/**************************************************************************** * * Copyright (c) 2018 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file PositionControl.cpp */ #include "PositionControl.hpp" #include #include #include "Utility/ControlMath.hpp" using namespace matrix; PositionControl::PositionControl(ModuleParams *parent) : ModuleParams(parent) {} void PositionControl::updateState(const PositionControlStates &states) { _pos = states.position; _vel = states.velocity; _yaw = states.yaw; _vel_dot = states.acceleration; } void PositionControl::updateSetpoint(const vehicle_local_position_setpoint_s &setpoint) { _pos_sp = Vector3f(&setpoint.x); _vel_sp = Vector3f(&setpoint.vx); _acc_sp = Vector3f(&setpoint.acc_x); _thr_sp = Vector3f(setpoint.thrust); _yaw_sp = setpoint.yaw; _yawspeed_sp = setpoint.yawspeed; _interfaceMapping(); // If full manual is required (thrust already generated), don't run position/velocity // controller and just return thrust. _skip_controller = false; if (PX4_ISFINITE(setpoint.thrust[0]) && PX4_ISFINITE(setpoint.thrust[1]) && PX4_ISFINITE(setpoint.thrust[2])) { _skip_controller = true; } } void PositionControl::generateThrustYawSetpoint(const float &dt) { if (_skip_controller) { // Already received a valid thrust set-point. // Limit the thrust vector. float thr_mag = _thr_sp.length(); if (thr_mag > MPC_THR_MAX.get()) { _thr_sp = _thr_sp.normalized() * MPC_THR_MAX.get(); } else if (thr_mag < MPC_THR_MIN.get() && thr_mag > FLT_EPSILON) { _thr_sp = _thr_sp.normalized() * MPC_THR_MIN.get(); } // Just set the set-points equal to the current vehicle state. _pos_sp = _pos; _vel_sp = _vel; _acc_sp = _acc; } else { _positionController(); _velocityController(dt); } } void PositionControl::_interfaceMapping() { // if noting is valid, then apply failsafe landing bool failsafe = false; // Respects FlightTask interface, where NAN-set-points are of no interest // and do not require control. A valide position and velocity setpoint will // be mapped to a desired position setpoint with a feed-forward term. for (int i = 0; i <= 2; i++) { if (PX4_ISFINITE(_pos_sp(i))) { // Position control is required if (!PX4_ISFINITE(_vel_sp(i))) { // Velocity is not used as feedforward term. _vel_sp(i) = 0.0f; } // thrust setpoint is not supported in position control _thr_sp(i) = 0.0f; // to run position control, we require valid position and velocity if (!PX4_ISFINITE(_pos(i)) || !PX4_ISFINITE(_vel(i))) { failsafe = true; } } else if (PX4_ISFINITE(_vel_sp(i))) { // Velocity controller is active without position control. // Set the desired position set-point equal to current position // such that error is zero. _pos_sp(i) = _pos(i); // thrust setpoint is not supported in position control _thr_sp(i) = 0.0f; // to run velocity control, we require valid velocity if (!PX4_ISFINITE(_vel(i))) { failsafe = true; } } else if (PX4_ISFINITE(_thr_sp(i))) { // Thrust setpoint was generated from sticks directly. // Set all other set-points equal MC states. _pos_sp(i) = _pos(i); _vel_sp(i) = _vel(i); // Reset the Integral term. _thr_int(i) = 0.0f; // Don't require velocity derivative. _vel_dot(i) = 0.0f; } else { // nothing is valid. do failsafe failsafe = true; } } if (!PX4_ISFINITE(_yawspeed_sp)) { // Set the yawspeed to 0 since not used. _yawspeed_sp = 0.0f; } if (!PX4_ISFINITE(_yaw_sp)) { // Set the yaw-sp equal the current yaw. // That is the best we can do and it also // agrees with FlightTask-interface definition. _yaw_sp = _yaw; } // check failsafe if (failsafe) { _skip_controller = true; // point the thrust upwards _thr_sp(0) = _thr_sp(1) = 0.0f; // throttle down such that vehicle goes down with // 30% of throttle range between min and hover _thr_sp(2) = MPC_THR_MIN.get() + (MPC_THR_HOVER.get() - MPC_THR_MIN.get()) * 0.3f; } } void PositionControl::_positionController() { // P-position controller Vector3f vel_sp_position = (_pos_sp - _pos).emult(Vector3f(MPC_XY_P.get(), MPC_XY_P.get(), MPC_Z_P.get())); _vel_sp = vel_sp_position + _vel_sp; // Constrain horizontal velocity by prioritizing the velocity component along the // the desired position setpoint over the feed-forward term. Vector2f vel_sp_xy = ControlMath::constrainXY(Vector2f(&vel_sp_position(0)), Vector2f(&(_vel_sp - vel_sp_position)(0)), _constraints.speed_xy); _vel_sp(0) = vel_sp_xy(0); _vel_sp(1) = vel_sp_xy(1); // Constrain velocity in z-direction. _vel_sp(2) = math::constrain(_vel_sp(2), -_constraints.speed_up, _constraints.speed_down); } void PositionControl::_velocityController(const float &dt) { // Generate desired thrust setpoint. // PID // u_des = P(vel_err) + D(vel_err_dot) + I(vel_integral) // Umin <= u_des <= Umax // // Anti-Windup: // u_des = _thr_sp; r = _vel_sp; y = _vel // u_des >= Umax and r - y >= 0 => Saturation = true // u_des >= Umax and r - y <= 0 => Saturation = false // u_des <= Umin and r - y <= 0 => Saturation = true // u_des <= Umin and r - y >= 0 => Saturation = false // // Notes: // - PID implementation is in NED-frame // - control output in D-direction has priority over NE-direction // - the equilibrium point for the PID is at hover-thrust // - the maximum tilt cannot exceed 90 degrees. This means that it is // not possible to have a desired thrust direction pointing in the positive // D-direction (= downward) // - the desired thrust in D-direction is limited by the thrust limits // - the desired thrust in NE-direction is limited by the thrust excess after // consideration of the desired thrust in D-direction. In addition, the thrust in // NE-direction is also limited by the maximum tilt. Vector3f vel_err = _vel_sp - _vel; // Consider thrust in D-direction. float thrust_desired_D = MPC_Z_VEL_P.get() * vel_err(2) + MPC_Z_VEL_D.get() * _vel_dot(2) + _thr_int( 2) - MPC_THR_HOVER.get(); // The Thrust limits are negated and swapped due to NED-frame. float uMax = -MPC_THR_MIN.get(); float uMin = -MPC_THR_MAX.get(); // Apply Anti-Windup in D-direction. bool stop_integral_D = (thrust_desired_D >= uMax && vel_err(2) >= 0.0f) || (thrust_desired_D <= uMin && vel_err(2) <= 0.0f); if (!stop_integral_D) { _thr_int(2) += vel_err(2) * MPC_Z_VEL_I.get() * dt; } // Saturate thrust setpoint in D-direction. _thr_sp(2) = math::constrain(thrust_desired_D, uMin, uMax); if (fabsf(_thr_sp(0)) + fabsf(_thr_sp(1)) > FLT_EPSILON) { // Thrust set-point in NE-direction is already provided. Only // scaling by the maximum tilt is required. float thr_xy_max = fabsf(_thr_sp(2)) * tanf(_constraints.tilt); _thr_sp(0) *= thr_xy_max; _thr_sp(1) *= thr_xy_max; } else { // PID-velocity controller for NE-direction. Vector2f thrust_desired_NE; thrust_desired_NE(0) = MPC_XY_VEL_P.get() * vel_err(0) + MPC_XY_VEL_D.get() * _vel_dot(0) + _thr_int(0); thrust_desired_NE(1) = MPC_XY_VEL_P.get() * vel_err(1) + MPC_XY_VEL_D.get() * _vel_dot(1) + _thr_int(1); // Get maximum allowed thrust in NE based on tilt and excess thrust. float thrust_max_NE_tilt = fabsf(_thr_sp(2)) * tanf(_constraints.tilt); float thrust_max_NE = sqrtf(MPC_THR_MAX.get() * MPC_THR_MAX.get() - _thr_sp(2) * _thr_sp(2)); thrust_max_NE = math::min(thrust_max_NE_tilt, thrust_max_NE); // Get the direction of (r-y) in NE-direction. float direction_NE = Vector2f(&vel_err(0)) * Vector2f(&_vel_sp(0)); // Apply Anti-Windup in NE-direction. bool stop_integral_NE = (thrust_desired_NE * thrust_desired_NE >= thrust_max_NE * thrust_max_NE && direction_NE >= 0.0f); if (!stop_integral_NE) { _thr_int(0) += vel_err(0) * MPC_XY_VEL_I.get() * dt; _thr_int(1) += vel_err(1) * MPC_XY_VEL_I.get() * dt; } // Saturate thrust in NE-direction. _thr_sp(0) = thrust_desired_NE(0); _thr_sp(1) = thrust_desired_NE(1); if (thrust_desired_NE * thrust_desired_NE > thrust_max_NE * thrust_max_NE) { float mag = thrust_desired_NE.length(); _thr_sp(0) = thrust_desired_NE(0) / mag * thrust_max_NE; _thr_sp(1) = thrust_desired_NE(1) / mag * thrust_max_NE; } } } void PositionControl::updateConstraints(const vehicle_constraints_s &constraints) { _constraints = constraints; // For safety check if adjustable constraints are below global constraints. If they are not stricter than global // constraints, then just use global constraints for the limits. if (!PX4_ISFINITE(constraints.tilt) || !(constraints.tilt < math::max(MPC_TILTMAX_AIR_rad.get(), MPC_MAN_TILT_MAX_rad.get()))) { _constraints.tilt = math::max(MPC_TILTMAX_AIR_rad.get(), MPC_MAN_TILT_MAX_rad.get()); } if (!PX4_ISFINITE(constraints.speed_up) || !(constraints.speed_up < MPC_Z_VEL_MAX_UP.get())) { _constraints.speed_up = MPC_Z_VEL_MAX_UP.get(); } if (!PX4_ISFINITE(constraints.speed_down) || !(constraints.speed_down < MPC_Z_VEL_MAX_DN.get())) { _constraints.speed_down = MPC_Z_VEL_MAX_DN.get(); } if (!PX4_ISFINITE(constraints.speed_xy) || !(constraints.speed_xy < MPC_XY_VEL_MAX.get())) { _constraints.speed_xy = MPC_XY_VEL_MAX.get(); } } void PositionControl::updateParams() { ModuleParams::updateParams(); // Tilt needs to be in radians MPC_TILTMAX_AIR_rad.set(math::radians(MPC_TILTMAX_AIR_rad.get())); MPC_MAN_TILT_MAX_rad.set(math::radians(MPC_MAN_TILT_MAX_rad.get())); }