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Added math library.
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/****************************************************************************
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*
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* Copyright (C) 2012 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/**
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* @file Vector.h
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*
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* math vector
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*/
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#pragma once
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#include <inttypes.h>
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <math.h>
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#include <systemlib/math/Vector.hpp>
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namespace math
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{
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class __EXPORT Vector {
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public:
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// constructor
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Vector(size_t rows) :
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_rows(rows),
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_data((float*)calloc(rows,sizeof(float)))
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{
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}
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Vector(size_t rows, const float * data) :
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_rows(rows),
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_data((float*)malloc(getSize()))
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{
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memcpy(getData(),data,getSize());
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}
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// deconstructor
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virtual ~Vector()
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{
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delete [] getData();
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}
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// copy constructor (deep)
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Vector(const Vector & right) :
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_rows(right.getRows()),
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_data((float*)malloc(getSize()))
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{
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memcpy(getData(),right.getData(),
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right.getSize());
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}
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// assignment
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inline Vector & operator=(const Vector & right)
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{
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#ifdef VECTOR_ASSERT
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ASSERT(getRows()==right.getRows());
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#endif
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if (this != &right)
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{
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memcpy(getData(),right.getData(),
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right.getSize());
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}
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return *this;
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}
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// element accessors
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inline float& operator()(size_t i)
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{
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#ifdef VECTOR_ASSERT
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ASSERT(i<getRows());
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#endif
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return getData()[i];
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}
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inline const float& operator()(size_t i) const
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{
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#ifdef VECTOR_ASSERT
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ASSERT(i<getRows());
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#endif
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return getData()[i];
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}
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// output
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inline void print() const
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{
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for (size_t i=0; i<getRows(); i++)
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{
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float sig;
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int exp;
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float num = (*this)(i);
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float2SigExp(num,sig,exp);
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printf ("%6.3fe%03.3d,", (double)sig, exp);
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}
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printf("\n");
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}
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// boolean ops
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inline bool operator==(const Vector & right) const
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{
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for (size_t i=0; i<getRows(); i++)
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{
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if (fabsf(((*this)(i) - right(i))) > 1e-30f)
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return false;
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}
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return true;
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}
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// scalar ops
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inline Vector operator+(const float & right) const
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{
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Vector result(getRows());
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for (size_t i=0; i<getRows(); i++)
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{
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result(i) = (*this)(i) + right;
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}
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return result;
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}
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inline Vector operator-(const float & right) const
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{
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Vector result(getRows());
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for (size_t i=0; i<getRows(); i++)
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{
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result(i) = (*this)(i) - right;
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}
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return result;
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}
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inline Vector operator*(const float & right) const
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{
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Vector result(getRows());
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for (size_t i=0; i<getRows(); i++)
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{
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result(i) = (*this)(i) * right;
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}
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return result;
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}
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inline Vector operator/(const float & right) const
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{
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Vector result(getRows());
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for (size_t i=0; i<getRows(); i++)
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{
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result(i) = (*this)(i) / right;
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}
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return result;
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}
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// vector ops
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inline Vector operator+(const Vector & right) const
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{
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#ifdef VECTOR_ASSERT
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ASSERT(getRows()==right.getRows());
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#endif
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Vector result(getRows());
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for (size_t i=0; i<getRows(); i++)
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{
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result(i) = (*this)(i) + right(i);
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}
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return result;
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}
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inline Vector operator-(const Vector & right) const
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{
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#ifdef VECTOR_ASSERT
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ASSERT(getRows()==right.getRows());
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#endif
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Vector result(getRows());
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for (size_t i=0; i<getRows(); i++)
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{
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result(i) = (*this)(i) - right(i);
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}
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return result;
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}
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// other functions
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inline float dot(const Vector & right)
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{
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float result = 0;
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for (size_t i=0; i<getRows(); i++)
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{
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result += (*this)(i)*(*this)(i);
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}
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return result;
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}
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inline float norm()
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{
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return sqrtf(dot(*this));
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}
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inline Vector unit()
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{
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return (*this)/norm();
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}
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inline static Vector zero(size_t rows)
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{
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Vector result(rows);
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// calloc returns zeroed memory
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return result;
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}
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inline void setAll(const float & val)
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{
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for (size_t i=0;i<getRows();i++)
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{
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(*this)(i) = val;
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}
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}
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inline void set(const float * data)
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{
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memcpy(getData(),data,getSize());
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}
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inline size_t getRows() const { return _rows; }
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protected:
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inline size_t getSize() const { return sizeof(float)*getRows(); }
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inline float * getData() { return _data; }
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inline const float * getData() const { return _data; }
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inline void setData(float * data) { _data = data; }
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private:
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size_t _rows;
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float * _data;
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};
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} // math
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