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Omni Pos-Ctrl: Added desired roll/pitch attitude setpoint generation
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@ -48,7 +48,7 @@ void thrustToAttitude(const Vector3f &thr_sp, const float yaw_sp, const matrix::
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const float omni_dfc_max_thrust, vehicle_attitude_setpoint_s &att_sp)
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{
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// Print an error if the omni_att_mode parameter is out of range
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if (omni_att_mode > 3 || omni_att_mode < 0) {
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if (omni_att_mode > 6 || omni_att_mode < 0) {
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PX4_ERR("OMNI_ATT_MODE parameter set to unknown value!");
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}
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@ -68,6 +68,13 @@ void thrustToAttitude(const Vector3f &thr_sp, const float yaw_sp, const matrix::
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break;
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}
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case 4: { // Attitude is set to a fixed roll and pitch (used for omnidirectional vehicles)
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float roll_angle = math::radians(5.F);
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float pitch_angle = math::radians(5.F);
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thrustToFixedRollPitch(thr_sp, yaw_sp, att, roll_angle, pitch_angle, att_sp);
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break;
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}
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default: // Attitude is calculated from the desired thrust direction
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bodyzToAttitude(-thr_sp, yaw_sp, att_sp);
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att_sp.thrust_body[2] = -thr_sp.length();
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@ -332,9 +339,47 @@ void thrustToFixedTiltAttitude(const Vector3f &thr_sp, const float yaw_sp, const
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curr_z(i) = R_curr(i, 2);
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}
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att_sp.thrust_body[0] = thr_sp.dot(body_x);
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att_sp.thrust_body[1] = thr_sp.dot(body_y);
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att_sp.thrust_body[2] = thr_sp.dot(body_z);
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att_sp.thrust_body[0] = thr_sp.dot(curr_x);
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att_sp.thrust_body[1] = thr_sp.dot(curr_y);
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att_sp.thrust_body[2] = thr_sp.dot(curr_z);
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}
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void thrustToFixedRollPitch(const matrix::Vector3f &thr_sp, const float yaw_sp, const matrix::Quatf &att,
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const float roll_angle,
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const float pitch_angle, vehicle_attitude_setpoint_s &att_sp)
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{
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Eulerf euler_cmd(roll_angle, pitch_angle, yaw_sp);
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Quatf q_sp = euler_cmd;
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q_sp.copyTo(att_sp.q_d);
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matrix::Dcmf R_body = q_sp;
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Vector3f body_x, body_y, body_z;
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for (int i = 0; i < 3; i++) {
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body_x(i) = R_body(i, 0);
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body_y(i) = R_body(i, 1);
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body_z(i) = R_body(i, 2);
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}
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// calculate euler angles, for logging only, must not be used for control
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att_sp.roll_body = roll_angle;
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att_sp.pitch_body = pitch_angle;
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att_sp.yaw_body = yaw_sp;
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matrix::Dcmf R_curr = att;
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Vector3f curr_x, curr_y, curr_z;
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for (int i = 0; i < 3; i++) {
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curr_x(i) = R_curr(i, 0);
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curr_y(i) = R_curr(i, 1);
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curr_z(i) = R_curr(i, 2);
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}
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att_sp.thrust_body[0] = thr_sp.dot(curr_x);
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att_sp.thrust_body[1] = thr_sp.dot(curr_y);
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att_sp.thrust_body[2] = thr_sp.dot(curr_z);
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}
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Vector2f constrainXY(const Vector2f &v0, const Vector2f &v1, const float &max)
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@ -83,7 +83,7 @@ void thrustToZeroTiltAttitude(const matrix::Vector3f &thr_sp, const float yaw_sp
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void thrustToMinTiltAttitude(const matrix::Vector3f &thr_sp, const float yaw_sp, const float omni_dfc_max_thrust,
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vehicle_attitude_setpoint_s &att_sp);
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/**
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* Converts thrust vector and yaw set-point to a zero-tilt attitude for an omni-directional multirotor.
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* Converts thrust vector and yaw set-point to a desired-tilt attitude for an omni-directional multirotor.
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* @param thr_sp a 3D vector
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* @param yaw_sp the desired yaw
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* @param tilt_angle the desired tilt angle
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@ -94,6 +94,18 @@ void thrustToFixedTiltAttitude(const matrix::Vector3f &thr_sp, const float yaw_s
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const float tilt_angle,
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const float tilt_dir, vehicle_attitude_setpoint_s &att_sp);
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/**
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* Converts thrust vector and yaw set-point to a desired given attitude for an omni-directional multirotor.
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* @param thr_sp a 3D vector
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* @param yaw_sp the desired yaw
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* @param roll_angle the desired roll angle
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* @param pitch_angle the desired pitch angle
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* @param att_sp attitude setpoint to fill
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*/
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void thrustToFixedRollPitch(const matrix::Vector3f &thr_sp, const float yaw_sp, const matrix::Quatf &att,
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const float roll_angle,
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const float pitch_angle, vehicle_attitude_setpoint_s &att_sp);
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/**
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* Outputs the sum of two vectors but respecting the limits and priority.
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* The sum of two vectors are constraint such that v0 has priority over v1.
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@ -362,7 +362,8 @@ void PositionControl::getLocalPositionSetpoint(vehicle_local_position_setpoint_s
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}
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void PositionControl::getAttitudeSetpoint(const matrix::Quatf &att, const int omni_att_mode,
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const float omni_dfc_max_thrust,
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const float omni_dfc_max_thrust, float &omnni_att_tilt_angle, float &omnni_att_tilt_dir, float &omnni_att_roll,
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float &omnni_att_pitch,
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vehicle_attitude_setpoint_s &attitude_setpoint) const
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{
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ControlMath::thrustToAttitude(_thr_sp, _yaw_sp, att, omni_att_mode, omni_dfc_max_thrust, attitude_setpoint);
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@ -174,6 +174,7 @@ public:
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* @param attitude_setpoint reference to struct to fill up
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*/
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void getAttitudeSetpoint(const matrix::Quatf &att, const int omni_att_mode, const float omni_dfc_max_thrust,
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float &omnni_att_tilt_angle, float &omnni_att_tilt_dir, float &omnni_att_roll, float &omnni_att_pitch,
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vehicle_attitude_setpoint_s &attitude_setpoint) const;
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private:
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@ -662,8 +662,9 @@ MulticopterPositionControl::Run()
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vehicle_attitude_setpoint_s attitude_setpoint{};
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attitude_setpoint.timestamp = time_stamp_now;
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float omnni_att_tilt_angle, omnni_att_tilt_dir, omnni_att_roll, omnni_att_pitch;
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_control.getAttitudeSetpoint(matrix::Quatf(att.q), _param_omni_att_mode.get(), _param_omni_dfc_max_thr.get(),
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attitude_setpoint);
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omnni_att_tilt_angle, omnni_att_tilt_dir, omnni_att_roll, omnni_att_pitch, attitude_setpoint);
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// Part of landing logic: if ground-contact/maybe landed was detected, turn off
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// controller. This message does not have to be logged as part of the vehicle_local_position_setpoint topic.
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