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msg/vehicle_odometry.msg: simplify covariance handling and update all usage (#19966)
- replace float32[21] URT covariances with smaller dedicated position/velocity/orientation variances (the crossterms are unused, awkward, and relatively costly) - these are easier to casually inspect and more representative of what's actually being used currently and reduces the size of vehicle_odometry_s quite a bit - ekf2: add new helper to get roll/pitch/yaw covariances - mavlink: receiver ODOMETRY handle more frame types for both pose (MAV_FRAME_LOCAL_NED, MAV_FRAME_LOCAL_ENU, MAV_FRAME_LOCAL_FRD, MAV_FRAME_LOCAL_FLU) and velocity (MAV_FRAME_LOCAL_NED, MAV_FRAME_LOCAL_ENU, MAV_FRAME_LOCAL_FRD, MAV_FRAME_LOCAL_FLU, MAV_FRAME_BODY_FRD) - mavlink: delete unused ATT_POS_MOCAP stream (this is just a passthrough) Co-authored-by: Mathieu Bresciani <brescianimathieu@gmail.com>
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@@ -26,12 +26,7 @@ void Vio::setData(const extVisionSample &vio_data)
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void Vio::setVelocityVariance(const Vector3f &velVar)
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{
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setVelocityCovariance(matrix::diag(velVar));
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}
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void Vio::setVelocityCovariance(const Matrix3f &velCov)
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{
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_vio_data.velCov = velCov;
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_vio_data.velVar = velVar;
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}
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void Vio::setPositionVariance(const Vector3f &posVar)
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@@ -76,7 +71,7 @@ extVisionSample Vio::dataAtRest()
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vio_data.vel = Vector3f{0.0f, 0.0f, 0.0f};;
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vio_data.quat = Quatf{1.0f, 0.0f, 0.0f, 0.0f};
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vio_data.posVar = Vector3f{0.1f, 0.1f, 0.1f};
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vio_data.velCov = matrix::eye<float, 3>() * 0.1f;
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vio_data.velVar = Vector3f{0.1f, 0.1f, 0.1f};
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vio_data.angVar = 0.05f;
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vio_data.vel_frame = VelocityFrame::LOCAL_FRAME_FRD;
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return vio_data;
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