msgs : add support for precision landing

This commit is contained in:
Nicolas de Palezieux
2018-01-15 10:27:23 +01:00
committed by Lorenz Meier
parent f600cfbb9f
commit 8c0542bdb8
8 changed files with 49 additions and 2 deletions
+24
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# Relative position of precision land target in navigation (body fixed, north aligned, NED) and inertial (world fixed, north aligned, NED) frames
bool is_static # Flag indicating whether the landing target is static or moving with respect to the ground
bool rel_pos_valid # Flag showing whether relative position is valid
bool rel_vel_valid # Flag showing whether relative velocity is valid
float32 x_rel # X/north position of target, relative to vehicle (navigation frame) [meters]
float32 y_rel # Y/east position of target, relative to vehicle (navigation frame) [meters]
float32 z_rel # Z/down position of target, relative to vehicle (navigation frame) [meters]
float32 vx_rel # X/north velocity of target, relative to vehicle (navigation frame) [meters/second]
float32 vy_rel # Y/east velocity of target, relative to vehicle (navigation frame) [meters/second]
float32 cov_x_rel # X/north position variance [meters^2]
float32 cov_y_rel # Y/east position variance [meters^2]
float32 cov_vx_rel # X/north velocity variance [(meters/second)^2]
float32 cov_vy_rel # Y/east velocity variance [(meters/second)^2]
bool abs_pos_valid # Flag showing whether absolute position is valid
float32 x_abs # X/north position of target, relative to origin (navigation frame) [meters]
float32 y_abs # Y/east position of target, relative to origin (navigation frame) [meters]
float32 z_abs # Z/down position of target, relative to origin (navigation frame) [meters]