fix(control_allocator): Apply stopped motors before slew

So transitions between stopped/not stopped respect the slew rate.

 - Remove previous stopped motor handling in publish_actuator_controls
 - Replace with handle_stopped_motors, called in Run() before slew
 - Introduce ApplyNanToActuators in ControlAllocation to stop
 - Refactor ice shedding slightly to fit new structure
This commit is contained in:
Balduin 2026-03-06 11:22:44 +01:00 committed by Balduin
parent 44b2d8f845
commit af3cfaea25
3 changed files with 54 additions and 22 deletions

View File

@ -222,6 +222,24 @@ public:
ActuatorVector normalizeActuatorSetpoint(const ActuatorVector &actuator)
const;
/**
* Apply a mask of actuators to be set to NaN.
*
* A NaN value in _actuator_sp represents a disabled or stopped actuator.
* This mask is typically used to stop motors in specific flight phases or when certain thrust components are NaN.
*
* @param nan_actuators_mask Bitmask indicating which actuators to set to NaN.
* If (nan_actuators_mask & (1 << i)), _actuator_sp(i) becomes NaN.
*/
void applyNanToActuators(uint32_t nan_actuators_mask)
{
for (int i = 0; i < _num_actuators; i++) {
if (nan_actuators_mask & (1u << i)) {
_actuator_sp(i) = NAN;
}
}
}
virtual void updateParameters() {}
int numConfiguredActuators() const { return _num_actuators; }

View File

@ -437,6 +437,10 @@ ControlAllocator::Run()
_actuator_effectiveness->updateSetpoint(c[i], i, _control_allocation[i]->_actuator_sp,
_control_allocation[i]->getActuatorMin(), _control_allocation[i]->getActuatorMax());
if (i == 0) {
handle_stopped_motors(now);
}
if (_has_slew_rate) {
_control_allocation[i]->applySlewRateLimit(dt);
}
@ -596,6 +600,33 @@ ControlAllocator::update_effectiveness_matrix_if_needed(EffectivenessUpdateReaso
}
}
void
ControlAllocator::handle_stopped_motors(const hrt_abstime now)
{
const uint32_t stopped_motors_due_to_effectiveness = _actuator_effectiveness->getStoppedMotors();
const uint32_t stopped_motors = stopped_motors_due_to_effectiveness
| _handled_motor_failure_bitmask
| _motor_stop_mask;
// Handle stopped motors by setting NaN
const unsigned int allocation_index = 0;
_control_allocation[allocation_index]->applyNanToActuators(stopped_motors);
// Apply ice shedding, which applies _only_ to stopped motors
const bool any_stopped_motor_failed = 0 != (stopped_motors_due_to_effectiveness & (_handled_motor_failure_bitmask | _motor_stop_mask));
const float ice_shedding_output = get_ice_shedding_output(now);
if (ice_shedding_output > FLT_EPSILON && !any_stopped_motor_failed) {
for (int motors_idx = 0; motors_idx < _num_actuators[0] && motors_idx < actuator_motors_s::NUM_CONTROLS; motors_idx++) {
if (stopped_motors & 1u << motors_idx) {
_control_allocation[allocation_index]->_actuator_sp(motors_idx) = ice_shedding_output;
}
}
}
}
void
ControlAllocator::publish_control_allocator_status(int matrix_index)
{
@ -650,7 +681,7 @@ ControlAllocator::publish_control_allocator_status(int matrix_index)
}
float
ControlAllocator::get_ice_shedding_output(hrt_abstime now, bool any_stopped_motor_failed)
ControlAllocator::get_ice_shedding_output(hrt_abstime now)
{
const float period_sec = _param_ice_shedding_period.get();
@ -660,7 +691,7 @@ ControlAllocator::get_ice_shedding_output(hrt_abstime now, bool any_stopped_moto
// If any stopped motor has failed, the feature will create much more
// torque than in the nominal case, and becomes pointless anyway as we
// cannot go back to multicopter
const bool apply_shedding = _is_vtol && in_forward_flight && !any_stopped_motor_failed;
const bool apply_shedding = _is_vtol && in_forward_flight;
if (feature_disabled_by_param || !apply_shedding) {
return 0.0f;
@ -694,16 +725,6 @@ ControlAllocator::publish_actuator_controls()
int actuator_idx = 0;
int actuator_idx_matrix[ActuatorEffectiveness::MAX_NUM_MATRICES] {};
const uint32_t stopped_motors_due_to_effectiveness = _actuator_effectiveness->getStoppedMotors();
const uint32_t stopped_motors = stopped_motors_due_to_effectiveness
| _handled_motor_failure_bitmask
| _motor_stop_mask;
const bool any_stopped_motor_failed = 0 != (stopped_motors_due_to_effectiveness & (_handled_motor_failure_bitmask | _motor_stop_mask));
const float ice_shedding_output = get_ice_shedding_output(actuator_motors.timestamp, any_stopped_motor_failed);
// motors
int motors_idx;
@ -711,15 +732,6 @@ ControlAllocator::publish_actuator_controls()
int selected_matrix = _control_allocation_selection_indexes[actuator_idx];
float actuator_sp = _control_allocation[selected_matrix]->getActuatorSetpoint()(actuator_idx_matrix[selected_matrix]);
actuator_motors.control[motors_idx] = PX4_ISFINITE(actuator_sp) ? actuator_sp : NAN;
if (stopped_motors & (1u << motors_idx)) {
actuator_motors.control[motors_idx] = NAN;
if (ice_shedding_output > FLT_EPSILON) {
actuator_motors.control[motors_idx] = ice_shedding_output;
}
}
++actuator_idx_matrix[selected_matrix];
++actuator_idx;
}

View File

@ -145,7 +145,9 @@ private:
void publish_actuator_controls();
float get_ice_shedding_output(hrt_abstime now, bool any_stopped_motor_failed);
void handle_stopped_motors(const hrt_abstime now);
float get_ice_shedding_output(hrt_abstime now);
AllocationMethod _allocation_method_id{AllocationMethod::NONE};
ControlAllocation *_control_allocation[ActuatorEffectiveness::MAX_NUM_MATRICES] {}; ///< class for control allocation calculations