Fixed type signedness through the entire codebase; driver interfaces do not use starndard types now

This commit is contained in:
Pavel Kirienko
2014-03-29 22:40:15 +04:00
parent bdec81bbfa
commit 74ecfe0cc8
43 changed files with 209 additions and 210 deletions
+4 -4
View File
@@ -127,7 +127,7 @@ TEST(Map, Basic)
ASSERT_EQ("D", *map->access("4"));
// Adding some new dynamics
unsigned int max_key_integer = 0;
unsigned max_key_integer = 0;
for (int i = 0; i < 100; i++)
{
const std::string key = toString(i);
@@ -155,15 +155,15 @@ TEST(Map, Basic)
// Removing odd values - nearly half of them
ASSERT_EQ(2, map->getNumStaticPairs());
const unsigned int num_dynamics_old = map->getNumDynamicPairs();
const unsigned num_dynamics_old = map->getNumDynamicPairs();
map->removeWhere(oddValuePredicate);
ASSERT_EQ(2, map->getNumStaticPairs());
const unsigned int num_dynamics_new = map->getNumDynamicPairs();
const unsigned num_dynamics_new = map->getNumDynamicPairs();
std::cout << "Num of dynamic pairs reduced from " << num_dynamics_old << " to " << num_dynamics_new << std::endl;
ASSERT_LT(num_dynamics_new, num_dynamics_old);
// Making sure there's no odd values left
for (unsigned int kv_int = 0; kv_int <= max_key_integer; kv_int++)
for (unsigned kv_int = 0; kv_int <= max_key_integer; kv_int++)
{
const std::string* val = map->access(toString(kv_int));
if (val)