FlightTaskManualAcceleration: smooth position unlock

The velocity setpoint of the position controller
does a jump when unlocking position with a non-zero position error.

This is solved by using the velocity setpoint feedback to smoothly
take over.
This commit is contained in:
Matthias Grob
2021-02-09 11:31:35 +01:00
committed by Lorenz Meier
parent c9eac29d25
commit dec353219d
3 changed files with 11 additions and 8 deletions
@@ -70,7 +70,7 @@ bool FlightTaskManualAcceleration::update()
_stick_yaw.generateYawSetpoint(_yawspeed_setpoint, _yaw_setpoint, _stick_yaw.generateYawSetpoint(_yawspeed_setpoint, _yaw_setpoint,
_sticks.getPositionExpo()(3) * math::radians(_param_mpc_man_y_max.get()), _yaw, _deltatime); _sticks.getPositionExpo()(3) * math::radians(_param_mpc_man_y_max.get()), _yaw, _deltatime);
_stick_acceleration_xy.generateSetpoints(_sticks.getPositionExpo().slice<2, 1>(0, 0), _yaw, _yaw_setpoint, _position, _stick_acceleration_xy.generateSetpoints(_sticks.getPositionExpo().slice<2, 1>(0, 0), _yaw, _yaw_setpoint, _position,
_deltatime); Vector2f(_velocity_setpoint_feedback), _deltatime);
_stick_acceleration_xy.getSetpoints(_position_setpoint, _velocity_setpoint, _acceleration_setpoint); _stick_acceleration_xy.getSetpoints(_position_setpoint, _velocity_setpoint, _acceleration_setpoint);
_constraints.want_takeoff = _checkTakeoff(); _constraints.want_takeoff = _checkTakeoff();
@@ -66,7 +66,7 @@ void StickAccelerationXY::resetAcceleration(const matrix::Vector2f &acceleration
} }
void StickAccelerationXY::generateSetpoints(Vector2f stick_xy, const float yaw, const float yaw_sp, const Vector3f &pos, void StickAccelerationXY::generateSetpoints(Vector2f stick_xy, const float yaw, const float yaw_sp, const Vector3f &pos,
const float dt) const matrix::Vector2f &vel_sp_feedback, const float dt)
{ {
// maximum commanded acceleration and velocity // maximum commanded acceleration and velocity
Vector2f acceleration_scale(_param_mpc_acc_hor.get(), _param_mpc_acc_hor.get()); Vector2f acceleration_scale(_param_mpc_acc_hor.get(), _param_mpc_acc_hor.get());
@@ -98,7 +98,7 @@ void StickAccelerationXY::generateSetpoints(Vector2f stick_xy, const float yaw,
// Generate velocity setpoint by forward integrating commanded acceleration // Generate velocity setpoint by forward integrating commanded acceleration
_velocity_setpoint += _acceleration_setpoint * dt; _velocity_setpoint += _acceleration_setpoint * dt;
lockPosition(pos, dt); lockPosition(pos, vel_sp_feedback, dt);
} }
void StickAccelerationXY::getSetpoints(Vector3f &pos_sp, Vector3f &vel_sp, Vector3f &acc_sp) void StickAccelerationXY::getSetpoints(Vector3f &pos_sp, Vector3f &vel_sp, Vector3f &acc_sp)
@@ -147,7 +147,7 @@ void StickAccelerationXY::applyTiltLimit(Vector2f &acceleration)
} }
} }
void StickAccelerationXY::lockPosition(const Vector3f &pos, const float dt) void StickAccelerationXY::lockPosition(const Vector3f &pos, const matrix::Vector2f &vel_sp_feedback, const float dt)
{ {
if (_velocity_setpoint.norm_squared() < FLT_EPSILON) { if (_velocity_setpoint.norm_squared() < FLT_EPSILON) {
if (!PX4_ISFINITE(_position_setpoint(0))) { if (!PX4_ISFINITE(_position_setpoint(0))) {
@@ -155,7 +155,10 @@ void StickAccelerationXY::lockPosition(const Vector3f &pos, const float dt)
} }
} else { } else {
_position_setpoint.setNaN(); if (PX4_ISFINITE(_position_setpoint(0))) {
_position_setpoint.setNaN();
// avoid velocity control jump because of remaining position error when unlocking
_velocity_setpoint = vel_sp_feedback;
}
} }
} }
@@ -56,7 +56,7 @@ public:
void resetVelocity(const matrix::Vector2f &velocity); void resetVelocity(const matrix::Vector2f &velocity);
void resetAcceleration(const matrix::Vector2f &acceleration); void resetAcceleration(const matrix::Vector2f &acceleration);
void generateSetpoints(matrix::Vector2f stick_xy, const float yaw, const float yaw_sp, const matrix::Vector3f &pos, void generateSetpoints(matrix::Vector2f stick_xy, const float yaw, const float yaw_sp, const matrix::Vector3f &pos,
const float dt); const matrix::Vector2f &vel_sp_feedback, const float dt);
void getSetpoints(matrix::Vector3f &pos_sp, matrix::Vector3f &vel_sp, matrix::Vector3f &acc_sp); void getSetpoints(matrix::Vector3f &pos_sp, matrix::Vector3f &vel_sp, matrix::Vector3f &acc_sp);
private: private:
@@ -64,7 +64,7 @@ private:
matrix::Vector2f calculateDrag(matrix::Vector2f drag_coefficient, const float dt, const matrix::Vector2f &stick_xy, matrix::Vector2f calculateDrag(matrix::Vector2f drag_coefficient, const float dt, const matrix::Vector2f &stick_xy,
const matrix::Vector2f &vel_sp); const matrix::Vector2f &vel_sp);
void applyTiltLimit(matrix::Vector2f &acceleration); void applyTiltLimit(matrix::Vector2f &acceleration);
void lockPosition(const matrix::Vector3f &pos, const float dt); void lockPosition(const matrix::Vector3f &pos, const matrix::Vector2f &vel_sp_feedback, const float dt);
SlewRate<float> _acceleration_slew_rate_x; SlewRate<float> _acceleration_slew_rate_x;
SlewRate<float> _acceleration_slew_rate_y; SlewRate<float> _acceleration_slew_rate_y;