First check-in of NxWidgets

git-svn-id: https://nuttx.svn.sourceforge.net/svnroot/nuttx/trunk@4505 7fd9a85b-ad96-42d3-883c-3090e2eb8679
This commit is contained in:
patacongo
2012-03-22 21:22:59 +00:00
parent 58df24e93f
commit dcd9999711
217 changed files with 66325 additions and 0 deletions
+172
View File
@@ -0,0 +1,172 @@
#################################################################################
# NxWidgets/UnitTests/CButtonArray/Makefile
#
# Copyright (C) 2012 Gregory Nutt. All rights reserved.
# Author: Gregory Nutt <gnutt@nuttx.org>
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
# me be used to endorse or promote products derived from this software
# without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
# OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
# AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
#
#################################################################################
TESTDIR := ${shell pwd | sed -e 's/ /\\ /g'}
-include $(TOPDIR)/.config
-include $(TOPDIR)/Make.defs
include $(APPDIR)/Make.defs
# Add the path to the NXWidget include directory to the CFLAGS
NXWIDGETS_DIR="$(TESTDIR)/../../NXWidgets/libnxwidgets"
NXWIDGETS_INC="$(NXWIDGETS_DIR)/include"
NXWIDGETS_LIB="$(NXWIDGETS_DIR)/libnxwidgets$(LIBEXT)"
INCDIR=$(TOPDIR)/tools/incdir.sh
ifeq ($(WINTOOL),y)
CFLAGS += ${shell $(INCDIR) -w "$(CC)" "$(NXWIDGETS_INC)"}
CXXFLAGS += ${shell $(INCDIR) -w "$(CXX)" "$(NXWIDGETS_INC)"}
else
CFLAGS += ${shell $(INCDIR) "$(CC)" "$(NXWIDGETS_INC)"}
CXXFLAGS += ${shell $(INCDIR) "$(CXX)" "$(NXWIDGETS_INC)"}
endif
# Get the path to the archiver tool
TESTTOOL_DIR="$(TESTDIR)/../tools"
ARCHIVER=$(TESTTOOL_DIR)/addobjs.sh
# Hello, World! C++ Example
ASRCS =
CSRCS =
CXXSRCS = main.cxx cbuttonarraytest.cxx
AOBJS = $(ASRCS:.S=$(OBJEXT))
COBJS = $(CSRCS:.c=$(OBJEXT))
CXXOBJS = $(CXXSRCS:.cxx=$(OBJEXT))
SRCS = $(ASRCS) $(CSRCS) $(CXXSRCS)
OBJS = $(AOBJS) $(COBJS) $(CXXOBJS)
POSIX_BIN = "$(APPDIR)/libapps$(LIBEXT)"
ifeq ($(WINTOOL),y)
BIN = "${shell cygpath -w $(POSIX_BIN)}"
else
BIN = $(POSIX_BIN)
endif
ROOTDEPPATH = --dep-path .
# helloxx built-in application info
APPNAME = cbuttonarray
PRIORITY = SCHED_PRIORITY_DEFAULT
STACKSIZE = 2048
# Common build
VPATH =
all: .built
.PHONY: clean depend context disclean chkcxx chklib
# Object file creation targets
$(AOBJS): %$(OBJEXT): %.S
$(call ASSEMBLE, $<, $@)
$(COBJS): %$(OBJEXT): %.c
$(call COMPILE, $<, $@)
$(CXXOBJS): %$(OBJEXT): %.cxx
$(call COMPILEXX, $<, $@)
# Verify that the NuttX configuration is setup to support C++
chkcxx:
ifneq ($(CONFIG_HAVE_CXX),y)
@echo ""
@echo "In order to use this example, you toolchain must support must"
@echo ""
@echo " (1) Explicitly select CONFIG_HAVE_CXX to build in C++ support"
@echo " (2) Define CXX, CXXFLAGS, and COMPILEXX in the Make.defs file"
@echo " of the configuration that you are using."
@echo ""
@exit 1
endif
# Verify that the NXWidget library has been built
chklib:
@( \
if [ ! -e "$(NXWIDGETS_LIB)" ]; then \
echo "$(NXWIDGETS_LIB) does not exist."; \
echo "Please go to $(NXWIDGETS_DIR)"; \
echo "and rebuild the library"; \
exit 1; \
fi; \
)
# Library creation targets
$(NXWIDGETS_LIB): # Just to keep make happy. chklib does the work.
.built: chkcxx chklib $(OBJS) $(NXWIDGETS_LIB)
@( for obj in $(OBJS) ; do \
$(call ARCHIVE, $(BIN), $${obj}); \
done ; )
ifeq ($(WINTOOL),y)
@$(ARCHIVER) -w -p "$(CROSSDEV)" $(BIN) $(NXWIDGETS_DIR)
else
@$(ARCHIVER) -p "$(CROSSDEV)" $(BIN) $(NXWIDGETS_DIR)
endif
@touch .built
# Standard housekeeping targets
.context:
ifeq ($(CONFIG_NSH_BUILTIN_APPS),y)
$(call REGISTER,$(APPNAME),$(PRIORITY),$(STACKSIZE),$(APPNAME)_main)
endif
@touch $@
context: .context
.depend: Makefile $(SRCS)
@$(MKDEP) $(ROOTDEPPATH) $(CXX) -- $(CXXFLAGS) -- $(SRCS) >Make.dep
@touch $@
depend: .depend
clean:
@rm -f *.o *~ .*.swp .built
$(call CLEAN)
distclean: clean
@rm -f Make.dep .depend
-include Make.dep
@@ -0,0 +1,301 @@
/////////////////////////////////////////////////////////////////////////////
// NxWidgets/UnitTests/CButtonArray/cbuttonarraytest.cxx
//
// Copyright (C) 2012 Gregory Nutt. All rights reserved.
// Author: Gregory Nutt <gnutt@nuttx.org>
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
// 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
// me be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Included Files
/////////////////////////////////////////////////////////////////////////////
#include <nuttx/config.h>
#include <nuttx/init.h>
#include <cstdio>
#include <cerrno>
#include <debug.h>
#include <nuttx/nx/nx.h>
#include <nuttx/nx/nxfonts.h>
#include "nxconfig.hxx"
#include "cbuttonarraytest.hxx"
#include "cbgwindow.hxx"
/////////////////////////////////////////////////////////////////////////////
// Definitions
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Private Classes
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Private Data
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Public Data
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Public Function Prototypes
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// CButtonArrayTest Method Implementations
/////////////////////////////////////////////////////////////////////////////
// CButtonArrayTest Constructor
CButtonArrayTest::CButtonArrayTest()
{
m_widgetControl = (CWidgetControl *)NULL;
m_bgWindow = (CBgWindow *)NULL;
}
// CButtonArrayTest Descriptor
CButtonArrayTest::~CButtonArrayTest()
{
disconnect();
}
// Connect to the NX server
bool CButtonArrayTest::connect(void)
{
// Connect to the server
bool nxConnected = CNxServer::connect();
if (nxConnected)
{
// Set the background color
if (!setBackgroundColor(CONFIG_CBUTTONARRAYTEST_BGCOLOR))
{
message("CButtonArrayTest::connect: setBackgroundColor failed\n");
}
}
return nxConnected;
}
// Disconnect from the NX server
void CButtonArrayTest::disconnect(void)
{
// Close the window
if (m_bgWindow)
{
delete m_bgWindow;
}
// Destroy the widget control
if (m_widgetControl)
{
delete m_widgetControl;
}
// And disconnect from the server
CNxServer::disconnect();
}
// Create the background window instance. This function illustrates
// the basic steps to instantiate any window:
//
// 1) Create a dumb CWigetControl instance
// 2) Pass the dumb CWidgetControl instance to the window constructor
// that inherits from INxWindow. This will "smarten" the CWidgetControl
// instance with some window knowlede
// 3) Call the open() method on the window to display the window.
// 4) After that, the fully smartened CWidgetControl instance can
// be used to generate additional widgets by passing it to the
// widget constructor
bool CButtonArrayTest::createWindow(void)
{
// Initialize the widget control using the default style
m_widgetControl = new CWidgetControl((CWidgetStyle *)NULL);
// Get an (uninitialized) instance of the background window as a class
// that derives from INxWindow.
m_bgWindow = getBgWindow(m_widgetControl);
if (!m_bgWindow)
{
message("CButtonArrayTest::createGraphics: Failed to create CBgWindow instance\n");
delete m_widgetControl;
return false;
}
// Open (and initialize) the window
bool success = m_bgWindow->open();
if (!success)
{
message("CButtonArrayTest::createGraphics: Failed to open background window\n");
delete m_bgWindow;
m_bgWindow = (CBgWindow*)0;
return false;
}
return true;
}
// Create a CButtonArray instance
CButtonArray *CButtonArrayTest::createButtonArray(void)
{
// Get the width of the display
struct nxgl_size_s windowSize;
if (!m_bgWindow->getSize(&windowSize))
{
message("CButtonArrayTest::createGraphics: Failed to get window size\n");
return (CButtonArray *)NULL;
}
// Pick an X/Y position such that the button array will be centered in the display
nxgl_coord_t buttonArrayX;
if (BUTTONARRAY_WIDTH >= windowSize.w)
{
buttonArrayX = 0;
}
else
{
buttonArrayX = (windowSize.w - BUTTONARRAY_WIDTH) >> 1;
}
nxgl_coord_t buttonArrayY;
if (BUTTONARRAY_HEIGHT >= windowSize.h)
{
buttonArrayY = 0;
}
else
{
buttonArrayY = (windowSize.h - BUTTONARRAY_HEIGHT) >> 1;
}
// Now we have enough information to create the button array
return new CButtonArray(m_widgetControl,
buttonArrayX, buttonArrayY,
BUTTONARRAY_NCOLUMNS, BUTTONARRAY_NROWS,
BUTTONARRAY_BUTTONWIDTH, BUTTONARRAY_BUTTONHEIGHT);
}
// Draw the button array
void CButtonArrayTest::showButton(CButtonArray *buttonArray)
{
buttonArray->enable(); // Un-necessary, the widget is enabled by default
buttonArray->enableDrawing();
buttonArray->redraw();
}
// Perform a simulated mouse click on a button in the array. This method injects
// the mouse click through the NX heirarchy just as would real mouse
// hardward.
void CButtonArrayTest::click(CButtonArray *buttonArray, int column, int row)
{
// nx_mousein is meant to be called by mouse handling software.
// Here we just inject a left-button click directly in the center of
// the selected button.
// First, get the server handle. Graphics software will never care
// about the server handle. Here we need it to get access to the
// low-level mouse interface
NXHANDLE handle = getServer();
// The the coorinates of the center of the button
nxgl_coord_t buttonX = buttonArray->getX() +
column * BUTTONARRAY_BUTTONWIDTH +
BUTTONARRAY_BUTTONWIDTH/2;
nxgl_coord_t buttonY = buttonArray->getY() +
row * BUTTONARRAY_BUTTONHEIGHT +
BUTTONARRAY_BUTTONHEIGHT/2;
// Then inject the mouse click
(void)nx_mousein(handle, buttonX, buttonY, NX_MOUSE_LEFTBUTTON);
}
// The counterpart to click. This simulates a button release through
// the same mechanism.
void CButtonArrayTest::release(CButtonArray *buttonArray, int column, int row)
{
// nx_mousein is meant to be called by mouse handling software.
// Here we just inject a left-button click directly in the center of
// the button.
// First, get the server handle. Graphics software will never care
// about the server handle. Here we need it to get access to the
// low-level mouse interface
NXHANDLE handle = getServer();
// The the coorinates of the center of the button
nxgl_coord_t buttonX = buttonArray->getX() +
column * BUTTONARRAY_BUTTONWIDTH +
BUTTONARRAY_BUTTONWIDTH/2;
nxgl_coord_t buttonY = buttonArray->getY() +
row * BUTTONARRAY_BUTTONHEIGHT +
BUTTONARRAY_BUTTONHEIGHT/2;
// Then inject the mouse release
(void)nx_mousein(handle, buttonX, buttonY, NX_MOUSE_NOBUTTONS);
}
// Widget events are normally handled in a modal loop (by calling goModal()).
// However, for this case we know when there should be press and release
// events so we don't have to poll. We can just perform a one pass poll
// then check if the event was processed corredly.
void CButtonArrayTest::poll(CButtonArray *button)
{
// Poll for mouse events
m_widgetControl->pollEvents(button);
}
@@ -0,0 +1,182 @@
/////////////////////////////////////////////////////////////////////////////
// NxWidgets/UnitTests/CButtonArray/cbuttonarraytest.hxx
//
// Copyright (C) 2012 Gregory Nutt. All rights reserved.
// Author: Gregory Nutt <gnutt@nuttx.org>
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
// 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
// me be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////
#ifndef __UNITTESTS_CBUTTONARRAY_CBUTTONARRAYTEST_HXX
#define __UNITTESTS_CBUTTONARRAY_CBUTTONARRAYTEST_HXX
/////////////////////////////////////////////////////////////////////////////
// Included Files
/////////////////////////////////////////////////////////////////////////////
#include <nuttx/config.h>
#include <nuttx/init.h>
#include <cstdio>
#include <semaphore.h>
#include <debug.h>
#include <nuttx/nx/nx.h>
#include "nxconfig.hxx"
#include "cwidgetcontrol.hxx"
#include "ccallback.hxx"
#include "cbgwindow.hxx"
#include "cnxserver.hxx"
#include "cnxfont.hxx"
#include "cnxstring.hxx"
#include "cbuttonarray.hxx"
/////////////////////////////////////////////////////////////////////////////
// Definitions
/////////////////////////////////////////////////////////////////////////////
// Configuration ////////////////////////////////////////////////////////////
#ifndef CONFIG_HAVE_CXX
# error "CONFIG_HAVE_CXX must be defined"
#endif
#ifndef CONFIG_CBUTTONARRAYTEST_BGCOLOR
# define CONFIG_CBUTTONARRAYTEST_BGCOLOR CONFIG_NXWIDGETS_DEFAULT_BACKCOLOR
#endif
#ifndef CONFIG_CBUTTONARRAYTEST_FONTCOLOR
# define CONFIG_CBUTTONARRAYTEST_FONTCOLOR CONFIG_NXWIDGETS_DEFAULT_FONTCOLOR
#endif
// What is the entry point called?
#ifdef CONFIG_NSH_BUILTIN_APPS
# define MAIN_NAME cbuttonarray_main
# define MAIN_STRING "cbuttonarray_main: "
#else
# define MAIN_NAME user_start
# define MAIN_STRING "user_start: "
#endif
// If debug is enabled, use the debug function, lib_rawprintf() instead
// of printf() so that the output is synchronized.
#ifdef CONFIG_DEBUG
# define message lib_lowprintf
#else
# define message printf
#endif
// The geometry of the button array
#define BUTTONARRAY_NCOLUMNS 4
#define BUTTONARRAY_NROWS 7
#define BUTTONARRAY_BUTTONWIDTH 60
#define BUTTONARRAY_BUTTONHEIGHT 32
#define BUTTONARRAY_WIDTH (BUTTONARRAY_BUTTONWIDTH * BUTTONARRAY_NCOLUMNS)
#define BUTTONARRAY_HEIGHT (BUTTONARRAY_BUTTONHEIGHT * BUTTONARRAY_NROWS)
/////////////////////////////////////////////////////////////////////////////
// Public Classes
/////////////////////////////////////////////////////////////////////////////
using namespace NXWidgets;
class CButtonArrayTest : public CNxServer
{
private:
CWidgetControl *m_widgetControl; // The widget control for the window
CBgWindow *m_bgWindow; // Background window instance
public:
// Constructor/destructors
CButtonArrayTest();
~CButtonArrayTest();
// Initializer/unitializer. These methods encapsulate the basic steps for
// starting and stopping the NX server
bool connect(void);
void disconnect(void);
// Create a window. This method provides the general operations for
// creating a window that you can draw within.
//
// Those general operations are:
// 1) Create a dumb CWigetControl instance
// 2) Pass the dumb CWidgetControl instance to the window constructor
// that inherits from INxWindow. This will "smarten" the CWidgetControl
// instance with some window knowlede
// 3) Call the open() method on the window to display the window.
// 4) After that, the fully smartened CWidgetControl instance can
// be used to generate additional widgets by passing it to the
// widget constructor
bool createWindow(void);
// Create a CButtonArray instance. This method will show you how to create
// a CButtonArray widget
CButtonArray *createButtonArray(void);
// Draw the button array. This method illustrates how to draw the CButtonArray widget.
void showButton(CButtonArray *buttonArray);
// Perform a simulated mouse click on a button in the array. This method injects
// the mouse click through the NX heirarchy just as would real mouse
// hardward.
void click(CButtonArray *buttonArray, int column, int row);
// The counterpart to click. This simulates a button release through
// the same mechanism.
void release(CButtonArray *buttonArray, int column, int row);
// Widget events are normally handled in a model loop (by calling goModel()).
// However, for this case we know when there should be press and release
// events so we don't have to poll. We can just perform a one pass poll
// then check if the event was processed corredly.
void poll(CButtonArray *buttonArray);
};
/////////////////////////////////////////////////////////////////////////////
// Public Data
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Public Function Prototypes
/////////////////////////////////////////////////////////////////////////////
#endif // __UNITTESTS_CBUTTONARRAY_CBUTTONARRAYTEST_HXX
+327
View File
@@ -0,0 +1,327 @@
/////////////////////////////////////////////////////////////////////////////
// NxWidgets/UnitTests/CButtonArray/main.cxx
//
// Copyright (C) 2012 Gregory Nutt. All rights reserved.
// Author: Gregory Nutt <gnutt@nuttx.org>
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
// 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
// me be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Included Files
/////////////////////////////////////////////////////////////////////////////
#include <nuttx/config.h>
#include <nuttx/init.h>
#include <cstdio>
#include <cstdlib>
#include <unistd.h>
#include <debug.h>
#include <nuttx/nx/nx.h>
#include "cnxstring.hxx"
#include "cbuttonarraytest.hxx"
/////////////////////////////////////////////////////////////////////////////
// Definitions
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Private Classes
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Private Data
/////////////////////////////////////////////////////////////////////////////
static unsigned int g_mmInitial;
static unsigned int g_mmPrevious;
static unsigned int g_mmPeak;
static FAR const char *g_buttonLabels[BUTTONARRAY_NCOLUMNS*BUTTONARRAY_NROWS] = {
"=>", "A", "B", "<DEL",
"C", "D", "E", "F",
"G", "H", "I", "J",
"K", "L", "M", "N",
"O", "P", "Q", "R",
"S", "T", "U", "V",
"W", "X", "Y", "Z"
};
/////////////////////////////////////////////////////////////////////////////
// Public Function Prototypes
/////////////////////////////////////////////////////////////////////////////
// Suppress name-mangling
extern "C" int MAIN_NAME(int argc, char *argv[]);
/////////////////////////////////////////////////////////////////////////////
// Private Functions
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// Name: updateMemoryUsage
/////////////////////////////////////////////////////////////////////////////
static void updateMemoryUsage(unsigned int previous,
FAR const char *msg)
{
struct mallinfo mmcurrent;
/* Get the current memory usage */
#ifdef CONFIG_CAN_PASS_STRUCTS
mmcurrent = mallinfo();
#else
(void)mallinfo(&mmcurrent);
#endif
/* Show the change from the previous time */
message("%s: Before: %8d After: %8d Change: %8d\n",
msg, previous, mmcurrent.uordblks, mmcurrent.uordblks - previous);
/* Set up for the next test */
g_mmPrevious = mmcurrent.uordblks;
if ((unsigned int)mmcurrent.uordblks > g_mmPeak)
{
g_mmPeak = mmcurrent.uordblks;
}
}
/////////////////////////////////////////////////////////////////////////////
// Name: initMemoryUsage
/////////////////////////////////////////////////////////////////////////////
static void initMemoryUsage(void)
{
struct mallinfo mmcurrent;
/* Get the current memory usage */
#ifdef CONFIG_CAN_PASS_STRUCTS
mmcurrent = mallinfo();
#else
(void)mallinfo(&mmcurrent);
#endif
g_mmInitial = mmcurrent.uordblks;
g_mmPrevious = mmcurrent.uordblks;
g_mmPeak = mmcurrent.uordblks;
}
/////////////////////////////////////////////////////////////////////////////
// Name: checkHighlighting
/////////////////////////////////////////////////////////////////////////////
static void checkHighlighting(CButtonArray *buttonArray)
{
// Turn highlighting on
buttonArray->setCursorPosition(0, 0);
buttonArray->cursor(true);
// Then test the cursor movement
for (int row = 0; row < BUTTONARRAY_NROWS; row++)
{
for (int column = 0; column < BUTTONARRAY_NCOLUMNS; column++)
{
// Set cursor position
buttonArray->setCursorPosition(column, row);
// Check cursor position
int checkColumn;
int checkRow;
if (buttonArray->isCursorPosition(checkColumn, checkRow))
{
printf("ERROR: Not button selected\n");
printf(" Expected (%d,%d)\n", column, row);
}
else if (checkColumn != column || checkRow != row)
{
printf("ERROR: Wrong button selected\n");
printf(" Expected (%d,%d)\n", column, row);
printf(" Selected (%d,%d)\n", checkColumn, checkRow);
}
// Wait a bit so that we can see the highlighting
usleep(500*1000);
}
}
// Turn highlighting off
buttonArray->cursor(false);
}
/////////////////////////////////////////////////////////////////////////////
// Public Functions
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// user_start/nxheaders_main
/////////////////////////////////////////////////////////////////////////////
int MAIN_NAME(int argc, char *argv[])
{
// Initialize memory monitor logic
initMemoryUsage();
// Create an instance of the button array test
printf(MAIN_STRING "Create CButtonArrayTest instance\n");
CButtonArrayTest *test = new CButtonArrayTest();
updateMemoryUsage(g_mmPrevious, "After creating CButtonArrayTest");
// Connect the NX server
printf(MAIN_STRING "Connect the CButtonArrayTest instance to the NX server\n");
if (!test->connect())
{
printf(MAIN_STRING "Failed to connect the CButtonArrayTest instance to the NX server\n");
delete test;
return 1;
}
updateMemoryUsage(g_mmPrevious, "After connecting to the server");
// Create a window to draw into
printf(MAIN_STRING "Create a Window\n");
if (!test->createWindow())
{
printf(MAIN_STRING "Failed to create a window\n");
delete test;
return 1;
}
updateMemoryUsage(g_mmPrevious, "After creating a window");
// Create a CButtonArray instance
CButtonArray *buttonArray = test->createButtonArray();
if (!buttonArray)
{
printf(MAIN_STRING "Failed to create a button array\n");
delete test;
return 1;
}
updateMemoryUsage(g_mmPrevious, "After creating CButtonArray");
// Add the labels to each button
FAR const char **ptr = g_buttonLabels;
for (int j = 0; j < BUTTONARRAY_NROWS; j++)
{
for (int i = 0; i < BUTTONARRAY_NCOLUMNS; i++)
{
printf(MAIN_STRING "Label (%d,%d): %s\n", i, j, *ptr);
CNxString string = *ptr++;
buttonArray->setText(i, j, string);
}
}
updateMemoryUsage(g_mmPrevious, "After adding labels to the buttons");
// Show the button array
printf(MAIN_STRING "Show the button array\n");
test->showButton(buttonArray);
sleep(1);
// Verify that button highlighting works
checkHighlighting(buttonArray);
updateMemoryUsage(g_mmPrevious, "After highliting");
// Then perform a simulated mouse click on a button in the array
for (int j = 0; j < BUTTONARRAY_NROWS; j++)
{
for (int i = 0; i < BUTTONARRAY_NCOLUMNS; i++)
{
printf(MAIN_STRING "Click the button (%d,%d)\n", i, j);
test->click(buttonArray, i, j);
// Poll for the mouse click event
test->poll(buttonArray);
// Is anything clicked?
int clickColumn;
int clickRow;
if (buttonArray->isButtonClicked(clickColumn, clickRow))
{
printf(MAIN_STRING "%s: Button (%d, %d) is clicked\n",
clickColumn == i && clickRow == j ? "OK" : "ERROR",
clickColumn, clickRow);
}
else
{
printf(MAIN_STRING "ERROR: No button is clicked\n");
}
// Wait a bit, then release the mouse button
usleep(500*1000);
test->release(buttonArray, i, j);
// Poll for the mouse release event (of course this can hang if something fails)
test->poll(buttonArray);
if (buttonArray->isButtonClicked(clickColumn, clickRow))
{
printf(MAIN_STRING "ERROR: Button (%d, %d) is clicked\n",
clickColumn, clickRow);
}
usleep(500*1000);
}
}
updateMemoryUsage(g_mmPrevious, "After pushing buttons");
// Clean up and exit
printf(MAIN_STRING "Clean-up and exit\n");
delete buttonArray;
updateMemoryUsage(g_mmPrevious, "After deleting the button array");
delete test;
updateMemoryUsage(g_mmPrevious, "After deleting the test");
updateMemoryUsage(g_mmInitial, "Final memory usage");
message("Peak memory usage: %8d\n", g_mmPeak - g_mmInitial);
return 0;
}