FlightTaskAuto: abstract class for mapping triplets to quadruple

FlightTaskAuto: add type that corresponds to triplet type

FligthTaskAuto: set all setpoints if invalid in xy

FlightTaskAuto: cast triplet type to WaypointType

FlightTaskAutoLine: class for px4 legacy auto

FlightTaskAutoLine: methods prototype

FlightTaskAuto: change sp to wp (=Waypoint)
add params

FlightTaskAutoLine: follow waypoints along line based on flight state
This commit is contained in:
Dennis Mannhart
2018-01-12 17:27:36 +01:00
committed by Lorenz Meier
parent 89a902524a
commit 6e62beb560
11 changed files with 963 additions and 17 deletions
@@ -0,0 +1,182 @@
/****************************************************************************
*
* Copyright (c) 2018 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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****************************************************************************/
/**
* @file FlightTaskAuto.cpp
*/
#include "FlightTaskAuto.hpp"
#include <mathlib/mathlib.h>
#include <float.h>
#include <lib/geo/geo.h>
using namespace matrix;
FlightTaskAuto::FlightTaskAuto(control::SuperBlock *parent, const char *name) :
FlightTask(parent, name),
_mc_cruise_default(this, "MPC_XY_CRUISE", false)
{}
bool FlightTaskAuto::initializeSubscriptions(SubscriptionArray &subscription_array)
{
if (!FlightTask::initializeSubscriptions(subscription_array)) {
return false;
}
if (!subscription_array.get(ORB_ID(position_setpoint_triplet), _sub_triplet_setpoint)) {
return false;
}
return true;
}
bool FlightTaskAuto::activate()
{
_prev_prev_wp = _prev_wp = _target = _next_wp = _position;
_position_lock = matrix::Vector3f(NAN, NAN, NAN);
_yaw_wp = _yaw;
return FlightTask::activate();
}
bool FlightTaskAuto::updateInitialize()
{
bool ret = FlightTask::updateInitialize();
return (ret && _evaluateTriplets());
}
bool FlightTaskAuto::_evaluateTriplets()
{
/* TODO: fix the issues mentioned below */
/* We add here some conditions that are only required because
* 1. navigator continuously sends triplet during mission due to yaw setpoint. This
* should be removed in the navigator and only update once the current setpoint actually has changed.
*
* 2. navigator should be responsible to send always three valid setpoints. If there is only one setpoint,
* then previous will be set to current vehicle position and next will be set equal to setpoint.
*
* 3. navigator originally only supports gps guided maneuvers. However, it now also supports some flow-specific features
* such as land and takeoff. The navigator should use for auto takeoff/land with flow the position in xy at the moment the
* takeoff/land was initiated. Until then we do this kind of logic here.
*/
_mc_cruise_speed = _sub_triplet_setpoint->get().current.cruising_speed;
if (!PX4_ISFINITE(_mc_cruise_speed) || (_mc_cruise_speed < 0.0f)) {
/* Use default */
_mc_cruise_speed = _mc_cruise_default.get();
}
_yaw_wp = _sub_triplet_setpoint->get().current.yaw;
_type = (WaypointType)_sub_triplet_setpoint->get().current.type;
/* We need to have a valid current triplet */
if (_isFinite(_sub_triplet_setpoint->get().current)) {
/* Reset position lock */
_position_lock = matrix::Vector3f(NAN, NAN, NAN);
/* 1. only consider updated if current target has has changed.
* Note how bad this implementation is. In mission, in every iteration we do double operations */
matrix::Vector3f target;
map_projection_project(&_reference_position,
_sub_triplet_setpoint->get().current.lat, _sub_triplet_setpoint->get().current.lon, &target(0), &target(1));
target(2) = -(_sub_triplet_setpoint->get().current.alt - _reference_altitude);
/* Dont't do any updates if the current target has not changed */
if (fabsf(target.length() - _target.length()) < FLT_EPSILON) {
return true;
}
/* We have a new target setpoint: update all previous setpoints */
_target = target;
/* Set previous to previous - 1 */
_prev_prev_wp = _prev_wp;
/* Check if previous is valid and update accordingly */
if (_isFinite(_sub_triplet_setpoint->get().previous) && _sub_triplet_setpoint->get().previous.valid) {
map_projection_project(&_reference_position, _sub_triplet_setpoint->get().previous.lat,
_sub_triplet_setpoint->get().previous.lon, &_prev_wp(0), &_prev_wp(1));
_prev_wp(2) = -(_sub_triplet_setpoint->get().previous.alt - _reference_altitude);
} else {
_prev_wp = _position;
}
/* Check if previous is valid and update accordingly */
if (_type == WaypointType::loiter) {
_next_wp = _target;
} else if (_isFinite(_sub_triplet_setpoint->get().next) && _sub_triplet_setpoint->get().next.valid) {
map_projection_project(&_reference_position, _sub_triplet_setpoint->get().next.lat,
_sub_triplet_setpoint->get().next.lon, &_next_wp(0), &_next_wp(1));
_next_wp(2) = -(_sub_triplet_setpoint->get().next.alt - _reference_altitude);
} else {
_next_wp = _target;
}
return true;
} else if (PX4_ISFINITE(_sub_triplet_setpoint->get().current.alt)) {
/* We only have a valid altitude. Hold position in xy. */
_type = (WaypointType)_sub_triplet_setpoint->get().current.type;
if (!PX4_ISFINITE(_position_lock.length())) {
_position_lock = _position;
}
_prev_prev_wp = _prev_wp;
_prev_wp = _position_lock;
_prev_wp(2) = _target(2);
_target = _position_lock;
_target(2) = -(_sub_triplet_setpoint->get().current.alt - _reference_altitude);
_next_wp = _target;
return true;
} else {
/* Reset everything */
_prev_prev_wp = _prev_wp = _target = _next_wp = _position;
_position_lock = matrix::Vector3f(NAN, NAN, NAN);
_yaw_wp = _yaw;
return false;
}
}
bool FlightTaskAuto::_isFinite(const position_setpoint_s sp)
{
return (PX4_ISFINITE(sp.lat) && PX4_ISFINITE(sp.lon) && PX4_ISFINITE(sp.alt));
}