mathlib: code style fixed

This commit is contained in:
Anton Babushkin
2013-12-25 13:04:52 +04:00
parent 8ed193d115
commit bbeb97df67
3 changed files with 175 additions and 120 deletions
+82 -51
View File
@@ -54,7 +54,8 @@ template <unsigned int N>
class __EXPORT Vector;
template <unsigned int N>
class __EXPORT VectorBase {
class __EXPORT VectorBase
{
public:
/**
* vector data
@@ -93,14 +94,14 @@ public:
/**
* access to elements by index
*/
float &operator ()(const unsigned int i) {
float &operator()(const unsigned int i) {
return data[i];
}
/**
* access to elements by index
*/
float operator ()(const unsigned int i) const {
float operator()(const unsigned int i) const {
return data[i];
}
@@ -115,20 +116,22 @@ public:
* test for equality
*/
bool operator ==(const Vector<N> &v) const {
for (unsigned int i = 0; i < N; i++)
if (data[i] != v.data[i])
return false;
return true;
for (unsigned int i = 0; i < N; i++)
if (data[i] != v.data[i])
return false;
return true;
}
/**
* test for inequality
*/
bool operator !=(const Vector<N> &v) const {
for (unsigned int i = 0; i < N; i++)
if (data[i] != v.data[i])
return true;
return false;
for (unsigned int i = 0; i < N; i++)
if (data[i] != v.data[i])
return true;
return false;
}
/**
@@ -144,9 +147,11 @@ public:
*/
const Vector<N> operator -(void) const {
Vector<N> res;
for (unsigned int i = 0; i < N; i++)
res.data[i] = -data[i];
return res;
for (unsigned int i = 0; i < N; i++)
res.data[i] = -data[i];
return res;
}
/**
@@ -154,9 +159,11 @@ public:
*/
const Vector<N> operator +(const Vector<N> &v) const {
Vector<N> res;
for (unsigned int i = 0; i < N; i++)
res.data[i] = data[i] + v.data[i];
return res;
for (unsigned int i = 0; i < N; i++)
res.data[i] = data[i] + v.data[i];
return res;
}
/**
@@ -164,9 +171,11 @@ public:
*/
const Vector<N> operator -(const Vector<N> &v) const {
Vector<N> res;
for (unsigned int i = 0; i < N; i++)
res.data[i] = data[i] - v.data[i];
return res;
for (unsigned int i = 0; i < N; i++)
res.data[i] = data[i] - v.data[i];
return res;
}
/**
@@ -174,8 +183,10 @@ public:
*/
const Vector<N> operator *(const float num) const {
Vector<N> res;
for (unsigned int i = 0; i < N; i++)
res.data[i] = data[i] * num;
for (unsigned int i = 0; i < N; i++)
res.data[i] = data[i] * num;
return res;
}
@@ -184,8 +195,10 @@ public:
*/
const Vector<N> operator /(const float num) const {
Vector<N> res;
for (unsigned int i = 0; i < N; i++)
res.data[i] = data[i] / num;
for (unsigned int i = 0; i < N; i++)
res.data[i] = data[i] / num;
return res;
}
@@ -193,8 +206,9 @@ public:
* addition
*/
const Vector<N> &operator +=(const Vector<N> &v) {
for (unsigned int i = 0; i < N; i++)
data[i] += v.data[i];
for (unsigned int i = 0; i < N; i++)
data[i] += v.data[i];
return *static_cast<const Vector<N>*>(this);
}
@@ -202,8 +216,9 @@ public:
* subtraction
*/
const Vector<N> &operator -=(const Vector<N> &v) {
for (unsigned int i = 0; i < N; i++)
data[i] -= v.data[i];
for (unsigned int i = 0; i < N; i++)
data[i] -= v.data[i];
return *static_cast<const Vector<N>*>(this);
}
@@ -211,8 +226,9 @@ public:
* uniform scaling
*/
const Vector<N> &operator *=(const float num) {
for (unsigned int i = 0; i < N; i++)
data[i] *= num;
for (unsigned int i = 0; i < N; i++)
data[i] *= num;
return *static_cast<const Vector<N>*>(this);
}
@@ -220,8 +236,9 @@ public:
* uniform scaling
*/
const Vector<N> &operator /=(const float num) {
for (unsigned int i = 0; i < N; i++)
data[i] /= num;
for (unsigned int i = 0; i < N; i++)
data[i] /= num;
return *static_cast<const Vector<N>*>(this);
}
@@ -230,9 +247,11 @@ public:
*/
float operator *(const Vector<N> &v) const {
float res = 0.0f;
for (unsigned int i = 0; i < N; i++)
res += data[i] * v.data[i];
return res;
for (unsigned int i = 0; i < N; i++)
res += data[i] * v.data[i];
return res;
}
/**
@@ -240,9 +259,11 @@ public:
*/
float length_squared() const {
float res = 0.0f;
for (unsigned int i = 0; i < N; i++)
res += data[i] * data[i];
return res;
for (unsigned int i = 0; i < N; i++)
res += data[i] * data[i];
return res;
}
/**
@@ -250,9 +271,11 @@ public:
*/
float length() const {
float res = 0.0f;
for (unsigned int i = 0; i < N; i++)
res += data[i] * data[i];
return sqrtf(res);
for (unsigned int i = 0; i < N; i++)
res += data[i] * data[i];
return sqrtf(res);
}
/**
@@ -278,14 +301,17 @@ public:
void print(void) {
printf("[ ");
for (unsigned int i = 0; i < N; i++)
for (unsigned int i = 0; i < N; i++)
printf("%.3f\t", data[i]);
printf("]\n");
}
};
template <unsigned int N>
class __EXPORT Vector : public VectorBase<N> {
class __EXPORT Vector : public VectorBase<N>
{
public:
Vector() : VectorBase<N>() {}
@@ -303,7 +329,8 @@ public:
};
template <>
class __EXPORT Vector<2> : public VectorBase<2> {
class __EXPORT Vector<2> : public VectorBase<2>
{
public:
Vector() : VectorBase<2>() {}
@@ -333,12 +360,13 @@ public:
}
float operator %(const Vector<2> &v) const {
return data[0] * v.data[1] - data[1] * v.data[0];
return data[0] * v.data[1] - data[1] * v.data[0];
}
};
template <>
class __EXPORT Vector<3> : public VectorBase<3> {
class __EXPORT Vector<3> : public VectorBase<3>
{
public:
Vector() : VectorBase<3>() {}
@@ -365,20 +393,22 @@ public:
const Vector<3> &operator =(const Vector<3> &v) {
for (unsigned int i = 0; i < 3; i++)
data[i] = v.data[i];
return *this;
}
Vector<3> operator %(const Vector<3> &v) const {
return Vector<3>(
data[1] * v.data[2] - data[2] * v.data[1],
data[2] * v.data[0] - data[0] * v.data[2],
data[0] * v.data[1] - data[1] * v.data[0]
);
data[1] * v.data[2] - data[2] * v.data[1],
data[2] * v.data[0] - data[0] * v.data[2],
data[0] * v.data[1] - data[1] * v.data[0]
);
}
};
template <>
class __EXPORT Vector<4> : public VectorBase<4> {
class __EXPORT Vector<4> : public VectorBase<4>
{
public:
Vector() : VectorBase() {}
@@ -405,6 +435,7 @@ public:
const Vector<4> &operator =(const Vector<4> &v) {
for (unsigned int i = 0; i < 4; i++)
data[i] = v.data[i];
return *this;
}
};