Control_allocator_status.msg: remove allocated_ fields

It's enough that the setpoints and the unallocated values are logged, from these
 the allocated values can be calculated if required.

Signed-off-by: Silvan Fuhrer <silvan@auterion.com>
This commit is contained in:
Silvan Fuhrer
2022-10-31 12:20:47 +01:00
committed by Beat Küng
parent f44713e8a3
commit 83e906e2e9
7 changed files with 7 additions and 17 deletions
-2
View File
@@ -1,12 +1,10 @@
uint64 timestamp # time since system start (microseconds)
bool torque_setpoint_achieved # Boolean indicating whether the 3D torque setpoint was correctly allocated to actuators. 0 if not achieved, 1 if achieved.
float32[3] allocated_torque # Torque allocated to actuators. Equal to `vehicle_torque_setpoint_s::xyz` if the setpoint was achieved.
float32[3] unallocated_torque # Unallocated torque. Equal to 0 if the setpoint was achieved.
# Computed as: unallocated_torque = torque_setpoint - allocated_torque
bool thrust_setpoint_achieved # Boolean indicating whether the 3D thrust setpoint was correctly allocated to actuators. 0 if not achieved, 1 if achieved.
float32[3] allocated_thrust # Thrust allocated to actuators. Equal to `vehicle_thrust_setpoint_s::xyz` if the setpoint was achieved.
float32[3] unallocated_thrust # Unallocated thrust. Equal to 0 if the setpoint was achieved.
# Computed as: unallocated_thrust = thrust_setpoint - allocated_thrust