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Traj Smoothing - make format
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@@ -92,7 +92,7 @@ float VelocitySmoothing::computeT1(float accel_prev, float vel_prev, float vel_s
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if (T1_plus >= 0.f && T3_plus >= 0.f) {
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T1 = T1_plus;
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} else if ( T1_minus >= 0.f && T3_minus >= 0.f) {
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} else if (T1_minus >= 0.f && T3_minus >= 0.f) {
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T1 = T1_minus;
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}
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