consume all available queued vehicle_commands

This commit is contained in:
Daniel Agar
2021-01-26 12:00:18 -05:00
parent d5c7e243a9
commit d1dfa26903
11 changed files with 167 additions and 175 deletions
@@ -170,7 +170,6 @@ private:
position_setpoint_triplet_s _pos_sp_triplet {}; ///< triplet of mission items
vehicle_attitude_s _att {}; ///< vehicle attitude setpoint
vehicle_attitude_setpoint_s _att_sp {}; ///< vehicle attitude setpoint
vehicle_command_s _vehicle_command {}; ///< vehicle commands
vehicle_control_mode_s _control_mode {}; ///< control mode
vehicle_local_position_s _local_pos {}; ///< vehicle local position
vehicle_land_detected_s _vehicle_land_detected {}; ///< vehicle land detected
@@ -346,11 +345,6 @@ private:
float get_demanded_airspeed();
float calculate_target_airspeed(float airspeed_demand, const Vector2f &ground_speed);
/**
* Handle incoming vehicle commands
*/
void handle_command();
void reset_takeoff_state(bool force = false);
void reset_landing_state();