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Expose terrain vpos reset counter
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@ -217,6 +217,9 @@ public:
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// get the estimated terrain vertical position relative to the NED origin
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float getTerrainVertPos() const { return _terrain_vpos; };
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// get the number of times the vertical terrain position has been reset
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uint8_t getTerrainVertPosResetCounter() const { return _terrain_vpos_reset_counter; };
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// get the terrain variance
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float get_terrain_var() const { return _terrain_var; }
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@ -510,6 +513,7 @@ private:
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// Terrain height state estimation
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float _terrain_vpos{0.0f}; ///< estimated vertical position of the terrain underneath the vehicle in local NED frame (m)
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float _terrain_var{1e4f}; ///< variance of terrain position estimate (m**2)
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uint8_t _terrain_vpos_reset_counter{0}; ///< number of times _terrain_vpos has been reset
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uint64_t _time_last_hagl_fuse{0}; ///< last system time that a range sample was fused by the terrain estimator
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uint64_t _time_last_fake_hagl_fuse{0}; ///< last system time that a fake range sample was fused by the terrain estimator
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bool _terrain_initialised{false}; ///< true when the terrain estimator has been initialized
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@ -170,6 +170,7 @@ void Ekf::fuseHagl()
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if (isTimedOut(_time_last_hagl_fuse, timeout)) {
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_terrain_vpos = _state.pos(2) + meas_hagl;
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_terrain_var = obs_variance;
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_terrain_vpos_reset_counter++;
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} else {
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_innov_check_fail_status.flags.reject_hagl = true;
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