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change feature name from CollisionAvoidance to CollisionPrevention
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/****************************************************************************
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*
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* Copyright (c) 2018 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/**
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* @file CollisionPrevention.cpp
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* CollisionPrevention controller.
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*
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*/
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#include <CollisionPrevention/CollisionPrevention.hpp>
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CollisionPrevention::CollisionPrevention() :
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ModuleParams(nullptr)
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{
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}
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CollisionPrevention::~CollisionPrevention()
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{
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//unadvertise publishers
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if (_constraints_pub != nullptr) {
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orb_unadvertise(_constraints_pub);
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}
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if (_mavlink_log_pub != nullptr) {
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orb_unadvertise(_mavlink_log_pub);
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}
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}
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bool CollisionPrevention::initializeSubscriptions(SubscriptionArray &subscription_array)
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{
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if (!subscription_array.get(ORB_ID(obstacle_distance), _sub_obstacle_distance)) {
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return false;
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}
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return true;
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}
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void CollisionPrevention::reset_constraints()
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{
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_move_constraints_x_normalized(0) = 0.0f; //normalized constraint in negative x-direction
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_move_constraints_x_normalized(1) = 0.0f; //normalized constraint in positive x-direction
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_move_constraints_y_normalized(0) = 0.0f; //normalized constraint in negative y-direction
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_move_constraints_y_normalized(1) = 0.0f; //normalized constraint in positive y-direction
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_move_constraints_x(0) = 0.0f; //constraint in negative x-direction
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_move_constraints_x(1) = 0.0f; //constraint in positive x-direction
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_move_constraints_y(0) = 0.0f; //constraint in negative y-direction
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_move_constraints_y(1) = 0.0f; //constraint in positive y-direction
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}
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void CollisionPrevention::publish_constraints(const Vector2f &original_setpoint, const Vector2f &adapted_setpoint)
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{
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collision_constraints_s constraints; /**< collision constraints message */
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//fill in values
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constraints.timestamp = hrt_absolute_time();
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constraints.constraints_normalized_x[0] = _move_constraints_x_normalized(0);
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constraints.constraints_normalized_x[1] = _move_constraints_x_normalized(1);
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constraints.constraints_normalized_y[0] = _move_constraints_y_normalized(0);
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constraints.constraints_normalized_y[1] = _move_constraints_y_normalized(1);
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constraints.original_setpoint[0] = original_setpoint(0);
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constraints.original_setpoint[1] = original_setpoint(1);
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constraints.adapted_setpoint[0] = adapted_setpoint(0);
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constraints.adapted_setpoint[1] = adapted_setpoint(1);
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// publish constraints
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if (_constraints_pub != nullptr) {
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orb_publish(ORB_ID(collision_constraints), _constraints_pub, &constraints);
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} else {
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_constraints_pub = orb_advertise(ORB_ID(collision_constraints), &constraints);
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}
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}
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void CollisionPrevention::update()
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{
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// activate/deactivate the collision prevention based on MPC_COL_PREV parameter
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if (collision_prevention_enabled()) {
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activate();
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} else {
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deactivate();
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}
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}
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void CollisionPrevention::update_range_constraints()
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{
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obstacle_distance_s obstacle_distance = _sub_obstacle_distance->get();
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if (hrt_elapsed_time(&obstacle_distance.timestamp) < RANGE_STREAM_TIMEOUT_US) {
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float max_detection_distance = obstacle_distance.max_distance / 100.0f; //convert to meters
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for (int i = 0; i < 72; i++) {
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//determine if distance bin is valid and contains a valid distance measurement
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if (obstacle_distance.distances[i] < obstacle_distance.max_distance &&
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obstacle_distance.distances[i] > obstacle_distance.min_distance && i * obstacle_distance.increment < 360) {
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float distance = obstacle_distance.distances[i] / 100.0f; //convert to meters
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float angle = i * obstacle_distance.increment * (M_PI / 180.0);
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//calculate normalized velocity reductions
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float vel_lim_x = (max_detection_distance - distance) / (max_detection_distance - MPC_COL_PREV_D.get()) * cos(angle);
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float vel_lim_y = (max_detection_distance - distance) / (max_detection_distance - MPC_COL_PREV_D.get()) * sin(angle);
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if (vel_lim_x > 0 && vel_lim_x > _move_constraints_x_normalized(1)) { _move_constraints_x_normalized(1) = vel_lim_x; }
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if (vel_lim_y > 0 && vel_lim_y > _move_constraints_y_normalized(1)) { _move_constraints_y_normalized(1) = vel_lim_y; }
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if (vel_lim_x < 0 && -vel_lim_x > _move_constraints_x_normalized(0)) { _move_constraints_x_normalized(0) = -vel_lim_x; }
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if (vel_lim_y < 0 && -vel_lim_y > _move_constraints_y_normalized(0)) { _move_constraints_y_normalized(0) = -vel_lim_y; }
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}
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}
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} else if (_last_message + MESSAGE_THROTTLE_US < hrt_absolute_time()) {
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mavlink_log_critical(&_mavlink_log_pub, "No range data received");
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_last_message = hrt_absolute_time();
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}
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}
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void CollisionPrevention::modifySetpoint(Vector2f &original_setpoint, const float max_speed)
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{
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update();
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reset_constraints();
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//calculate movement constraints based on range data
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update_range_constraints();
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_move_constraints_x = _move_constraints_x_normalized;
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_move_constraints_y = _move_constraints_y_normalized;
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// calculate the maximum velocity along x,y axis when moving in the demanded direction
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float vel_mag = sqrt(original_setpoint(0) * original_setpoint(0) + original_setpoint(1) * original_setpoint(1));
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float v_max_x, v_max_y;
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if (vel_mag > 0.0f) {
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v_max_x = abs(max_speed / vel_mag * original_setpoint(0));
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v_max_y = abs(max_speed / vel_mag * original_setpoint(1));
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} else {
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v_max_x = 0.0f;
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v_max_y = 0.0f;
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}
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//scale the velocity reductions with the maximum possible velocity along the respective axis
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_move_constraints_x(0) *= v_max_x;
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_move_constraints_x(1) *= v_max_x;
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_move_constraints_y(0) *= v_max_y;
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_move_constraints_y(1) *= v_max_y;
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//apply the velocity reductions to form velocity limits
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_move_constraints_x(0) = v_max_x - _move_constraints_x(0);
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_move_constraints_x(1) = v_max_x - _move_constraints_x(1);
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_move_constraints_y(0) = v_max_y - _move_constraints_y(0);
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_move_constraints_y(1) = v_max_y - _move_constraints_y(1);
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//constrain the velocity setpoint to respect the velocity limits
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Vector2f new_setpoint = original_setpoint;
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new_setpoint(0) = math::constrain(original_setpoint(0), -_move_constraints_x(0), _move_constraints_x(1));
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new_setpoint(1) = math::constrain(original_setpoint(1), -_move_constraints_y(0), _move_constraints_y(1));
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//warn user if collision prevention starts to interfere
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bool currently_interfering = (new_setpoint(0) < 0.95f * original_setpoint(0)
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|| new_setpoint(0) > 1.05f * original_setpoint(0) || new_setpoint(1) < 0.95f * original_setpoint(1)
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|| new_setpoint(1) > 1.05f * original_setpoint(1));
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if (currently_interfering && (currently_interfering != _interfering)) {
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mavlink_log_critical(&_mavlink_log_pub, "Collision Warning");
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}
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_interfering = currently_interfering;
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publish_constraints(original_setpoint, new_setpoint);
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original_setpoint = new_setpoint;
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}
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