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AltitudeSmoothVel - Use ManualVelocitySmoothingZ class instead of re-implementing the logic
This commit is contained in:
committed by
Mathieu Bresciani
parent
ce96d98621
commit
f405bf506b
+35
-85
@@ -51,7 +51,6 @@ bool FlightTaskManualAltitudeSmoothVel::activate(vehicle_local_position_setpoint
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_smoothing.reset(last_setpoint.acc_z, last_setpoint.vz, last_setpoint.z);
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_smoothing.reset(last_setpoint.acc_z, last_setpoint.vz, last_setpoint.z);
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_initEkfResetCounters();
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_initEkfResetCounters();
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_resetPositionLock();
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return ret;
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return ret;
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}
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}
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@@ -63,7 +62,6 @@ void FlightTaskManualAltitudeSmoothVel::reActivate()
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_smoothing.reset(0.f, 0.f, _position(2));
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_smoothing.reset(0.f, 0.f, _position(2));
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_initEkfResetCounters();
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_initEkfResetCounters();
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_resetPositionLock();
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}
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}
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void FlightTaskManualAltitudeSmoothVel::checkSetpoints(vehicle_local_position_setpoint_s &setpoints)
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void FlightTaskManualAltitudeSmoothVel::checkSetpoints(vehicle_local_position_setpoint_s &setpoints)
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@@ -78,19 +76,34 @@ void FlightTaskManualAltitudeSmoothVel::checkSetpoints(vehicle_local_position_se
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if (!PX4_ISFINITE(setpoints.acc_z)) { setpoints.acc_z = 0.f; }
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if (!PX4_ISFINITE(setpoints.acc_z)) { setpoints.acc_z = 0.f; }
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}
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}
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void FlightTaskManualAltitudeSmoothVel::_resetPositionLock()
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{
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// Always start unlocked
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_position_lock_z_active = false;
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_position_setpoint_z_locked = NAN;
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}
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void FlightTaskManualAltitudeSmoothVel::_initEkfResetCounters()
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void FlightTaskManualAltitudeSmoothVel::_initEkfResetCounters()
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{
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{
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_reset_counters.z = _sub_vehicle_local_position->get().z_reset_counter;
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_reset_counters.z = _sub_vehicle_local_position->get().z_reset_counter;
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_reset_counters.vz = _sub_vehicle_local_position->get().vz_reset_counter;
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_reset_counters.vz = _sub_vehicle_local_position->get().vz_reset_counter;
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}
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}
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void FlightTaskManualAltitudeSmoothVel::_updateSetpoints()
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{
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// Reset trajectories if EKF did a reset
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_checkEkfResetCounters();
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// Set max accel/vel/jerk
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// Has to be done before _updateTrajectories()
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_updateTrajConstraints();
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_smoothing.setVelSpFeedback(_velocity_setpoint_feedback(2));
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_smoothing.setCurrentPositionEstimate(_position(2));
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// Get yaw setpoint, un-smoothed position setpoints
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FlightTaskManualAltitude::_updateSetpoints();
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_smoothing.update(_deltatime, _velocity_setpoint(2));
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// Fill the jerk, acceleration, velocity and position setpoint vectors
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_setOutputState();
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}
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void FlightTaskManualAltitudeSmoothVel::_checkEkfResetCounters()
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void FlightTaskManualAltitudeSmoothVel::_checkEkfResetCounters()
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{
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{
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if (_sub_vehicle_local_position->get().z_reset_counter != _reset_counters.z) {
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if (_sub_vehicle_local_position->get().z_reset_counter != _reset_counters.z) {
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@@ -104,85 +117,22 @@ void FlightTaskManualAltitudeSmoothVel::_checkEkfResetCounters()
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}
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}
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}
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}
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void FlightTaskManualAltitudeSmoothVel::_updateSetpoints()
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void FlightTaskManualAltitudeSmoothVel::_updateTrajConstraints()
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{
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{
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float pos_sp_smooth;
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_smoothing.setMaxJerk(_param_mpc_jerk_max.get());
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_smoothing.updateTraj(_deltatime);
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_smoothing.setMaxAccelUp(_param_mpc_acc_up_max.get());
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_smoothing.setMaxVelUp(_constraints.speed_up);
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_smoothing.setMaxAccelDown(_param_mpc_acc_down_max.get());
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_smoothing.setMaxVelDown(_constraints.speed_down);
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}
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void FlightTaskManualAltitudeSmoothVel::_setOutputState()
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{
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_jerk_setpoint(2) = _smoothing.getCurrentJerk();
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_jerk_setpoint(2) = _smoothing.getCurrentJerk();
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_acceleration_setpoint(2) = _smoothing.getCurrentAcceleration();
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_acceleration_setpoint(2) = _smoothing.getCurrentAcceleration();
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_vel_sp_smooth = _smoothing.getCurrentVelocity();
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_velocity_setpoint(2) = _smoothing.getCurrentVelocity();
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pos_sp_smooth = _smoothing.getCurrentPosition();
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_position_setpoint(2) = _smoothing.getCurrentPosition();
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/* Get yaw setpont, un-smoothed position setpoints.*/
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FlightTaskManualAltitude::_updateSetpoints();
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/* Update constraints */
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if (_velocity_setpoint(2) < 0.f) { // up
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_smoothing.setMaxAccel(_param_mpc_acc_up_max.get());
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_smoothing.setMaxVel(_constraints.speed_up);
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} else { // down
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_smoothing.setMaxAccel(_param_mpc_acc_down_max.get());
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_smoothing.setMaxVel(_constraints.speed_down);
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}
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float jerk = _param_mpc_jerk_max.get();
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_checkEkfResetCounters();
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/* Check for position unlock
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* During a position lock -> position unlock transition, we have to make sure that the velocity setpoint
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* is continuous. We know that the output of the position loop (part of the velocity setpoint) will suddenly become null
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* and only the feedforward (generated by this flight task) will remain. This is why the previous input of the velocity controller
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* is used to set current velocity of the trajectory.
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*/
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const float velocity_target_z = _velocity_setpoint(2);
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if (fabsf(velocity_target_z) > FLT_EPSILON) {
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if (_position_lock_z_active) {
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_smoothing.setCurrentVelocity(_velocity_setpoint_feedback(
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2)); // Start the trajectory at the current velocity setpoint
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_position_setpoint_z_locked = NAN;
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}
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_position_lock_z_active = false;
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}
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_smoothing.setMaxJerk(jerk);
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_smoothing.updateDurations(_velocity_setpoint(2));
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if (!_position_lock_z_active) {
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_smoothing.setCurrentPosition(_position(2));
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}
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_velocity_setpoint(2) = _vel_sp_smooth; // Feedforward
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if (fabsf(_vel_sp_smooth) < 0.1f &&
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fabsf(_acceleration_setpoint(2)) < .2f &&
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fabsf(velocity_target_z) <= FLT_EPSILON) {
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_position_lock_z_active = true;
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}
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// Set valid position setpoint while in position lock.
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// When the position lock condition above is false, it does not
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// mean that the unlock condition is true. This is why
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// we are checking the lock flag here.
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if (_position_lock_z_active) {
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_position_setpoint_z_locked = pos_sp_smooth;
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// If the velocity setpoint is smaller than 1mm/s and that the acceleration is 0, force the setpoints
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// to zero. This is required because the generated velocity is never exactly zero and if the drone hovers
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// for a long period of time, thr drift of the position setpoint will be noticeable.
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if (fabsf(_velocity_setpoint(2)) < 1e-3f && fabsf(_acceleration_setpoint(2)) < FLT_EPSILON) {
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_velocity_setpoint(2) = 0.f;
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_acceleration_setpoint(2) = 0.f;
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_smoothing.setCurrentVelocity(0.f);
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_smoothing.setCurrentAcceleration(0.f);
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}
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}
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_position_setpoint(2) = _position_setpoint_z_locked;
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}
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}
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+5
-6
@@ -40,7 +40,7 @@
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#pragma once
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#pragma once
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#include "FlightTaskManualAltitude.hpp"
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#include "FlightTaskManualAltitude.hpp"
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#include "VelocitySmoothing.hpp"
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#include "ManualVelocitySmoothingZ.hpp"
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class FlightTaskManualAltitudeSmoothVel : public FlightTaskManualAltitude
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class FlightTaskManualAltitudeSmoothVel : public FlightTaskManualAltitude
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{
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{
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@@ -64,14 +64,13 @@ protected:
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private:
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private:
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void checkSetpoints(vehicle_local_position_setpoint_s &setpoints);
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void checkSetpoints(vehicle_local_position_setpoint_s &setpoints);
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void _resetPositionLock();
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void _initEkfResetCounters();
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void _initEkfResetCounters();
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void _checkEkfResetCounters(); /**< Reset the trajectories when the ekf resets velocity or position */
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void _checkEkfResetCounters(); /**< Reset the trajectories when the ekf resets velocity or position */
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void _updateTrajConstraints();
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void _setOutputState();
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VelocitySmoothing _smoothing; ///< Smoothing in z direction
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ManualVelocitySmoothingZ _smoothing; ///< Smoothing in z direction
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float _vel_sp_smooth;
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bool _position_lock_z_active{false};
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float _position_setpoint_z_locked{NAN};
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/* counters for estimator local position resets */
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/* counters for estimator local position resets */
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struct {
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struct {
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