mirror of
https://gitee.com/mirrors_PX4/PX4-Autopilot.git
synced 2026-05-02 05:04:08 +08:00
npfg: rearrange eval method, handle case in front of starting point of path segment
This commit is contained in:
parent
4d11b4e06c
commit
c70df1e324
@ -47,8 +47,9 @@
|
||||
using matrix::Vector2d;
|
||||
using matrix::Vector2f;
|
||||
|
||||
void NPFG::evaluate(const Vector2f &ground_vel, const Vector2f &wind_vel,
|
||||
const Vector2f &unit_path_tangent, const float signed_track_error, const float path_curvature)
|
||||
void NPFG::evaluate(const Vector2f &ground_vel, const Vector2f &wind_vel, Vector2f &unit_path_tangent,
|
||||
float signed_track_error, const float path_curvature, bool in_front_of_wp /*= false*/,
|
||||
const Vector2f &bearing_vec_to_point /*= Vector2f{0.0f, 0.0f}*/)
|
||||
{
|
||||
const float ground_speed = ground_vel.norm();
|
||||
|
||||
@ -62,16 +63,18 @@ void NPFG::evaluate(const Vector2f &ground_vel, const Vector2f &wind_vel,
|
||||
airspeed_ref_ = airspeed_nom_;
|
||||
lateral_accel_ = 0.0f;
|
||||
feas_ = 0.0f;
|
||||
feas_on_track_ = 0.0f;
|
||||
return;
|
||||
}
|
||||
|
||||
const float wind_speed = wind_vel.norm();
|
||||
const float wind_ratio = wind_speed / airspeed;
|
||||
|
||||
const float track_error = fabsf(signed_track_error);
|
||||
float track_error = fabsf(signed_track_error);
|
||||
|
||||
const float wind_cross_upt = cross2D(wind_vel, unit_path_tangent);
|
||||
const float wind_dot_upt = wind_vel.dot(unit_path_tangent);
|
||||
// on-track wind triangle projections
|
||||
float wind_cross_upt = cross2D(wind_vel, unit_path_tangent);
|
||||
float wind_dot_upt = wind_vel.dot(unit_path_tangent);
|
||||
|
||||
// calculate the bearing feasibility on the track at the current closest point
|
||||
feas_on_track_ = bearingFeasibility(wind_cross_upt, wind_dot_upt, wind_speed, wind_ratio);
|
||||
@ -85,21 +88,55 @@ void NPFG::evaluate(const Vector2f &ground_vel, const Vector2f &wind_vel,
|
||||
|
||||
// track error bound is dynamic depending on ground speed
|
||||
track_error_bound_ = trackErrorBound(ground_speed, time_const_);
|
||||
const float normalized_track_error = normalizedTrackError(track_error, track_error_bound_);
|
||||
float normalized_track_error = normalizedTrackError(track_error, track_error_bound_);
|
||||
|
||||
// look ahead angle based purely on track proximity
|
||||
const float look_ahead_ang = lookAheadAngle(normalized_track_error);
|
||||
float look_ahead_ang = lookAheadAngle(normalized_track_error);
|
||||
|
||||
bearing_vec_ = bearingVec(unit_path_tangent, look_ahead_ang, signed_track_error);
|
||||
|
||||
float wind_cross_bearing = cross2D(wind_vel, bearing_vec_);
|
||||
float wind_dot_bearing = wind_vel.dot(bearing_vec_);
|
||||
// specific waypoint logic complications... handles case where we are following
|
||||
// waypoints and are in front of the first of the segment.
|
||||
// TODO: find a way to get this out of the main eval method!
|
||||
if (in_front_of_wp && unit_path_tangent.dot(bearing_vec_) < unit_path_tangent.dot(bearing_vec_to_point)) {
|
||||
// we are in front of the first waypoint and the bearing to the point is
|
||||
// shallower than that to the line. reset path params to fly directly to
|
||||
// the first waypoint.
|
||||
|
||||
// TODO: probably better to blend these instead of hard switching (could
|
||||
// effect the adaptive tuning if we switch between these cases with wind
|
||||
// gusts)
|
||||
|
||||
// pretend we are on track, recalculate necessary quantities
|
||||
|
||||
signed_track_error = 0.0f;
|
||||
normalized_track_error = 0.0f;
|
||||
unit_path_tangent = bearing_vec_to_point;
|
||||
|
||||
bearing_vec_ = bearing_vec_to_point;
|
||||
look_ahead_ang = 0.0f;
|
||||
|
||||
wind_cross_upt = cross2D(wind_vel, unit_path_tangent);
|
||||
wind_dot_upt = wind_vel.dot(unit_path_tangent);
|
||||
feas_on_track_ = bearingFeasibility(wind_cross_upt, wind_dot_upt, wind_speed, wind_ratio);
|
||||
|
||||
adapted_period_ = adaptPeriod(ground_speed, airspeed, wind_ratio, track_error,
|
||||
path_curvature, wind_vel, unit_path_tangent, feas_on_track_);
|
||||
p_gain_ = pGain(adapted_period_, damping_);
|
||||
time_const_ = timeConst(adapted_period_, damping_);
|
||||
}
|
||||
|
||||
track_proximity_ = trackProximity(look_ahead_ang);
|
||||
|
||||
// wind triangle projections
|
||||
const float wind_cross_bearing = cross2D(wind_vel, bearing_vec_);
|
||||
const float wind_dot_bearing = wind_vel.dot(bearing_vec_);
|
||||
|
||||
// continuous representation of the bearing feasibility
|
||||
feas_ = bearingFeasibility(wind_cross_bearing, wind_dot_bearing, wind_speed, wind_ratio);
|
||||
|
||||
// we consider feasibility of both the current bearing as well as that on the track at the current closest point
|
||||
float feas_combined = feas_ * feas_on_track_;
|
||||
const float feas_combined = feas_ * feas_on_track_;
|
||||
|
||||
min_ground_speed_ref_ = minGroundSpeed(normalized_track_error, feas_combined);
|
||||
|
||||
@ -110,16 +147,18 @@ void NPFG::evaluate(const Vector2f &ground_vel, const Vector2f &wind_vel,
|
||||
wind_dot_bearing, wind_speed, min_ground_speed_ref_);
|
||||
airspeed_ref_ = air_vel_ref_.norm();
|
||||
|
||||
track_proximity_ = trackProximity(look_ahead_ang);
|
||||
// lateral acceleration demand based on heading error
|
||||
const float lateral_accel = lateralAccel(air_vel, air_vel_ref_, airspeed);
|
||||
|
||||
// lateral acceleration needed to stay on curved track (assuming no heading error)
|
||||
lateral_accel_ff_ = lateralAccelFF(unit_path_tangent, ground_vel,
|
||||
wind_dot_upt, wind_cross_upt, airspeed, wind_speed, wind_ratio,
|
||||
signed_track_error, path_curvature, track_proximity_, feas_combined);
|
||||
lateral_accel_ff_ = lateralAccelFF(unit_path_tangent, ground_vel, wind_dot_upt,
|
||||
wind_cross_upt, airspeed, wind_speed, wind_ratio, signed_track_error, path_curvature);
|
||||
|
||||
// total lateral acceleration to drive aircaft towards track as well as account
|
||||
// for path curvature
|
||||
lateral_accel_ = lateralAccel(air_vel, air_vel_ref_, airspeed) + lateral_accel_ff_;
|
||||
// for path curvature. The full effect of the feed-forward acceleration is smoothly
|
||||
// ramped in as the vehicle approaches the track and is further smoothly
|
||||
// zeroed out as the bearing becomes infeasible.
|
||||
lateral_accel_ = lateral_accel + feas_combined * track_proximity_ * lateral_accel_ff_;
|
||||
} // evaluate
|
||||
|
||||
float NPFG::adaptPeriod(const float ground_speed, const float airspeed, const float wind_ratio,
|
||||
@ -431,14 +470,14 @@ float NPFG::bearingFeasibility(const float wind_cross_bearing, const float wind_
|
||||
float NPFG::lateralAccelFF(const Vector2f &unit_path_tangent, const Vector2f &ground_vel,
|
||||
const float wind_dot_upt, const float wind_cross_upt, const float airspeed,
|
||||
const float wind_speed, const float wind_ratio, const float signed_track_error,
|
||||
const float path_curvature, const float track_proximity, const float feas) const
|
||||
const float path_curvature) const
|
||||
{
|
||||
// NOTE: all calculations within this function take place at the closet point
|
||||
// on the path, as if the aircraft were already tracking the given path at
|
||||
// this point with zero angular error. this allows us to evaluate curvature
|
||||
// induced requirements for lateral acceleration incrementation and ramp them
|
||||
// in with the track proximity. further the bearing feasibility is considered
|
||||
// in excess wind conditions.
|
||||
// in with the track proximity and further consider the bearing feasibility
|
||||
// in excess wind conditions (this is done external to this method).
|
||||
|
||||
// path frame curvature is the instantaneous curvature at our current distance
|
||||
// from the actual path (considering e.g. concentric circles emanating outward/inward)
|
||||
@ -457,7 +496,7 @@ float NPFG::lateralAccelFF(const Vector2f &unit_path_tangent, const Vector2f &gr
|
||||
// note the use of airspeed * speed_ratio as oppose to ground_speed^2 here --
|
||||
// the prior considers that we command lateral acceleration in the air mass
|
||||
// relative frame while the latter does not
|
||||
return airspeed * track_proximity * feas * speed_ratio * path_frame_rate;
|
||||
return airspeed * speed_ratio * path_frame_rate;
|
||||
} // lateralAccelFF
|
||||
|
||||
float NPFG::lateralAccel(const Vector2f &air_vel, const Vector2f &air_vel_ref, const float airspeed) const
|
||||
@ -486,27 +525,36 @@ void NPFG::navigateWaypoints(const Vector2d &waypoint_A, const Vector2d &waypoin
|
||||
const Vector2d &vehicle_pos, const Vector2f &ground_vel, const Vector2f &wind_vel)
|
||||
{
|
||||
// similar to logic found in ECL_L1_Pos_Controller method of same name
|
||||
// BUT no arbitrary max approach angle, approach entirely determined by generated
|
||||
// bearing vectors
|
||||
|
||||
path_type_loiter_ = false;
|
||||
|
||||
Vector2f vector_A_to_B = getLocalPlanarVector(waypoint_A, waypoint_B);
|
||||
Vector2f vector_A_to_vehicle = getLocalPlanarVector(waypoint_A, vehicle_pos);
|
||||
|
||||
if (vector_A_to_B.norm() < EPSILON || vector_A_to_B.dot(vector_A_to_vehicle) < 0.0f) {
|
||||
// the waypoints are either on top of each other and should be considered
|
||||
// as single waypoint, or we are in front of waypoint A. in either case,
|
||||
// fly directly to A.
|
||||
if (vector_A_to_B.norm() < EPSILON) {
|
||||
// the waypoints are on top of each other and should be considered as a
|
||||
// single waypoint, fly directly to it
|
||||
unit_path_tangent_ = -vector_A_to_vehicle.normalized();
|
||||
signed_track_error_ = 0.0f;
|
||||
evaluate(ground_vel, wind_vel, unit_path_tangent_, signed_track_error_, 0.0f);
|
||||
|
||||
} else if (vector_A_to_B.dot(vector_A_to_vehicle) < 0.0f) {
|
||||
// we are in front of waypoint A, fly directly to it until the bearing generated
|
||||
// to the line segement between A and B is shallower than that from the
|
||||
// bearing to the first waypoint (A).
|
||||
unit_path_tangent_ = vector_A_to_B.normalized();
|
||||
signed_track_error_ = cross2D(unit_path_tangent_, vector_A_to_vehicle);
|
||||
evaluate(ground_vel, wind_vel, unit_path_tangent_, signed_track_error_, 0.0f, true, -vector_A_to_vehicle.normalized());
|
||||
|
||||
} else {
|
||||
// track the line segment between A and B
|
||||
unit_path_tangent_ = vector_A_to_B.normalized();
|
||||
signed_track_error_ = cross2D(unit_path_tangent_, vector_A_to_vehicle);
|
||||
evaluate(ground_vel, wind_vel, unit_path_tangent_, signed_track_error_, 0.0f);
|
||||
}
|
||||
|
||||
evaluate(ground_vel, wind_vel, unit_path_tangent_, signed_track_error_, 0.0f);
|
||||
|
||||
updateRollSetpoint();
|
||||
} // navigateWaypoints
|
||||
|
||||
|
||||
@ -402,11 +402,17 @@ private:
|
||||
* @param[in] unit_path_tangent Unit vector tangent to path at closest point
|
||||
* in direction of path
|
||||
* @param[in] signed_track_error Signed error to track at closest point (sign
|
||||
* determined by path normal direction) [m]
|
||||
* determined by path normal direction) [m]
|
||||
* @param[in] path_curvature Path curvature at closest point on track [m^-1]
|
||||
* @param[in] in_front_of_wp True if we are in front of the starting point of
|
||||
* a path segment
|
||||
* @param[in] bearing_vec_to_point Bearing vector to starting point of path
|
||||
* segment, if relevant
|
||||
*/
|
||||
void evaluate(const matrix::Vector2f &ground_vel, const matrix::Vector2f &wind_vel,
|
||||
const matrix::Vector2f &unit_path_tangent, const float signed_track_error, const float path_curvature);
|
||||
matrix::Vector2f &unit_path_tangent, float signed_track_error,
|
||||
const float path_curvature, bool in_front_of_wp = false,
|
||||
const matrix::Vector2f &bearing_vec_to_point = matrix::Vector2f{0.0f, 0.0f});
|
||||
|
||||
/*
|
||||
* Adapts the controller period considering user defined inputs, current flight
|
||||
@ -625,9 +631,7 @@ private:
|
||||
|
||||
/*
|
||||
* Calculates an additional feed-forward lateral acceleration demand considering
|
||||
* the path curvature. The full effect of the acceleration increment is smoothly
|
||||
* ramped in as the vehicle approaches the track and is further smoothly
|
||||
* zeroed out as the bearing becomes infeasible.
|
||||
* the path curvature.
|
||||
*
|
||||
* @param[in] unit_path_tangent Unit vector tangent to path at closest point
|
||||
* in direction of path
|
||||
@ -639,15 +643,12 @@ private:
|
||||
* @param[in] signed_track_error Signed error to track at closest point (sign
|
||||
* determined by path normal direction) [m]
|
||||
* @param[in] path_curvature Path curvature at closest point on track [m^-1]
|
||||
* @param[in] track_proximity Smoothing parameter based on vehicle proximity
|
||||
* to track with values between 0 (at track error boundary) and 1 (on track)
|
||||
* @param[in] feas Bearing feasibility
|
||||
* @return Feed-forward lateral acceleration command [m/s^2]
|
||||
*/
|
||||
float lateralAccelFF(const matrix::Vector2f &unit_path_tangent, const matrix::Vector2f &ground_vel,
|
||||
const float wind_dot_upt, const float wind_cross_upt, const float airspeed,
|
||||
const float wind_speed, const float wind_ratio, const float signed_track_error,
|
||||
const float path_curvature, const float track_proximity, const float feas) const;
|
||||
const float path_curvature) const;
|
||||
|
||||
/*
|
||||
* Calculates a lateral acceleration demand from the heading error.
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user