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fw pos ctrl: add option to fix the glide slope reference altitude
- new param, FW_LND_TER_REL - fixing the glide slope helps keep the landing glide behavior steady (avoiding bumps in the altitude setpoint from e.g. trees) - flare is still triggered via the distance sensor, if enabled by FW_LND_USETERR
This commit is contained in:
committed by
Daniel Agar
parent
c60b215574
commit
888e72661f
@@ -1681,9 +1681,15 @@ FixedwingPositionControl::control_auto_landing(const hrt_abstime &now, const flo
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const float terrain_alt = getLandingTerrainAltitudeEstimate(now, pos_sp_curr.alt);
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float altitude_setpoint;
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if (_current_altitude > terrain_alt + glide_slope_rel_alt) {
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// by default the landing waypoint altitude is used for the glide slope reference. this ensures a constant slope
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// during the landing approach, despite any terrain bumps (think tall trees below the landing approach) disrupting
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// the glide behavior. in this case, when FW_LND_USETER==1, the terrain estimate is only used to trigger the flare.
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// however - the option still exists to make the glide slope terrain relative via FW_LND_TER_REL.
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const float glide_slope_reference_alt = (_param_fw_lnd_ter_rel.get()) ? terrain_alt : pos_sp_curr.alt;
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if (_current_altitude > glide_slope_reference_alt + glide_slope_rel_alt) {
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// descend to the glide slope
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altitude_setpoint = terrain_alt + glide_slope_rel_alt;
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altitude_setpoint = glide_slope_reference_alt + glide_slope_rel_alt;
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} else {
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// continue horizontally
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