheta_2*sinPsi_2); setD(cosPhi_2*cosTheta_2*sinPsi_2 + sinPhi_2*sinTheta_2*cosPsi_2); } Quaternion::Quaternion(const Quaternion & right) : Vector(right) { } Quaternion::~Quaternion() { } Vector Quaternion::derivative(const Vector & w) { #ifdef QUATERNION_ASSERT ASSERT(w.getRows()==3); #endif float dataQ[] = {getA(), -getB(), -getC(), -getD(), getB(), getA(), -getD(), getC(), getC(), getD(), getA(), -getB(), getD(), -getC(), getB(), getA()}; Vector v(4); v(0) = 0.0f; v(1) = w(0); v(2) = w(1); v(3) = w(2); Matrix Q(4,4,dataQ); return Q*v*0.5f; } int __EXPORT quaternionTest() { printf("Test Quaternion\t\t: "); // test default ctor Quaternion q; ASSERT(equal(q.getA(),1)); ASSERT(equal(q.getB(),0)); ASSERT(equal(q.getC(),0)); ASSERT(equal(q.getD(),0)); // test float ctor q = Quaternion(0,1,0,0); ASSERT(equal(q.getA(),0)); ASSERT(equal(q.getB(),1)); ASSERT(equal(q.getC(),0)); ASSERT(equal(q.getD(),0)); // test euler ctor q = Quaternion(EulerAngles(0,0,0)); ASSERT(equal(q.getA(),1)); ASSERT(equal(q.getB(),0)); ASSERT(equal(q.getC(),0)); ASSERT(equal(q.getD(),0)); // test dcm ctor q = Quaternion(Dcm()); ASSERT(equal(q.getA(),1)); ASSERT(equal(q.getB(),0)); ASSERT(equal(q.getC(),0)); ASSERT(equal(q.getD(),0)); // TODO test derivative // test accessors q.setA(0.1); q.setB(0.2); q.setC(0.3); q.setD(0.4); ASSERT(equal(q.getA(),0.1)); ASSERT(equal(q.getB(),0.2)); ASSERT(equal(q.getC(),0.3)); ASSERT(equal(q.getD(),0.4)); printf("PASS\n"); return 0; } } // namespace math