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Add helpers based on Slice: row(), col(), xy()
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@ -166,9 +166,9 @@ public:
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void renormalize()
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{
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/* renormalize rows */
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for (size_t row = 0; row < 3; row++) {
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matrix::Vector3f rvec(this->_data[row]);
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this->setRow(row, rvec.normalized());
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for (size_t r = 0; r < 3; r++) {
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matrix::Vector3<Type> rvec(Matrix<Type,1,3>(this->Matrix<Type,3,3>::row(r)).transpose());
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this->Matrix<Type,3,3>::row(r) = rvec.normalized();
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}
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}
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};
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@ -381,20 +381,35 @@ public:
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return Slice<Type, P, Q, M, N>(x0, y0, this);
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}
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void setRow(size_t i, const Matrix<Type, N, 1> &row)
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const Slice<Type, 1, N, M, N> row(size_t i) const
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{
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Matrix<Type, M, N> &self = *this;
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for (size_t j = 0; j < N; j++) {
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self(i, j) = row(j, 0);
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}
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return slice<1, N>(i,0);
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}
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void setCol(size_t j, const Matrix<Type, M, 1> &col)
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Slice<Type, 1, N, M, N> row(size_t i)
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{
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Matrix<Type, M, N> &self = *this;
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for (size_t i = 0; i < M; i++) {
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self(i, j) = col(i, 0);
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}
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return slice<1, N>(i,0);
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}
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const Slice<Type, M, 1, M, N> col(size_t j) const
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{
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return slice<M, 1>(0,j);
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}
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Slice<Type, M, 1, M, N> col(size_t j)
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{
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return slice<M, 1>(0,j);
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}
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void setRow(size_t i, const Matrix<Type, N, 1> &row_in)
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{
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slice<1,N>(i,0) = row_in.transpose();
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}
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void setCol(size_t j, const Matrix<Type, M, 1> &column)
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{
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slice<M,1>(0,j) = column;
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}
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void setZero()
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@ -109,6 +109,16 @@ public:
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return unit();
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}
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const Slice<Type, 2, 1, 3, 1> xy() const
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{
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return Slice<Type, 2, 1, 3, 1>(0, 0, this);
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}
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Slice<Type, 2, 1, 3, 1> xy()
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{
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return Slice<Type, 2, 1, 3, 1>(0, 0, this);
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}
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Dcm<Type> hat() const { // inverse to Dcm.vee() operation
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const Vector3 &v(*this);
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@ -56,6 +56,47 @@ int main()
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Matrix<float, 3, 3> D(data_2_check);
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TEST(isEqual(A, D));
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//Test writing to slices
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Matrix<float, 3, 1> E;
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E(0,0) = -1;
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E(1,0) = 1;
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E(2,0) = 3;
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Matrix<float, 2, 1> F;
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F(0,0) = 9;
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F(1,0) = 11;
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E.slice<2,1>(0,0) = F;
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float data_3_check[3] = {9, 11, 3};
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Matrix<float, 3, 1> G (data_3_check);
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TEST(isEqual(E, G));
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TEST(isEqual(E, Matrix<float,3,1>(E.slice<3,1>(0,0))));
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Matrix<float, 2, 1> H = E.slice<2,1>(0,0);
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TEST(isEqual(H,F));
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float data_4_check[5] = {3, 11, 9, 0, 0};
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{ // assigning row slices to each other
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const Matrix<float, 3, 1> J (data_3_check);
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Matrix<float, 5, 1> K;
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K.row(2) = J.row(0);
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K.row(1) = J.row(1);
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K.row(0) = J.row(2);
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Matrix<float, 5, 1> K_check(data_4_check);
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TEST(isEqual(K, K_check));
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}
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{ // assigning col slices to each other
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const Matrix<float, 1, 3> J (data_3_check);
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Matrix<float, 1, 5> K;
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K.col(2) = J.col(0);
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K.col(1) = J.col(1);
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K.col(0) = J.col(2);
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Matrix<float, 1, 5> K_check(data_4_check);
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TEST(isEqual(K, K_check));
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}
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return 0;
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}
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@ -27,6 +27,29 @@ int main()
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TEST(isEqual(a.unit(), a.normalized()));
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TEST(isEqual(a*2.0, Vector3f(2, 0, 0)));
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Vector2f g2(1,3);
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Vector3f g3(7, 11, 17);
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g3.xy() = g2;
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TEST(isEqual(g3, Vector3f(1, 3, 17)));
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const Vector3f g4(g3);
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Vector2f g5 = g4.xy();
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TEST(isEqual(g5,g2));
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TEST(isEqual(g2,Vector2f(g4.xy())));
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Vector3f h;
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TEST(isEqual(h,Vector3f(0,0,0)));
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Vector<float, 4> j;
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j(0) = 1;
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j(1) = 2;
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j(2) = 3;
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j(3) = 4;
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Vector3f k = j.slice<3,1>(0,0);
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Vector3f k_test(1,2,3);
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TEST(isEqual(k,k_test));
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return 0;
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}
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