/**************************************************************************** * * Copyright (c) 2017 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file FlightManualPositionSmooth.cpp */ #include "FlightTaskManualPositionSmooth.hpp" #include #include using namespace matrix; FlightTaskManualPositionSmooth::FlightTaskManualPositionSmooth(control::SuperBlock *parent, const char *name) : FlightTaskManualPosition(parent, name), _smoothingXY(matrix::Vector2f(&_velocity(0))), _smoothingZ(_velocity(2), _sticks(2)) {} bool FlightTaskManualPositionSmooth::activate() { _vel_sp_prev_z = _velocity(2); return FlightTaskManualPosition::activate(); } void FlightTaskManualPositionSmooth::_updateSetpoints() { /* Get yaw setpont, unsmoothed position setpoints */ FlightTaskManualPosition::_updateSetpoints(); /* Smooth velocity setpoint in xy */ matrix::Vector2f vel(&_velocity(0)); _smoothingXY.smoothVelocity(_vel_sp_xy, vel, _yaw, _yaw_rate_sp, _deltatime); /* Check for altitude lock*/ _updateXYlock(); /* Smooth velocity in z*/ _smoothingZ.smoothVelFromSticks(_vel_sp_z, _deltatime); /* Check for altitude lock*/ _updateAltitudeLock(); }