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Add support for multiple work queues
git-svn-id: https://nuttx.svn.sourceforge.net/svnroot/nuttx/trunk@5081 7fd9a85b-ad96-42d3-883c-3090e2eb8679
This commit is contained in:
+137
-96
@@ -1,7 +1,7 @@
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/****************************************************************************
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* sched/work_thread.c
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*
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* Copyright (C) 2009-2011 Gregory Nutt. All rights reserved.
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* Copyright (C) 2009-2012 Gregory Nutt. All rights reserved.
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* Author: Gregory Nutt <gnutt@nuttx.org>
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*
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* Redistribution and use in source and binary forms, with or without
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@@ -67,15 +67,9 @@
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* Public Variables
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****************************************************************************/
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/* The queue of pending work */
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/* The state of each work queue */
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struct dq_queue_s g_work;
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/* The task ID of the worker thread */
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#ifdef CONFIG_SCHED_WORKQUEUE
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pid_t g_worker;
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#endif
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struct wqueue_s g_work[NWORKERS];
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/****************************************************************************
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* Private Variables
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@@ -85,16 +79,116 @@ pid_t g_worker;
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* Private Functions
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****************************************************************************/
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/****************************************************************************
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* Name: work_process
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*
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* Description:
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* This is the logic that performs actions placed on any work list.
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*
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* Input parameters:
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* wqueue - Describes the work queue to be processed
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*
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* Returned Value:
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* None
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*
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****************************************************************************/
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static void work_process(FAR struct wqueue_s *wqueue)
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{
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volatile FAR struct work_s *work;
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worker_t worker;
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irqstate_t flags;
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FAR void *arg;
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uint32_t elapsed;
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uint32_t remaining;
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uint32_t next;
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/* Then process queued work. We need to keep interrupts disabled while
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* we process items in the work list.
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*/
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next = CONFIG_SCHED_WORKPERIOD / USEC_PER_TICK;
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flags = irqsave();
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work = (FAR struct work_s *)wqueue->q.head;
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while (work)
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{
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/* Is this work ready? It is ready if there is no delay or if
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* the delay has elapsed. qtime is the time that the work was added
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* to the work queue. It will always be greater than or equal to
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* zero. Therefore a delay of zero will always execute immediately.
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*/
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elapsed = clock_systimer() - work->qtime;
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if (elapsed >= work->delay)
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{
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/* Remove the ready-to-execute work from the list */
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(void)dq_rem((struct dq_entry_s *)work, &wqueue->q);
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/* Extract the work description from the entry (in case the work
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* instance by the re-used after it has been de-queued).
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*/
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worker = work->worker;
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arg = work->arg;
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/* Mark the work as no longer being queued */
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work->worker = NULL;
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/* Do the work. Re-enable interrupts while the work is being
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* performed... we don't have any idea how long that will take!
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*/
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irqrestore(flags);
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worker(arg);
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/* Now, unfortunately, since we re-enabled interrupts we don't
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* know the state of the work list and we will have to start
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* back at the head of the list.
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*/
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flags = irqsave();
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work = (FAR struct work_s *)wqueue->q.head;
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}
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else
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{
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/* This one is not ready.. will it be ready before the next
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* scheduled wakeup interval?
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*/
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remaining = elapsed - work->delay;
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if (remaining < next)
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{
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/* Yes.. Then schedule to wake up when the work is ready */
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next = remaining;
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}
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/* Then try the next in the list. */
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work = (FAR struct work_s *)work->dq.flink;
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}
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}
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/* Wait awhile to check the work list. We will wait here until either
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* the time elapses or until we are awakened by a signal.
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*/
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usleep(next * USEC_PER_TICK);
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irqrestore(flags);
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}
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/****************************************************************************
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* Public Functions
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****************************************************************************/
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/****************************************************************************
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* Name: work_thread
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* Name: work_hpthread and work_lpthread
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*
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* Description:
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* This is the main worker thread that performs actions placed on the work
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* list. It also performs periodic garbage collection (that is performed
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* by the idle thread if CONFIG_SCHED_WORKQUEUE is not defined).
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* These are the main worker threads that performs actions placed on the
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* work lists. One thread also performs periodic garbage collection (that
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* is performed by the idle thread if CONFIG_SCHED_WORKQUEUE is not defined).
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*
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* Input parameters:
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* argc, argv (not used)
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@@ -104,30 +198,40 @@ pid_t g_worker;
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*
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****************************************************************************/
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int work_thread(int argc, char *argv[])
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int work_hpthread(int argc, char *argv[])
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{
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volatile FAR struct work_s *work;
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worker_t worker;
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FAR void *arg;
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uint32_t elapsed;
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uint32_t remaining;
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uint32_t next;
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int usec;
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irqstate_t flags;
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/* Loop forever */
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usec = CONFIG_SCHED_WORKPERIOD;
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flags = irqsave();
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for (;;)
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{
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/* Wait awhile to check the work list. We will wait here until either
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* the time elapses or until we are awakened by a signal.
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/* First, perform garbage collection. This cleans-up memory de-allocations
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* that were queued because they could not be freed in that execution
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* context (for example, if the memory was freed from an interrupt handler).
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* NOTE: If the work thread is disabled, this clean-up is performed by
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* the IDLE thread (at a very, very lower priority).
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*/
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usleep(usec);
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irqrestore(flags);
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#ifdef CONFIG_SCHED_LPWORK
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sched_garbagecollection();
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#endif
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/* Then process queued work. We need to keep interrupts disabled while
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* we process items in the work list.
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*/
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work_process(&g_work[HPWORK]);
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}
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return OK; /* To keep some compilers happy */
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}
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#ifdef CONFIG_SCHED_LPWORK
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int work_lpthread(int argc, char *argv[])
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{
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/* Loop forever */
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for (;;)
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{
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/* First, perform garbage collection. This cleans-up memory de-allocations
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* that were queued because they could not be freed in that execution
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* context (for example, if the memory was freed from an interrupt handler).
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@@ -141,75 +245,12 @@ int work_thread(int argc, char *argv[])
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* we process items in the work list.
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*/
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next = CONFIG_SCHED_WORKPERIOD / USEC_PER_TICK;
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flags = irqsave();
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work = (FAR struct work_s *)g_work.head;
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while (work)
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{
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/* Is this work ready? It is ready if there is no delay or if
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* the delay has elapsed. qtime is the time that the work was added
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* to the work queue. It will always be greater than or equal to
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* zero. Therefore a delay of zero will always execute immediately.
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*/
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elapsed = clock_systimer() - work->qtime;
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if (elapsed >= work->delay)
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{
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/* Remove the ready-to-execute work from the list */
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(void)dq_rem((struct dq_entry_s *)work, &g_work);
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/* Extract the work description from the entry (in case the work
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* instance by the re-used after it has been de-queued).
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*/
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worker = work->worker;
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arg = work->arg;
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/* Mark the work as no longer being queued */
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work->worker = NULL;
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/* Do the work. Re-enable interrupts while the work is being
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* performed... we don't have any idea how long that will take!
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*/
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irqrestore(flags);
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worker(arg);
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/* Now, unfortunately, since we re-enabled interrupts we don't
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* know the state of the work list and we will have to start
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* back at the head of the list.
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*/
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flags = irqsave();
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work = (FAR struct work_s *)g_work.head;
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}
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else
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{
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/* This one is not ready.. will it be ready before the next
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* scheduled wakeup interval?
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*/
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remaining = elapsed - work->delay;
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if (remaining < next)
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{
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/* Yes.. Then schedule to wake up when the work is ready */
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next = remaining;
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}
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/* Then try the next in the list. */
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work = (FAR struct work_s *)work->dq.flink;
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}
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}
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/* Now calculate the microsecond delay we should wait */
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usec = next * USEC_PER_TICK;
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work_process(&g_work[LPWORK]);
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}
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return OK; /* To keep some compilers happy */
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}
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#endif /* CONFIG_SCHED_LPWORK */
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#endif /* CONFIG_SCHED_WORKQUEUE */
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