/**************************************************************************** * * Copyright (C) 2019 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ #include #include #include using namespace matrix; TEST(PositionControlTest, EmptySetpoint) { PositionControl position_control; vehicle_local_position_setpoint_s output_setpoint{}; position_control.getLocalPositionSetpoint(output_setpoint); EXPECT_EQ(output_setpoint.x, 0.f); EXPECT_EQ(output_setpoint.y, 0.f); EXPECT_EQ(output_setpoint.z, 0.f); EXPECT_EQ(output_setpoint.yaw, 0.f); EXPECT_EQ(output_setpoint.yawspeed, 0.f); EXPECT_EQ(output_setpoint.vx, 0.f); EXPECT_EQ(output_setpoint.vy, 0.f); EXPECT_EQ(output_setpoint.vz, 0.f); EXPECT_EQ(Vector3f(output_setpoint.acceleration), Vector3f(0.f, 0.f, 0.f)); EXPECT_EQ(Vector3f(output_setpoint.jerk), Vector3f(0.f, 0.f, 0.f)); EXPECT_EQ(Vector3f(output_setpoint.thrust), Vector3f(0, 0, 0)); vehicle_attitude_setpoint_s attitude{}; position_control.getAttitudeSetpoint(attitude); EXPECT_EQ(attitude.roll_body, 0.f); EXPECT_EQ(attitude.pitch_body, 0.f); EXPECT_EQ(attitude.yaw_body, 0.f); EXPECT_EQ(attitude.yaw_sp_move_rate, 0.f); EXPECT_EQ(Quatf(attitude.q_d), Quatf(1.f, 0.f, 0.f, 0.f)); //EXPECT_EQ(attitude.q_d_valid, false); // TODO should not be true when there was no control EXPECT_EQ(Vector3f(attitude.thrust_body), Vector3f(0.f, 0.f, 0.f)); EXPECT_EQ(attitude.roll_reset_integral, false); EXPECT_EQ(attitude.pitch_reset_integral, false); EXPECT_EQ(attitude.yaw_reset_integral, false); EXPECT_EQ(attitude.fw_control_yaw, false); EXPECT_EQ(attitude.apply_flaps, 0.f);//vehicle_attitude_setpoint_s::FLAPS_OFF); // TODO why no reference? } class PositionControlBasicTest : public ::testing::Test { public: PositionControlBasicTest() { _position_control.setPositionGains(Vector3f(1.f, 1.f, 1.f)); _position_control.setVelocityGains(Vector3f(1.f, 1.f, 1.f), Vector3f(1.f, 1.f, 1.f), Vector3f(1.f, 1.f, 1.f)); _position_control.setVelocityLimits(1.f, 1.f, 1.f); _position_control.setThrustLimits(0.1f, 0.9f); _position_control.setTiltLimit(1.f); _position_control.setHoverThrust(.5f); _contraints.tilt = 1.f; _contraints.speed_xy = NAN; _contraints.speed_up = NAN; _contraints.speed_down = NAN; _input_setpoint.x = NAN; _input_setpoint.y = NAN; _input_setpoint.z = NAN; _input_setpoint.yaw = NAN; _input_setpoint.yawspeed = NAN; _input_setpoint.vx = NAN; _input_setpoint.vy = NAN; _input_setpoint.vz = NAN; Vector3f(NAN, NAN, NAN).copyTo(_input_setpoint.acceleration); Vector3f(NAN, NAN, NAN).copyTo(_input_setpoint.thrust); } void runController() { _position_control.updateConstraints(_contraints); _position_control.updateSetpoint(_input_setpoint); _position_control.generateThrustYawSetpoint(.1f); _position_control.getLocalPositionSetpoint(_output_setpoint); _position_control.getAttitudeSetpoint(_attitude); } PositionControl _position_control; vehicle_constraints_s _contraints{}; vehicle_local_position_setpoint_s _input_setpoint{}; vehicle_local_position_setpoint_s _output_setpoint{}; vehicle_attitude_setpoint_s _attitude{}; }; class PositionControlBasicDirectionTest : public PositionControlBasicTest { public: void checkDirection() { Vector3f thrust(_output_setpoint.thrust); EXPECT_GT(thrust(0), 0.f); EXPECT_GT(thrust(1), 0.f); EXPECT_LT(thrust(2), 0.f); Vector3f body_z = Quatf(_attitude.q_d).dcm_z(); EXPECT_LT(body_z(0), 0.f); EXPECT_LT(body_z(1), 0.f); EXPECT_GT(body_z(2), 0.f); } }; TEST_F(PositionControlBasicDirectionTest, PositionControlDirectionP) { _input_setpoint.x = .1f; _input_setpoint.y = .1f; _input_setpoint.z = -.1f; runController(); checkDirection(); } TEST_F(PositionControlBasicDirectionTest, VelocityControlDirection) { _input_setpoint.vx = .1f; _input_setpoint.vy = .1f; _input_setpoint.vz = -.1f; runController(); checkDirection(); } TEST_F(PositionControlBasicTest, PositionControlMaxTilt) { _input_setpoint.x = 10.f; _input_setpoint.y = 10.f; _input_setpoint.z = -0.f; runController(); Vector3f body_z = Quatf(_attitude.q_d).dcm_z(); float angle = acosf(body_z.dot(Vector3f(0.f, 0.f, 1.f))); EXPECT_GT(angle, 0.f); EXPECT_LE(angle, 1.f); _contraints.tilt = .5f; runController(); body_z = Quatf(_attitude.q_d).dcm_z(); angle = acosf(body_z.dot(Vector3f(0.f, 0.f, 1.f))); EXPECT_GT(angle, 0.f); EXPECT_LE(angle, .50001f); } TEST_F(PositionControlBasicTest, PositionControlMaxVelocity) { _input_setpoint.x = 10.f; _input_setpoint.y = 10.f; _input_setpoint.z = -10.f; runController(); Vector2f velocity_xy(_output_setpoint.vx, _output_setpoint.vy); EXPECT_LE(velocity_xy.norm(), 1.f); EXPECT_LE(abs(_output_setpoint.vz), 1.f); } TEST_F(PositionControlBasicTest, PositionControlThrustLimit) { _input_setpoint.x = 10.f; _input_setpoint.y = 10.f; _input_setpoint.z = -10.f; runController(); EXPECT_EQ(_attitude.thrust_body[0], 0.f); EXPECT_EQ(_attitude.thrust_body[1], 0.f); EXPECT_LT(_attitude.thrust_body[2], -.1f); EXPECT_GE(_attitude.thrust_body[2], -0.9f); } TEST_F(PositionControlBasicTest, PositionControlFailsafeInput) { _input_setpoint.vz = .7f; _input_setpoint.acceleration[0] = _input_setpoint.acceleration[1] = 0.f; runController(); EXPECT_EQ(_attitude.thrust_body[0], 0.f); EXPECT_EQ(_attitude.thrust_body[1], 0.f); EXPECT_LT(_output_setpoint.thrust[2], -.1f); EXPECT_GT(_output_setpoint.thrust[2], -.5f); EXPECT_GT(_attitude.thrust_body[2], -.5f); EXPECT_LE(_attitude.thrust_body[2], -.1f); }