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PositionControl: make getters const functions
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@@ -351,7 +351,7 @@ void PositionControl::updateConstraints(const vehicle_constraints_s &constraints
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}
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}
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void PositionControl::getLocalPositionSetpoint(vehicle_local_position_setpoint_s &local_position_setpoint)
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void PositionControl::getLocalPositionSetpoint(vehicle_local_position_setpoint_s &local_position_setpoint) const
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{
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local_position_setpoint.x = _pos_sp(0);
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local_position_setpoint.y = _pos_sp(1);
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@@ -365,7 +365,7 @@ void PositionControl::getLocalPositionSetpoint(vehicle_local_position_setpoint_s
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_thr_sp.copyTo(local_position_setpoint.thrust);
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}
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void PositionControl::getAttitudeSetpoint(vehicle_attitude_setpoint_s &attitude_setpoint)
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void PositionControl::getAttitudeSetpoint(vehicle_attitude_setpoint_s &attitude_setpoint) const
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{
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attitude_setpoint = ControlMath::thrustToAttitude(_thr_sp, _yaw_sp);
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attitude_setpoint.yaw_sp_move_rate = _yawspeed_sp;
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@@ -134,7 +134,7 @@ public:
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* @see _vel_sp
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* @return The velocity set-point that was executed in the control-loop. Nan if velocity control-loop was skipped.
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*/
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const matrix::Vector3f getVelSp()
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const matrix::Vector3f getVelSp() const
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{
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matrix::Vector3f vel_sp{};
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@@ -156,7 +156,7 @@ public:
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* The acceleration or thrust setpoints can be used for attitude control.
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* @param local_position_setpoint reference to struct to fill up
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*/
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void getLocalPositionSetpoint(vehicle_local_position_setpoint_s &local_position_setpoint);
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void getLocalPositionSetpoint(vehicle_local_position_setpoint_s &local_position_setpoint) const;
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/**
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* Get the controllers output attitude setpoint
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@@ -164,7 +164,7 @@ public:
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* It needs to be executed by the attitude controller to achieve velocity and position tracking.
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* @param attitude_setpoint reference to struct to fill up
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*/
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void getAttitudeSetpoint(vehicle_attitude_setpoint_s &attitude_setpoint);
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void getAttitudeSetpoint(vehicle_attitude_setpoint_s &attitude_setpoint) const;
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protected:
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