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New mathlib, WIP
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@@ -41,22 +41,11 @@
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#include "rotation.h"
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__EXPORT void
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get_rot_matrix(enum Rotation rot, math::Matrix *rot_matrix)
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get_rot_matrix(enum Rotation rot, math::Matrix3f *rot_matrix)
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{
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/* first set to zero */
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rot_matrix->Matrix::zero(3, 3);
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float roll = M_DEG_TO_RAD_F * (float)rot_lookup[rot].roll;
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float pitch = M_DEG_TO_RAD_F * (float)rot_lookup[rot].pitch;
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float yaw = M_DEG_TO_RAD_F * (float)rot_lookup[rot].yaw;
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math::EulerAngles euler(roll, pitch, yaw);
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math::Dcm R(euler);
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for (int i = 0; i < 3; i++) {
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for (int j = 0; j < 3; j++) {
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(*rot_matrix)(i, j) = R(i, j);
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}
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}
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rot_matrix->from_euler(roll, pitch, yaw);
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}
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