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Heap based pool allocator - configurable getNumBlocks()
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@ -49,6 +49,7 @@ class UAVCAN_EXPORT HeapBasedPoolAllocator : public IPoolAllocator, Noncopyable
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};
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Node* volatile cache_;
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uint16_t reported_num_blocks_;
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Node* popCache()
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{
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@ -73,7 +74,10 @@ public:
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/**
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* The allocator initializes with empty cache, so first allocations will be served from heap.
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*/
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HeapBasedPoolAllocator() : cache_(NULL) { }
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HeapBasedPoolAllocator(uint16_t reported_num_blocks) :
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cache_(NULL),
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reported_num_blocks_(reported_num_blocks)
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{ }
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/**
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* The destructor de-allocates all blocks that are currently in the cache.
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@ -121,9 +125,10 @@ public:
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}
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/**
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* Heap-based pool is virutally infinite in size, so this method just returns maximum possible number of blocks.
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* Heap-based pool is virutally infinite in size, so this method just returns some pre-defined value.
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*/
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virtual uint16_t getNumBlocks() const { return NumericTraits<uint16_t>::max(); }
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virtual uint16_t getNumBlocks() const { return reported_num_blocks_; }
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void setReportedNumBlocks(uint16_t x) { reported_num_blocks_ = x; }
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/**
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* Frees all blocks that are not in use at the moment.
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@ -16,10 +16,14 @@ TEST(HeapBasedPoolAllocator, Basic)
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std::cout << ">>> HEAP BEFORE:" << std::endl;
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malloc_stats();
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uavcan::HeapBasedPoolAllocator<uavcan::MemPoolBlockSize, atomicCompareAndSwap> al;
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uavcan::HeapBasedPoolAllocator<uavcan::MemPoolBlockSize, atomicCompareAndSwap> al(64);
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ASSERT_EQ(0, al.getNumCachedBlocks());
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ASSERT_EQ(64, al.getNumBlocks());
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al.setReportedNumBlocks(123);
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ASSERT_EQ(123, al.getNumBlocks());
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void* a = al.allocate(10);
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void* b = al.allocate(10);
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void* c = al.allocate(10);
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@ -77,7 +81,7 @@ TEST(HeapBasedPoolAllocator, Concurrency)
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std::cout << ">>> HEAP BEFORE:" << std::endl;
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malloc_stats();
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uavcan::HeapBasedPoolAllocator<uavcan::MemPoolBlockSize, atomicCompareAndSwapWithRescheduling> al;
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uavcan::HeapBasedPoolAllocator<uavcan::MemPoolBlockSize, atomicCompareAndSwapWithRescheduling> al(1);
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volatile bool terminate = false;
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