/**************************************************************************** * * Copyright (c) 2013-2016 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file MulticopterLandDetector.cpp * Land detection algorithm for multicopters * * @author Johan Jansen * @author Morten Lysgaard */ #include "MulticopterLandDetector.h" #include #include #include namespace landdetection { MulticopterLandDetector::MulticopterLandDetector() : LandDetector(), _paramHandle(), _params(), _vehicleLocalPositionSub(-1), _actuatorsSub(-1), _armingSub(-1), _parameterSub(-1), _attitudeSub(-1), _manualSub(-1), _vehicleLocalPosition{}, _actuators{}, _arming{}, _vehicleAttitude{}, _ctrl_state{}, _landTimer(0), _freefallTimer(0) { _paramHandle.maxRotation = param_find("LNDMC_ROT_MAX"); _paramHandle.maxVelocity = param_find("LNDMC_XY_VEL_MAX"); _paramHandle.maxClimbRate = param_find("LNDMC_Z_VEL_MAX"); _paramHandle.maxThrottle = param_find("LNDMC_THR_MAX"); _paramHandle.acc_threshold_m_s2 = param_find("LNDMC_FFALL_THR"); _paramHandle.ff_trigger_time = param_find("LNDMC_FFALL_TTRI"); } void MulticopterLandDetector::initialize() { // subscribe to position, attitude, arming and velocity changes _vehicleLocalPositionSub = orb_subscribe(ORB_ID(vehicle_local_position)); _attitudeSub = orb_subscribe(ORB_ID(vehicle_attitude)); _actuatorsSub = orb_subscribe(ORB_ID_VEHICLE_ATTITUDE_CONTROLS); _armingSub = orb_subscribe(ORB_ID(actuator_armed)); _parameterSub = orb_subscribe(ORB_ID(parameter_update)); _manualSub = orb_subscribe(ORB_ID(manual_control_setpoint)); _ctrl_state_sub = orb_subscribe(ORB_ID(control_state)); // download parameters updateParameterCache(true); } void MulticopterLandDetector::updateSubscriptions() { orb_update(ORB_ID(vehicle_local_position), _vehicleLocalPositionSub, &_vehicleLocalPosition); orb_update(ORB_ID(vehicle_attitude), _attitudeSub, &_vehicleAttitude); orb_update(ORB_ID_VEHICLE_ATTITUDE_CONTROLS, _actuatorsSub, &_actuators); orb_update(ORB_ID(actuator_armed), _armingSub, &_arming); orb_update(ORB_ID(manual_control_setpoint), _manualSub, &_manual); orb_update(ORB_ID(control_state), _ctrl_state_sub, &_ctrl_state); } LandDetectionResult MulticopterLandDetector::update() { // first poll for new data from our subscriptions updateSubscriptions(); updateParameterCache(false); if (get_freefall_state()) { _state = LANDDETECTION_RES_FREEFALL; } else if (get_landed_state()) { _state = LANDDETECTION_RES_LANDED; } else { _state = LANDDETECTION_RES_FLYING; } return _state; } bool MulticopterLandDetector::get_freefall_state() { if (_params.acc_threshold_m_s2 < 0.1f || _params.acc_threshold_m_s2 > 10.0f) { //if parameter is set to zero or invalid, disable free-fall detection. return false; } const uint64_t now = hrt_absolute_time(); float acc_norm = _ctrl_state.x_acc * _ctrl_state.x_acc + _ctrl_state.y_acc * _ctrl_state.y_acc + _ctrl_state.z_acc * _ctrl_state.z_acc; acc_norm = sqrtf(acc_norm); //norm of specific force. Should be close to 9.8 m/s^2 when landed. bool freefall = (acc_norm < _params.acc_threshold_m_s2); //true if we are currently falling if (!freefall || _freefallTimer == 0) { //reset timer if uav not falling _freefallTimer = now; return false; } return (now - _freefallTimer) / 1000000.0f > _params.ff_trigger_time; } bool MulticopterLandDetector::get_landed_state() { // only trigger flight conditions if we are armed if (!_arming.armed) { _arming_time = 0; return true; } else if (_arming_time == 0) { _arming_time = hrt_absolute_time(); } // Check if user commands throttle and if so, report not landed if (_manual.z > 0.3f) { return false; } // Check if thrust output is less than max throttle param. bool minimalThrust = _actuators.control[3] <= _params.maxThrottle; // Return status based on armed state and throttle if no position lock is available. if (_vehicleLocalPosition.timestamp == 0 || hrt_elapsed_time(&_vehicleLocalPosition.timestamp) > 500000 || !_vehicleLocalPosition.xy_valid || !_vehicleLocalPosition.z_valid) { // Minimal thrust means landed. return minimalThrust; } const uint64_t now = hrt_absolute_time(); float armThresholdFactor = 1.0f; // Widen acceptance thresholds for landed state right after arming // so that motor spool-up and other effects do not trigger false negatives. if (hrt_elapsed_time(&_arming_time) < LAND_DETECTOR_ARM_PHASE_TIME) { armThresholdFactor = 2.5f; } // Check if we are moving vertically - this might see a spike after arming due to // throttle-up vibration. If accelerating fast the throttle thresholds will still give // an accurate in-air indication. bool verticalMovement = fabsf(_vehicleLocalPosition.vz) > _params.maxClimbRate * armThresholdFactor; // Check if we are moving horizontally. bool horizontalMovement = sqrtf(_vehicleLocalPosition.vx * _vehicleLocalPosition.vx + _vehicleLocalPosition.vy * _vehicleLocalPosition.vy) > _params.maxVelocity; // Next look if all rotation angles are not moving. float maxRotationScaled = _params.maxRotation_rad_s * armThresholdFactor; bool rotating = (fabsf(_vehicleAttitude.rollspeed) > maxRotationScaled) || (fabsf(_vehicleAttitude.pitchspeed) > maxRotationScaled) || (fabsf(_vehicleAttitude.yawspeed) > maxRotationScaled); if (verticalMovement || rotating || !minimalThrust || horizontalMovement) { // Sensed movement or thottle high, so reset the land detector. _landTimer = now; return false; } return (now - _landTimer > LAND_DETECTOR_TRIGGER_TIME); } void MulticopterLandDetector::updateParameterCache(const bool force) { bool updated; parameter_update_s paramUpdate; orb_check(_parameterSub, &updated); if (updated) { orb_copy(ORB_ID(parameter_update), _parameterSub, ¶mUpdate); } if (updated || force) { param_get(_paramHandle.maxClimbRate, &_params.maxClimbRate); param_get(_paramHandle.maxVelocity, &_params.maxVelocity); param_get(_paramHandle.maxRotation, &_params.maxRotation_rad_s); _params.maxRotation_rad_s = math::radians(_params.maxRotation_rad_s); param_get(_paramHandle.maxThrottle, &_params.maxThrottle); param_get(_paramHandle.acc_threshold_m_s2, &_params.acc_threshold_m_s2); param_get(_paramHandle.ff_trigger_time, &_params.ff_trigger_time); } } }