wip: squashed patch

This commit is contained in:
Thomas Stastny
2022-12-19 11:27:16 +01:00
parent 283aad01fd
commit ebe0a4095c
659 changed files with 23727 additions and 8530 deletions
+10 -3
View File
@@ -10,6 +10,9 @@ uint8 SETPOINT_TYPE_LAND=4 # land setpoint, altitude must be ignored, descend un
uint8 SETPOINT_TYPE_IDLE=5 # do nothing, switch off motors or keep at idle speed (MC)
uint8 SETPOINT_TYPE_FOLLOW_TARGET=6 # setpoint in NED frame (x, y, z, vx, vy, vz) set by follow target
uint8 LOITER_TYPE_ORBIT=0 # Circular pattern
uint8 LOITER_TYPE_FIGUREEIGHT=1 # Pattern resembling an 8
uint8 VELOCITY_FRAME_LOCAL_NED = 1 # MAV_FRAME_LOCAL_NED
uint8 VELOCITY_FRAME_BODY_NED = 8 # MAV_FRAME_BODY_NED
@@ -34,12 +37,16 @@ bool yawspeed_valid # true if yawspeed setpoint valid
int8 landing_gear # landing gear: see definition of the states in landing_gear.msg
float32 loiter_radius # loiter radius (only for fixed wing), in m
int8 loiter_direction # loiter direction: 1 = CW, -1 = CCW
float32 loiter_radius # loiter major axis radius in m
float32 loiter_minor_radius # loiter minor axis radius (used for non-circular loiter shapes) in m
bool loiter_direction_counter_clockwise # loiter direction is clockwise by default and can be changed using this field
float32 loiter_orientation # Orientation of the major axis with respect to true north in rad [-pi,pi)
uint8 loiter_pattern # loitern pattern to follow
float32 acceptance_radius # navigation acceptance_radius if we're doing waypoint navigation
float32 cruising_speed # the generally desired cruising speed (not a hard constraint)
float32 cruising_throttle # the generally desired cruising throttle (not a hard constraint)
bool gliding_enabled # commands the vehicle to glide if the capability is available (fixed wing only)
float32 cruising_throttle # the generally desired cruising throttle (not a hard constraint), only has an effect for rover
bool disable_weather_vane # VTOL: disable (in auto mode) the weather vane feature that turns the nose into the wind