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https://gitee.com/mirrors_PX4/PX4-Autopilot.git
synced 2026-05-02 05:04:08 +08:00
Removed all use of C library from the matrix namespace
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552dad40a1
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@ -76,9 +76,9 @@ public:
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Vector<Type, 3>()
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{
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AxisAngle &v = *this;
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Type ang = Type(2.0f)*acosf(q(0));
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Type mag = sinf(ang/2.0f);
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if (fabsf(mag) > 0) {
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Type ang = Type(2.0f)*acos(q(0));
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Type mag = sin(ang/2.0f);
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if (fabs(mag) > 0) {
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v(0) = ang*q(1)/mag;
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v(1) = ang*q(2)/mag;
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v(2) = ang*q(3)/mag;
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@ -97,28 +97,28 @@ public:
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Quaternion &q = *this;
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Type t = R.trace();
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if (t > Type(0)) {
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t = sqrtf(Type(1) + t);
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t = sqrt(Type(1) + t);
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q(0) = Type(0.5) * t;
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t = Type(0.5) / t;
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q(1) = (R(2,1) - R(1,2)) * t;
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q(2) = (R(0,2) - R(2,0)) * t;
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q(3) = (R(1,0) - R(0,1)) * t;
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} else if (R(0,0) > R(1,1) && R(0,0) > R(2,2)) {
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t = sqrtf(Type(1) + R(0,0) - R(1,1) - R(2,2));
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t = sqrt(Type(1) + R(0,0) - R(1,1) - R(2,2));
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q(1) = Type(0.5) * t;
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t = Type(0.5) / t;
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q(0) = (R(2,1) - R(1,2)) * t;
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q(2) = (R(1,0) + R(0,1)) * t;
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q(3) = (R(0,2) + R(2,0)) * t;
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} else if (R(1,1) > R(2,2)) {
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t = sqrtf(Type(1) - R(0,0) + R(1,1) - R(2,2));
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t = sqrt(Type(1) - R(0,0) + R(1,1) - R(2,2));
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q(2) = Type(0.5) * t;
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t = Type(0.5) / t;
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q(0) = (R(0,2) - R(2,0)) * t;
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q(1) = (R(1,0) + R(0,1)) * t;
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q(3) = (R(2,1) + R(1,2)) * t;
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} else {
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t = sqrtf(Type(1) - R(0,0) - R(1,1) + R(2,2));
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t = sqrt(Type(1) - R(0,0) - R(1,1) + R(2,2));
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q(3) = Type(0.5) * t;
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t = Type(0.5) / t;
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q(0) = (R(1,0) - R(0,1)) * t;
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@ -171,8 +171,8 @@ public:
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q(0) = Type(1.0);
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q(1) = q(2) = q(3) = 0;
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} else {
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Type magnitude = sinf(angle / 2.0f);
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q(0) = cosf(angle / 2.0f);
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Type magnitude = sin(angle / 2.0f);
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q(0) = cos(angle / 2.0f);
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q(1) = axis(0) * magnitude;
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q(2) = axis(1) * magnitude;
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q(3) = axis(2) * magnitude;
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@ -389,9 +389,9 @@ public:
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q(1) = q(2) = q(3) = 0;
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}
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Type magnitude = sinf(theta / 2.0f);
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Type magnitude = sin(theta / 2.0f);
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q(0) = cosf(theta / 2.0f);
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q(0) = cos(theta / 2.0f);
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q(1) = axis(0) * magnitude;
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q(2) = axis(1) * magnitude;
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q(3) = axis(2) * magnitude;
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@ -418,7 +418,7 @@ public:
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if (axis_magnitude >= Type(1e-10)) {
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vec = vec / axis_magnitude;
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vec = vec * wrap_pi(Type(2.0) * atan2f(axis_magnitude, q(0)));
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vec = vec * wrap_pi(Type(2.0) * atan2(axis_magnitude, q(0)));
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}
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return vec;
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@ -136,12 +136,12 @@ bool inv(const SquareMatrix<Type, M> & A, SquareMatrix<Type, M> & inv)
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for (size_t n = 0; n < M; n++) {
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// if diagonal is zero, swap with row below
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if (fabsf(static_cast<float>(U(n, n))) < 1e-8f) {
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if (fabs(static_cast<float>(U(n, n))) < 1e-8f) {
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//printf("trying pivot for row %d\n",n);
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for (size_t i = n + 1; i < M; i++) {
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//printf("\ttrying row %d\n",i);
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if (fabsf(static_cast<float>(U(i, n))) > 1e-8f) {
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if (fabs(static_cast<float>(U(i, n))) > 1e-8f) {
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//printf("swapped %d\n",i);
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U.swapRows(i, n);
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P.swapRows(i, n);
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@ -157,11 +157,11 @@ bool inv(const SquareMatrix<Type, M> & A, SquareMatrix<Type, M> & inv)
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//printf("U:\n"); U.print();
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//printf("P:\n"); P.print();
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//fflush(stdout);
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//ASSERT(fabsf(U(n, n)) > 1e-8f);
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//ASSERT(fabs(U(n, n)) > 1e-8f);
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#endif
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// failsafe, return zero matrix
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if (fabsf(static_cast<float>(U(n, n))) < 1e-8f) {
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if (fabs(static_cast<float>(U(n, n))) < 1e-8f) {
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return false;
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}
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@ -280,7 +280,7 @@ SquareMatrix <Type, M> cholesky(const SquareMatrix<Type, M> & A)
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if (res <= 0) {
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L(j, j) = 0;
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} else {
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L(j, j) = sqrtf(res);
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L(j, j) = sqrt(res);
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}
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} else {
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float sum = 0;
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