FlightTaskAuto: Smooth yaw follow-up, bring back necessary previous yaw setpoint and reset smoothing when yaw is not locked

This commit is contained in:
Matthias Grob 2025-05-08 18:23:32 +02:00
parent 508dc030b8
commit 70ad2e6fe5
2 changed files with 18 additions and 14 deletions

View File

@ -70,8 +70,10 @@ bool FlightTaskAuto::activate(const trajectory_setpoint_s &last_setpoint)
_position_smoothing.reset(accel_prev, vel_prev, pos_prev);
const float heading = PX4_ISFINITE(last_setpoint.yaw) ? last_setpoint.yaw : _yaw;
_heading_smoothing.reset(heading, 0.f);
_yaw_setpoint_previous = last_setpoint.yaw;
_heading_smoothing.reset(PX4_ISFINITE(last_setpoint.yaw) ? last_setpoint.yaw : _yaw,
PX4_ISFINITE(last_setpoint.yawspeed) ? last_setpoint.yawspeed : 0.f);
_updateTrajConstraints();
_is_emergency_braking_active = false;
_time_last_cruise_speed_override = 0;
@ -191,7 +193,7 @@ bool FlightTaskAuto::update()
// no valid heading -> generate heading in this flight task
// Generate heading along trajectory if possible, otherwise hold the previous yaw setpoint
if (!_generateHeadingAlongTraj()) {
_yaw_setpoint = _yaw;
_yaw_setpoint = _yaw_setpoint_previous;
}
}
@ -256,7 +258,7 @@ void FlightTaskAuto::_prepareLandSetpoints()
if (sticks_xy.longerThan(FLT_EPSILON)) {
// Ensure no unintended yawing when nudging horizontally during initial heading alignment
_land_heading = _yaw;
_land_heading = _yaw_setpoint_previous;
}
rcHelpModifyYaw(_land_heading);
@ -302,19 +304,26 @@ void FlightTaskAuto::_prepareLandSetpoints()
void FlightTaskAuto::_smoothYaw()
{
const float yawrate_max = math::radians(_param_mpc_yawrauto_max.get());
_heading_smoothing.setMaxHeadingRate(yawrate_max);
_heading_smoothing.setMaxHeadingAccel(math::radians(_param_mpc_yawrauto_acc.get()));
_yaw_sp_aligned = true;
if (PX4_ISFINITE(_yaw_setpoint)) {
const float yaw_sp_unsmoothed = _yaw_setpoint;
_heading_smoothing.update(_yaw_setpoint, _deltatime);
float yaw_sp_prev = _yaw_setpoint;
_yaw_setpoint = _heading_smoothing.getSmoothedHeading();
_yawspeed_setpoint = _heading_smoothing.getSmoothedHeadingRate();
// The yaw setpoint is aligned when it is within tolerance
_yaw_sp_aligned = fabsf(matrix::wrap_pi(yaw_sp_prev - _yaw_setpoint)) < math::radians(_param_mis_yaw_err.get());
_yaw_sp_aligned = fabsf(matrix::wrap_pi(yaw_sp_unsmoothed - _yaw_setpoint)) < math::radians(_param_mis_yaw_err.get());
} else {
_heading_smoothing.reset(_yaw, 0.f);
}
_yaw_setpoint_previous = _yaw_setpoint;
if (PX4_ISFINITE(_yawspeed_setpoint)) {
// The yaw setpoint is aligned when its rate is not saturated
_yaw_sp_aligned = _yaw_sp_aligned && (fabsf(_yawspeed_setpoint) < yawrate_max);
@ -710,7 +719,7 @@ void FlightTaskAuto::_ekfResetHandlerVelocityZ(float delta_vz)
void FlightTaskAuto::_ekfResetHandlerHeading(float delta_psi)
{
_yaw_setpoint += delta_psi;
_yaw_setpoint_previous += delta_psi;
}
void FlightTaskAuto::_checkEmergencyBraking()
@ -820,12 +829,6 @@ void FlightTaskAuto::_updateTrajConstraints()
// correction required by the altitude/vertical position controller
_constraints.speed_down = math::max(_constraints.speed_down, 1.2f * _param_mpc_z_v_auto_dn.get());;
_constraints.speed_up = math::max(_constraints.speed_up, 1.2f * _param_mpc_z_v_auto_up.get());;
// Update constrains of heading smoothing
const float yawrate_max = math::radians(_param_mpc_yawrauto_max.get());
const float yawrate_acc = math::radians(_param_mpc_yawrauto_acc.get());
_heading_smoothing.setMaxHeadingRate(yawrate_max);
_heading_smoothing.setMaxHeadingAccel(yawrate_acc);
}
bool FlightTaskAuto::_highEnoughForLandingGear()

View File

@ -47,12 +47,12 @@
#include <uORB/topics/vehicle_status.h>
#include <lib/geo/geo.h>
#include <lib/mathlib/math/filter/AlphaFilter.hpp>
#include <lib/motion_planning/HeadingSmoothing.hpp>
#include <lib/motion_planning/PositionSmoothing.hpp>
#include <lib/stick_yaw/StickYaw.hpp>
#include <lib/weather_vane/WeatherVane.hpp>
#include "Sticks.hpp"
#include "StickAccelerationXY.hpp"
#include "HeadingSmoothing.hpp"
/**
* This enum has to agree with position_setpoint_s type definition
@ -137,6 +137,7 @@ protected:
State _current_state{State::none};
float _target_acceptance_radius{0.0f}; /**< Acceptances radius of the target */
float _yaw_setpoint_previous{NAN}; /**< Used because _yaw_setpoint is overwritten in multiple places */
HeadingSmoothing _heading_smoothing;
bool _yaw_sp_aligned{false};