/**************************************************************************** * * Copyright (c) 2017 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file FlightTaskOrbit.hpp * * Flight task for orbiting in a circle around a target position * * @author Matthias Grob */ #pragma once #include "FlightTaskManual.hpp" class FlightTaskOrbit : public FlightTaskManual { public: FlightTaskOrbit(); virtual ~FlightTaskOrbit() = default; bool applyCommandParameters(const vehicle_command_s &command) override; bool activate() override; bool update() override; /** * Check the feasibility of orbit parameters with respect to * centripetal acceleration a = v^2 / r * @param r desired radius * @param v desired velocity * @param a maximal allowed acceleration * @return true on success, false if value not accepted */ bool checkAcceleration(float r, float v, float a); protected: /** * Change the radius of the circle. * @param r desired new radius * @return true on success, false if value not accepted */ bool setRadius(const float r); /** * Change the velocity of the vehicle on the circle. * @param v desired new velocity * @return true on success, false if value not accepted */ bool setVelocity(const float v); private: float _r = 0.f; /**< radius with which to orbit the target */ float _v = 0.f; /**< linear velocity for orbiting in m/s */ float _z = 0.f; /**< local z coordinate in meters */ matrix::Vector2f _center; // TODO: create/use parameters for limits const float radius_min = 1.f; const float radius_max = 20.f; const float velocity_max = 10.f; const float acceleration_max = 2.f; };