VelocitySmoothing - Get rid of math.h, math.cpp and px4_defines dependencies

This commit is contained in:
bresch 2019-03-05 17:40:47 +01:00 committed by Beat Küng
parent ddab0ccdf1
commit b9cf4dfb6c
2 changed files with 10 additions and 11 deletions

View File

@ -35,8 +35,6 @@
#include <cstdio>
#include <float.h>
#include <math.h>
#include <px4_defines.h>
#include <mathlib/mathlib.h>
@ -210,22 +208,22 @@ void VelocitySmoothing::updateDurations(float T123)
_max_jerk_T1 = (_vel_sp - _vel > 0.f) ? _max_jerk : -_max_jerk;
// compute increasing acceleration time
if (PX4_ISFINITE(T123)) {
T1 = computeT1(T123, _accel, _vel, _vel_sp, _max_jerk_T1);
if (T123 < 0.f) {
T1 = computeT1(_accel, _vel, _vel_sp, _max_jerk_T1);
} else {
T1 = computeT1(_accel, _vel, _vel_sp, _max_jerk_T1);
T1 = computeT1(T123, _accel, _vel, _vel_sp, _max_jerk_T1);
}
// compute decreasing acceleration time
T3 = computeT3(T1, _accel, _max_jerk_T1);
// compute constant acceleration time
if (PX4_ISFINITE(T123)) {
T2 = computeT2(T123, T1, T3);
if (T123 < 0.f) {
T2 = computeT2(T1, T3, _accel, _vel, _vel_sp, _max_jerk_T1);
} else {
T2 = computeT2(T1, T3, _accel, _vel, _vel_sp, _max_jerk_T1);
T2 = computeT2(T123, T1, T3);
}
_T1 = T1;

View File

@ -33,8 +33,6 @@
#pragma once
#include <matrix/matrix/math.hpp>
/**
* @class VelocitySmoothing
*
@ -115,6 +113,9 @@ public:
static void timeSynchronization(VelocitySmoothing *traj, int n_traj);
float getTotalTime() const { return _T1 + _T2 + _T3; }
float getT1() const { return _T1; }
float getT2() const { return _T2; }
float getT3() const { return _T3; }
float getVelSp() const { return _vel_sp; }
private:
@ -124,7 +125,7 @@ private:
* @param T123 optional parameter. If set, the total trajectory time will be T123, if not,
* the algorithm optimizes for time.
*/
void updateDurations(float T123 = NAN);
void updateDurations(float T123 = -1.f);
/**
* Compute increasing acceleration time
*/