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mc_att_control: move rate control to RateControl class
This makes the controller more modular, more readable and hence better maintainable.
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/****************************************************************************
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*
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* Copyright (c) 2019 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/**
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* @file RateControl.cpp
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*/
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#include <RateControl.hpp>
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#include <px4_defines.h>
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using namespace matrix;
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void RateControl::setGains(const Vector3f &P, const Vector3f &I, const Vector3f &D)
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{
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_gain_p = P;
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_gain_i = I;
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_gain_d = D;
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}
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void RateControl::setDTermCutoff(const float loop_rate, const float cutoff, const bool force)
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{
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// only do expensive filter update if the cutoff changed
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if (force || fabsf(_lp_filters_d.get_cutoff_freq() - cutoff) > 0.01f) {
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_lp_filters_d.set_cutoff_frequency(loop_rate, cutoff);
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_lp_filters_d.reset(_rate_prev);
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}
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}
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void RateControl::setTPA(const Vector3f &breakpoint, const Vector3f &rate)
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{
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_tpa_breakpoint = breakpoint;
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_tpa_rate = rate;
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}
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void RateControl::setSaturationStatus(const MultirotorMixer::saturation_status &status)
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{
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_mixer_saturation_positive[0] = status.flags.roll_pos;
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_mixer_saturation_positive[1] = status.flags.pitch_pos;
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_mixer_saturation_positive[2] = status.flags.yaw_pos;
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_mixer_saturation_negative[0] = status.flags.roll_neg;
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_mixer_saturation_negative[1] = status.flags.pitch_neg;
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_mixer_saturation_negative[2] = status.flags.yaw_neg;
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}
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Vector3f RateControl::update(const Vector3f rate, const Vector3f rate_sp, const float dt, const bool landed,
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const float thrust_sp)
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{
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Vector3f gain_p_tpa = _gain_p.emult(tpa_attenuations(_tpa_breakpoint(0), _tpa_rate(0), thrust_sp));
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Vector3f gain_i_tpa = _gain_i.emult(tpa_attenuations(_tpa_breakpoint(1), _tpa_rate(1), thrust_sp));
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Vector3f gain_d_tpa = _gain_d.emult(tpa_attenuations(_tpa_breakpoint(2), _tpa_rate(2), thrust_sp));
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// angular rates error
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Vector3f rate_error = rate_sp - rate;
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// prepare D-term based on low-pass filtered rates
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Vector3f rate_filtered(_lp_filters_d.apply(rate));
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Vector3f rate_d;
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if (dt > FLT_EPSILON) {
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rate_d = (rate_filtered - _rate_prev_filtered) / dt;
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}
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// PID control with feed forward
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Vector3f torque = gain_p_tpa.emult(rate_error) + _rate_int - gain_d_tpa.emult(rate_d) + _gain_ff.emult(rate_sp);
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_rate_prev = rate;
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_rate_prev_filtered = rate_filtered;
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// update integral only if we are not landed
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if (!landed) {
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updateIntegral(rate_error, dt, gain_i_tpa);
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}
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return torque;
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}
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void RateControl::updateIntegral(Vector3f &rate_error, const float dt, const Vector3f &gain_i_tpa)
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{
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for (int i = 0; i < 3; i++) {
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// prevent further positive control saturation
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if (_mixer_saturation_positive[i]) {
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rate_error(i) = math::min(rate_error(i), 0.f);
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}
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// prevent further negative control saturation
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if (_mixer_saturation_negative[i]) {
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rate_error(i) = math::max(rate_error(i), 0.f);
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}
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// I term factor: reduce the I gain with increasing rate error.
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// This counteracts a non-linear effect where the integral builds up quickly upon a large setpoint
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// change (noticeable in a bounce-back effect after a flip).
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// The formula leads to a gradual decrease w/o steps, while only affecting the cases where it should:
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// with the parameter set to 400 degrees, up to 100 deg rate error, i_factor is almost 1 (having no effect),
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// and up to 200 deg error leads to <25% reduction of I.
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float i_factor = rate_error(i) / math::radians(400.f);
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i_factor = math::max(0.0f, 1.f - i_factor * i_factor);
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// Perform the integration using a first order method
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float rate_i = _rate_int(i) + i_factor * gain_i_tpa(i) * rate_error(i) * dt;
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// do not propagate the result if out of range or invalid
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if (PX4_ISFINITE(rate_i)) {
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_rate_int(i) = math::constrain(rate_i, -_lim_int(i), _lim_int(i));
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}
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}
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}
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void RateControl::getRateControlStatus(rate_ctrl_status_s &rate_ctrl_status)
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{
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rate_ctrl_status.rollspeed_integ = _rate_int(0);
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rate_ctrl_status.pitchspeed_integ = _rate_int(1);
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rate_ctrl_status.yawspeed_integ = _rate_int(2);
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}
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Vector3f RateControl::tpa_attenuations(float tpa_breakpoint, float tpa_rate, float thrust_sp)
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{
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static constexpr float tpa_rate_lower_limit = 0.05f;
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/* throttle pid attenuation factor */
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float tpa = 1.0f - tpa_rate * (fabsf(thrust_sp) - tpa_breakpoint) / (1.0f - tpa_breakpoint);
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tpa = fmaxf(tpa_rate_lower_limit, fminf(1.0f, tpa));
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return Vector3f(tpa, tpa, 1.f);
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}
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