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LandDetector: switch land flags to properies instead of one state
This commit is contained in:
committed by
Daniel Agar
parent
1e1549a169
commit
679e4fedf5
@@ -48,13 +48,7 @@ namespace land_detector
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LandDetector::LandDetector() :
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ModuleParams(nullptr),
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ScheduledWorkItem(MODULE_NAME, px4::wq_configurations::att_pos_ctrl)
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{
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_land_detected.timestamp = hrt_absolute_time();
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_land_detected.freefall = false;
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_land_detected.landed = true;
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_land_detected.ground_contact = false;
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_land_detected.maybe_landed = false;
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}
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{}
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LandDetector::~LandDetector()
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{
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@@ -76,12 +70,11 @@ void LandDetector::Run()
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_update_topics();
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_update_state();
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const bool landDetected = (_state == LandDetectionState::LANDED);
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const bool freefallDetected = (_state == LandDetectionState::FREEFALL);
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const bool maybe_landedDetected = (_state == LandDetectionState::MAYBE_LANDED);
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const bool ground_contactDetected = (_state == LandDetectionState::GROUND_CONTACT);
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const bool freefallDetected = _freefall_hysteresis.get_state();
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const bool ground_contactDetected = _ground_contact_hysteresis.get_state();
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const bool maybe_landedDetected = _maybe_landed_hysteresis.get_state();
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const bool landDetected = _landed_hysteresis.get_state();
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const float alt_max = _get_max_altitude() > 0.0f ? _get_max_altitude() : INFINITY;
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const bool in_ground_effect = _ground_effect_hysteresis.get_state();
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const hrt_abstime now = hrt_absolute_time();
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@@ -163,22 +156,6 @@ void LandDetector::_update_state()
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_maybe_landed_hysteresis.set_state_and_update(_get_maybe_landed_state(), now_us);
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_ground_contact_hysteresis.set_state_and_update(_get_ground_contact_state(), now_us);
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_ground_effect_hysteresis.set_state_and_update(_get_ground_effect_state(), now_us);
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if (_freefall_hysteresis.get_state()) {
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_state = LandDetectionState::FREEFALL;
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} else if (_landed_hysteresis.get_state()) {
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_state = LandDetectionState::LANDED;
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} else if (_maybe_landed_hysteresis.get_state()) {
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_state = LandDetectionState::MAYBE_LANDED;
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} else if (_ground_contact_hysteresis.get_state()) {
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_state = LandDetectionState::GROUND_CONTACT;
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} else {
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_state = LandDetectionState::FLYING;
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}
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}
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void LandDetector::_update_topics()
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