# Bezier Trajectory description. See also Mavlink TRAJECTORY msg uint8 POINT_0 = 0 uint8 POINT_1 = 1 uint8 POINT_2 = 2 uint8 POINT_3 = 3 uint8 POINT_4 = 4 uint8 X = 0 uint8 Y = 1 uint8 Z = 2 uint8 TIME_HORIZON = 3 uint8 YAW = 4 uint8 YAW_SPEED = 5 uint8 MAV_TRAJECTORY_REPRESENTATION_BEZIER = 1 uint8 type # Type from MAV_TRAJECTORY_REPRESENTATION enum. float32[6] point_0 # MAV_TRAJECTORY_REPRESENTATION_BEZIER, index 0-2 position sp, index 3 time horizon, index 4 yaw, index 5 yaw speed float32[6] point_1 # MAV_TRAJECTORY_REPRESENTATION_BEZIER, index 0-2 position sp, index 3 time horizon, index 4 yaw, index 5 yaw speed float32[6] point_2 # MAV_TRAJECTORY_REPRESENTATION_BEZIER, index 0-2 position sp, index 3 time horizon, index 4 yaw, index 5 yaw speed float32[6] point_3 # MAV_TRAJECTORY_REPRESENTATION_BEZIER, index 0-2 position sp, index 3 time horizon, index 4 yaw, index 5 yaw speed float32[6] point_4 # MAV_TRAJECTORY_REPRESENTATION_BEZIER, index 0-2 position sp, index 3 time horizon, index 4 yaw, index 5 yaw speed bool[5] point_valid # States if respective point is valid # TOPICS trajectory_bezier trajectory_bezier_desired