/**************************************************************************** * * Copyright (c) 2017 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file PositionControl.cpp * * This file implements a P-position-control cascaded with a * PID-velocity-controller. * * Inputs: vehicle states (pos, vel, q) * desired setpoints (pos, vel, thrust, yaw) * Outputs: thrust and yaw setpoint */ #include "PositionControl.hpp" #include #include #include "uORB/topics/parameter_update.h" #include "Utility/ControlMath.hpp" using namespace matrix; PositionControl::PositionControl() { _Pz_h = param_find("MPC_Z_P"); _Pvz_h = param_find("MPC_Z_VEL_P"); _Ivz_h = param_find("MPC_Z_VEL_I"); _Dvz_h = param_find("MPC_Z_VEL_D"); _Pxy_h = param_find("MPC_XY_P"); _Pvxy_h = param_find("MPC_XY_VEL_P"); _Ivxy_h = param_find("MPC_XY_VEL_I"); _Dvxy_h = param_find("MPC_XY_VEL_D"); _VelMaxXY_h = param_find("MPC_XY_VEL_MAX"); _VelMaxZdown_h = param_find("MPC_Z_VEL_MAX_DN"); _VelMaxZup_h = param_find("MPC_Z_VEL_MAX_UP"); _ThrHover_h = param_find("MPC_THR_HOVER"); _ThrMax_h = param_find("MPC_THR_MAX"); _ThrMin_h = param_find("MPC_THR_MIN"); /* Set parameter the very first time. */ _setParams(); }; void PositionControl::updateState(const struct vehicle_local_position_s state, const Vector3f &vel_dot) { _pos = Vector3f(&state.x); _vel = Vector3f(&state.vx); _yaw = state.yaw; _vel_dot = vel_dot; } void PositionControl::updateSetpoint(struct vehicle_local_position_setpoint_s setpoint) { _pos_sp = Vector3f(&setpoint.x); _vel_sp = Vector3f(&setpoint.vx); _acc_sp = Vector3f(&setpoint.acc_x); _thr_sp = Vector3f(setpoint.thrust); _yaw_sp = setpoint.yaw; _yawspeed_sp = setpoint.yawspeed; _interfaceMapping(); /* If full manual is required (thrust already generated), don't run position/velocity * controller and just return thrust. */ _skipController = false; if (PX4_ISFINITE(setpoint.thrust[0]) && PX4_ISFINITE(setpoint.thrust[1]) && PX4_ISFINITE(setpoint.thrust[2])) { _skipController = true; } } void PositionControl::generateThrustYawSetpoint(const float &dt) { _updateParams(); /* Only run position/velocity controller * if thrust needs to be generated */ if (!_skipController) { _positionController(); _velocityController(dt); } } void PositionControl::_interfaceMapping() { /* Respects FlightTask interface, where * NAN-setpoints are of no interest and * do not require control. */ /* Loop through x,y and z components of all setpoints. */ for (int i = 0; i <= 2; i++) { if (PX4_ISFINITE(_pos_sp(i))) { /* Position control is required */ if (!PX4_ISFINITE(_vel_sp(i))) { /* Velocity is not used as feedforward term. */ _vel_sp(i) = 0.0f; } /* thrust setpoint is not supported * in position control */ _thr_sp(i) = 0.0f; } else if (PX4_ISFINITE(_vel_sp(i))) { /* Velocity controller is active without * position control. */ _pos_sp(i) = _pos(i); _thr_sp(i) = 0.0f; } else if (PX4_ISFINITE(_thr_sp(i))) { /* Thrust setpoint was generated from * stick directly. */ _pos_sp(i) = _pos(i); _vel_sp(i) = _vel(i); _thr_int(i) = 0.0f; _vel_dot(i) = 0.0f; } else { PX4_WARN("TODO: add safety"); } } if (!PX4_ISFINITE(_yawspeed_sp)) { _yawspeed_sp = 0.0f; } if (!PX4_ISFINITE(_yaw_sp)) { _yaw_sp = _yaw; } } void PositionControl::_positionController() { /* Generate desired velocity setpoint */ /* P-controller */ _vel_sp = (_pos_sp - _pos).emult(Pp) + _vel_sp; /* Make sure velocity setpoint is constrained in all directions (xyz). */ float vel_norm_xy = sqrtf(_vel_sp(0) * _vel_sp(0) + _vel_sp(1) * _vel_sp(1)); if (vel_norm_xy > _VelMaxXY) { _vel_sp(0) = _vel_sp(0) * _VelMaxXY / vel_norm_xy; _vel_sp(1) = _vel_sp(1) * _VelMaxXY / vel_norm_xy; } /* Saturate velocity in D-direction */ _vel_sp(2) = math::constrain(_vel_sp(2), -_VelMaxZ.up, _VelMaxZ.down); } void PositionControl::_velocityController(const float &dt) { /* Generate desired thrust setpoint */ /* PID * u_des = P(vel_err) + D(vel_err_dot) + I(vel_integral) * Umin <= u_des <= Umax * * Anti-Windup: * u_des = _thr_sp; r = _vel_sp; y = _vel * u_des >= Umax and r - y >= 0 => Saturation = true * u_des >= Umax and r - y <= 0 => Saturation = false * u_des <= Umin and r - y <= 0 => Saturation = true * u_des <= Umin and r - y >= 0 => Saturation = false * * Notes: * - PID implementation is in NED-frame * - control output in D-direction has priority over NE-direction * - the equilibrium point for the PID is at hover-thrust * - the maximum tilt cannot exceed 90 degrees. This means that it is * not possible to have a desired thrust direction pointing in the positive * D-direction (= downward) * - the desired thrust in D-direction is limited by the thrust limits * - the desired thrust in NE-direction is limited by the thrust excess after * consideration of the desired thrust in D-direction. In addition, the thrust in * NE-direction is also limited by the maximum tilt. */ /* Get maximum tilt */ float tilt_max = M_PI_2_F; if (PX4_ISFINITE(_constraints.tilt_max) && _constraints.tilt_max <= tilt_max) { tilt_max = _constraints.tilt_max; } Vector3f vel_err = _vel_sp - _vel; /* * TODO: add offboard acceleration mode * */ /* Consider thrust in D-direction */ float thrust_desired_D = Pv(2) * vel_err(2) + Dv(2) * _vel_dot(2) + _thr_int(2) - _ThrHover; /* The Thrust limits are negated and swapped due to NED-frame */ float uMax = -_ThrustLimit.min; float uMin = -_ThrustLimit.max; /* Apply Anti-Windup in D-direction */ bool stop_integral_D = (thrust_desired_D >= uMax && vel_err(2) >= 0.0f) || (thrust_desired_D <= uMin && vel_err(2) <= 0.0f); if (!stop_integral_D) { _thr_int(2) += vel_err(2) * Iv(2) * dt; } /* Satureate thrust setpoint in D-direction */ _thr_sp(2) = math::constrain(thrust_desired_D, uMin, uMax); if (_thr_sp(0) + _thr_sp(1) > FLT_EPSILON) { /* Thrust setpoints in NE-direction is already provided. Only * scaling is required. */ float thr_xy_max = fabsf(_thr_sp(2)) * tanf(tilt_max); _thr_sp(0) *= thr_xy_max; _thr_sp(1) *= thr_xy_max; } else { /* PID for NE-direction */ Vector2f thrust_desired_NE; thrust_desired_NE(0) = Pv(0) * vel_err(0) + Dv(0) * _vel_dot(0) + _thr_int(0); thrust_desired_NE(1) = Pv(1) * vel_err(1) + Dv(1) * _vel_dot(1) + _thr_int(1); /* Get maximum allowed thrust in NE based on tilt and excess thrust */ float thrust_max_NE_tilt = fabsf(_thr_sp(2)) * tanf(tilt_max); float thrust_max_NE = sqrtf(_ThrustLimit.max * _ThrustLimit.max - _thr_sp(2) * _thr_sp(2)); thrust_max_NE = math::min(thrust_max_NE_tilt, thrust_max_NE); /* Get the direction of (r-y) in NE-direction */ float direction_NE = Vector2f(&vel_err(0)) * Vector2f(&_vel_sp(0)); /* Apply Anti-Windup in NE-direction */ bool stop_integral_NE = (thrust_desired_NE * thrust_desired_NE >= thrust_max_NE * thrust_max_NE && direction_NE >= 0.0f); if (!stop_integral_NE) { _thr_int(0) += vel_err(0) * Iv(0) * dt; _thr_int(1) += vel_err(1) * Iv(1) * dt; } /* Saturate thrust in NE-direction */ _thr_sp(0) = thrust_desired_NE(0); _thr_sp(1) = thrust_desired_NE(1); if (thrust_desired_NE * thrust_desired_NE > thrust_max_NE * thrust_max_NE) { float mag = thrust_desired_NE.length(); _thr_sp(0) = thrust_desired_NE(0) / mag * thrust_max_NE; _thr_sp(1) = thrust_desired_NE(1) / mag * thrust_max_NE; } } } void PositionControl::updateConstraints(const Controller::Constraints &constraints) { _constraints = constraints; } void PositionControl::_updateParams() { bool updated; parameter_update_s param_update; orb_check(_parameter_sub, &updated); if (updated) { orb_copy(ORB_ID(parameter_update), _parameter_sub, ¶m_update); _setParams(); } } void PositionControl::_setParams() { param_get(_Pxy_h, &Pp(0)); param_get(_Pxy_h, &Pp(1)); param_get(_Pz_h, &Pp(2)); param_get(_Pvxy_h, &Pv(0)); param_get(_Pvxy_h, &Pv(1)); param_get(_Pvz_h, &Pv(2)); param_get(_Ivxy_h, &Iv(0)); param_get(_Ivxy_h, &Iv(1)); param_get(_Ivz_h, &Iv(2)); param_get(_Dvxy_h, &Dv(0)); param_get(_Dvxy_h, &Dv(1)); param_get(_Dvz_h, &Dv(2)); param_get(_VelMaxXY_h, &_VelMaxXY); param_get(_VelMaxZup_h, &_VelMaxZ.up); param_get(_VelMaxZdown_h, &_VelMaxZ.down); param_get(_ThrHover_h, &_ThrHover); param_get(_ThrMax_h, &_ThrustLimit.max); param_get(_ThrMin_h, &_ThrustLimit.min); }