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Flight Tasks: add new trajectory smoothing flight task & library
Derivation by Mathieu Bresciani: https://github.com/Auterion/trajectory_generator
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/****************************************************************************
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*
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* Copyright (c) 2018 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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****************************************************************************/
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/**
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* @file FlightTaskManualPositionSmoothVel.hpp
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*
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* Flight task for smooth manual controlled position.
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*/
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#pragma once
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#include "FlightTaskManualPosition.hpp"
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#include "VelocitySmoothing.hpp"
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class FlightTaskManualPositionSmoothVel : public FlightTaskManualPosition
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{
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public:
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FlightTaskManualPositionSmoothVel() = default;
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virtual ~FlightTaskManualPositionSmoothVel() = default;
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bool activate() override;
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protected:
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virtual void _updateSetpoints() override;
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DEFINE_PARAMETERS_CUSTOM_PARENT(FlightTaskManualPosition,
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(ParamFloat<px4::params::MPC_JERK_MIN>) _jerk_min, /**< Minimum jerk (velocity-based if > 0) */
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(ParamFloat<px4::params::MPC_JERK_MAX>) _jerk_max
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)
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private:
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VelocitySmoothing _smoothing[3]; ///< Smoothing in x, y and z directions
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};
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