/*************************************************************************** * * Copyright (c) 2014 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file loiter.h * * Helper class to loiter * * @author Julian Oes */ #pragma once #include "navigator_mode.h" #include "mission_block.h" #include class Loiter : public MissionBlock, public ModuleParams { public: Loiter(Navigator *navigator); ~Loiter() = default; void on_inactive() override; void on_activation() override; void on_active() override; // TODO: share this with mission enum mission_yaw_mode { MISSION_YAWMODE_NONE = 0, MISSION_YAWMODE_FRONT_TO_WAYPOINT = 1, MISSION_YAWMODE_FRONT_TO_HOME = 2, MISSION_YAWMODE_BACK_TO_HOME = 3, MISSION_YAWMODE_MAX = 4 }; private: /** * Use the stored reposition location of the navigator * to move to a new location. */ void reposition(); /** * Set the position to hold based on the current local position */ void set_loiter_position(); DEFINE_PARAMETERS( (ParamInt) _param_yawmode ) bool _loiter_pos_set{false}; };