LandDetector: switch land flags to properies instead of one state

This commit is contained in:
Matthias Grob
2019-10-12 21:52:52 +02:00
committed by Daniel Agar
parent 1e1549a169
commit 679e4fedf5
5 changed files with 20 additions and 71 deletions
+5 -28
View File
@@ -48,13 +48,7 @@ namespace land_detector
LandDetector::LandDetector() :
ModuleParams(nullptr),
ScheduledWorkItem(MODULE_NAME, px4::wq_configurations::att_pos_ctrl)
{
_land_detected.timestamp = hrt_absolute_time();
_land_detected.freefall = false;
_land_detected.landed = true;
_land_detected.ground_contact = false;
_land_detected.maybe_landed = false;
}
{}
LandDetector::~LandDetector()
{
@@ -76,12 +70,11 @@ void LandDetector::Run()
_update_topics();
_update_state();
const bool landDetected = (_state == LandDetectionState::LANDED);
const bool freefallDetected = (_state == LandDetectionState::FREEFALL);
const bool maybe_landedDetected = (_state == LandDetectionState::MAYBE_LANDED);
const bool ground_contactDetected = (_state == LandDetectionState::GROUND_CONTACT);
const bool freefallDetected = _freefall_hysteresis.get_state();
const bool ground_contactDetected = _ground_contact_hysteresis.get_state();
const bool maybe_landedDetected = _maybe_landed_hysteresis.get_state();
const bool landDetected = _landed_hysteresis.get_state();
const float alt_max = _get_max_altitude() > 0.0f ? _get_max_altitude() : INFINITY;
const bool in_ground_effect = _ground_effect_hysteresis.get_state();
const hrt_abstime now = hrt_absolute_time();
@@ -163,22 +156,6 @@ void LandDetector::_update_state()
_maybe_landed_hysteresis.set_state_and_update(_get_maybe_landed_state(), now_us);
_ground_contact_hysteresis.set_state_and_update(_get_ground_contact_state(), now_us);
_ground_effect_hysteresis.set_state_and_update(_get_ground_effect_state(), now_us);
if (_freefall_hysteresis.get_state()) {
_state = LandDetectionState::FREEFALL;
} else if (_landed_hysteresis.get_state()) {
_state = LandDetectionState::LANDED;
} else if (_maybe_landed_hysteresis.get_state()) {
_state = LandDetectionState::MAYBE_LANDED;
} else if (_ground_contact_hysteresis.get_state()) {
_state = LandDetectionState::GROUND_CONTACT;
} else {
_state = LandDetectionState::FLYING;
}
}
void LandDetector::_update_topics()
+8 -15
View File
@@ -69,13 +69,6 @@ namespace land_detector
class LandDetector : public ModuleBase<LandDetector>, ModuleParams, px4::ScheduledWorkItem
{
public:
enum class LandDetectionState {
FLYING = 0,
LANDED = 1,
FREEFALL = 2,
GROUND_CONTACT = 3,
MAYBE_LANDED = 4
};
LandDetector();
virtual ~LandDetector();
@@ -93,11 +86,6 @@ public:
/** @see ModuleBase::print_status() */
int print_status() override;
/**
* @return current state.
*/
LandDetectionState get_state() const { return _state; }
/**
* Get the work queue going.
*/
@@ -151,8 +139,6 @@ protected:
/** Run main land detector loop at this interval. */
static constexpr uint32_t LAND_DETECTOR_UPDATE_INTERVAL = 20_ms;
LandDetectionState _state{LandDetectionState::LANDED};
systemlib::Hysteresis _freefall_hysteresis{false};
systemlib::Hysteresis _landed_hysteresis{true};
systemlib::Hysteresis _maybe_landed_hysteresis{true};
@@ -161,7 +147,14 @@ protected:
actuator_armed_s _actuator_armed{};
vehicle_acceleration_s _vehicle_acceleration{};
vehicle_land_detected_s _land_detected{};
vehicle_land_detected_s _land_detected = {
.timestamp = 0,
.alt_max = -1.0f,
.freefall = false,
.ground_contact = true,
.maybe_landed = true,
.landed = true,
};
vehicle_local_position_s _vehicle_local_position{};
orb_advert_t _land_detected_pub{nullptr};
@@ -104,29 +104,8 @@ int LandDetector::task_spawn(int argc, char *argv[])
int LandDetector::print_status()
{
PX4_INFO("running (%s)", _currentMode);
LandDetector::LandDetectionState state = get_state();
switch (state) {
case LandDetector::LandDetectionState::FLYING:
PX4_INFO("State: Flying");
break;
case LandDetector::LandDetectionState::LANDED:
PX4_INFO("State: Landed");
break;
case LandDetector::LandDetectionState::FREEFALL:
PX4_INFO("State: Freefall");
break;
default:
PX4_ERR("State: unknown");
break;
}
return 0;
}
int LandDetector::print_usage(const char *reason)
{
if (reason != nullptr) {
@@ -135,10 +135,10 @@ private:
vehicle_land_detected_s _vehicle_land_detected = {
.timestamp = 0,
.alt_max = -1.0f,
.landed = true,
.freefall = false,
.ground_contact = false,
.maybe_landed = false,
.ground_contact = true,
.maybe_landed = true,
.landed = true,
};
vehicle_attitude_setpoint_s _att_sp{}; /**< vehicle attitude setpoint */