Reformat of math library with astyle.

This commit is contained in:
jgoppert
2013-01-06 15:33:55 -05:00
parent 4f3b17f53b
commit d9491b20cc
19 changed files with 1432 additions and 1453 deletions
+25 -25
View File
@@ -45,28 +45,28 @@ namespace math
{
Vector3::Vector3() :
Vector(3)
Vector(3)
{
}
Vector3::Vector3(const Vector & right) :
Vector(right)
Vector3::Vector3(const Vector &right) :
Vector(right)
{
#ifdef VECTOR_ASSERT
ASSERT(right.getRows()==3);
ASSERT(right.getRows() == 3);
#endif
}
Vector3::Vector3(float x, float y, float z) :
Vector(3)
Vector(3)
{
setX(x);
setY(y);
setZ(z);
setX(x);
setY(y);
setZ(z);
}
Vector3::Vector3(const float * data) :
Vector(3,data)
Vector3::Vector3(const float *data) :
Vector(3, data)
{
}
@@ -74,26 +74,26 @@ Vector3::~Vector3()
{
}
Vector3 Vector3::cross(const Vector3 & b)
Vector3 Vector3::cross(const Vector3 &b)
{
Vector3 & a = *this;
Vector3 result;
result(0) = a(1)*b(2) - a(2)*b(1);
result(1) = a(2)*b(0) - a(0)*b(2);
result(2) = a(0)*b(1) - a(1)*b(0);
return result;
Vector3 &a = *this;
Vector3 result;
result(0) = a(1) * b(2) - a(2) * b(1);
result(1) = a(2) * b(0) - a(0) * b(2);
result(2) = a(0) * b(1) - a(1) * b(0);
return result;
}
int __EXPORT vector3Test()
{
printf("Test Vector3\t\t: ");
// test float ctor
Vector3 v(1,2,3);
ASSERT(equal(v(0),1));
ASSERT(equal(v(1),2));
ASSERT(equal(v(2),3));
printf("PASS\n");
return 0;
printf("Test Vector3\t\t: ");
// test float ctor
Vector3 v(1, 2, 3);
ASSERT(equal(v(0), 1));
ASSERT(equal(v(1), 2));
ASSERT(equal(v(2), 3));
printf("PASS\n");
return 0;
}
} // namespace math