NuttX build in place

- cmake NuttX build wrapper compile in place instead of copying source tree to build directory
    - slightly faster skipping necessary copying (depending on system)
    - allows debugging in place
    - easier to work directly in NuttX following official documentation
    - simplifies overall build which should make it easier to resolve any remaining NuttX dependency issues in the build system
 - the downside is switching back and forth between different builds always require rebuilding NuttX, but I think this is worth the improved developer experience
 - also no longer builds px4io and bootloader in every single build, for most users these rarely change and we're wasting a lot of build time
This commit is contained in:
Daniel Agar
2021-11-15 18:47:38 -05:00
committed by GitHub
parent 7b7b7acd36
commit f5d9b01f5c
164 changed files with 351 additions and 751 deletions
+2 -2
View File
@@ -71,13 +71,13 @@ if(NOT "${PX4_BOARD_LABEL}" MATCHES "canbootloader")
${PX4_BINARY_DIR}/${uavcan_bl_image_name}
${PX4_BINARY_DIR}/deploy/${HWBOARD_ID}.bin
COMMAND
${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/make_can_boot_descriptor.py -v --padding ${uavcanbl_padding} --use-git-hash ${PX4_BOARD}.bin ${uavcan_bl_image_name}
${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/make_can_boot_descriptor.py -v --padding ${uavcanbl_padding} --use-git-hash ${PX4_CONFIG}.bin ${uavcan_bl_image_name}
COMMAND
COMMAND ${CMAKE_COMMAND} -E make_directory deploy
COMMAND
${CMAKE_COMMAND} -E copy ${uavcan_bl_image_name} deploy/${HWBOARD_ID}.bin
DEPENDS
${PX4_BINARY_DIR}/${PX4_BOARD}.bin
${PX4_BINARY_DIR}/${PX4_CONFIG}.bin
${CMAKE_CURRENT_SOURCE_DIR}/make_can_boot_descriptor.py
WORKING_DIRECTORY
${PX4_BINARY_DIR}